Thomas Harte
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75d95c0bc0
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Sketched out an interface for a digial PLL. Not persuaded yet. Baby steps.
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2016-07-11 22:12:58 -04:00 |
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Thomas Harte
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1e9eedc314
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Factored out the PCM track since it's going to be a useful construct for almost every file format. Documented it a little better.
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2016-07-10 18:36:52 -04:00 |
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Thomas Harte
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ff49857f5c
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Started sketching out support for the G64 file format.
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2016-07-10 10:17:53 -04:00 |
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Thomas Harte
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9e3d6b762b
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Sketched out the generic interface for a disk, documenting it and the tape interface while I'm here.
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2016-07-10 08:54:39 -04:00 |
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Thomas Harte
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d8334edf4a
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Started trying to clean up, including commuting the C1540 source file name to match its class name but mainly by adding documentation.
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2016-07-10 07:46:20 -04:00 |
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Thomas Harte
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865eb421cd
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Quick on-disk tidy up.
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2016-07-09 15:44:55 -04:00 |
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Thomas Harte
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7cc4bf3fe7
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Hit and hope is getting me nowhere. Time to unit test this thing.
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2016-07-09 15:40:25 -04:00 |
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Thomas Harte
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d2cded7b59
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Attempted to separate out the concept of a serial port and a serial bus, since the bus may be shared, and to establish half duplex communications from the Vic.
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2016-07-05 14:55:20 -04:00 |
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Thomas Harte
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0d3d0fbe4d
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Created a namespace for Commodore and an empty container file for the 1540[/1] implementation.
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2016-07-05 13:28:27 -04:00 |
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Thomas Harte
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6dbf16210b
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Switched protocol to meaningful name and corrected its omission from the repository.
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2016-07-04 19:19:07 -04:00 |
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Thomas Harte
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6419d9c485
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Added a single IRQ test case, discovering that I'm two cycles short. Whoops!
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2016-06-28 21:29:43 -04:00 |
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Thomas Harte
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6027cba95f
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Factored out the stuff of pushing a fast-loading option onwards and storing it within the user defaults.
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2016-06-27 21:38:14 -04:00 |
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Thomas Harte
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ee19417ded
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Made an attempt quickly to implement parsing of the Commodore .TAP file format.
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2016-06-25 16:09:32 -04:00 |
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Thomas Harte
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4db61d98f4
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Killed the .cpp.
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2016-06-19 20:21:38 -04:00 |
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Thomas Harte
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7cf6008e7c
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Started some very basic RIOT unit tests; corrected to pass.
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2016-06-19 20:12:47 -04:00 |
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Thomas Harte
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ce2f5515c0
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Made some minor documentation improvements, killed 6522.cpp as the 6522 is going to be a template only, attempting to promote good inlining behaviour.
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2016-06-19 18:11:37 -04:00 |
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Thomas Harte
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e7aeed2f03
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Established a general pattern for machines that can type things. Started working on the Vic typing itself.
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2016-06-19 13:10:52 -04:00 |
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Thomas Harte
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06fb2ff1c7
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Started endeavouring to sketch out the boilerplate for writing a 6522 test harness. Added a default implementation of synchronise to the 6522 too, since not everybody is going to want one.
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2016-06-18 09:28:46 -04:00 |
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Thomas Harte
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530cf3dcbb
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Made an attempt to consolidate serialisation and clock rate adherence, allowing a floating-point clock rate.
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2016-06-16 18:04:54 -04:00 |
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Thomas Harte
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ce59ad1911
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Minor on-disk shuffle, to try to clarify ownership of responsibility.
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2016-06-15 08:11:30 -04:00 |
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Thomas Harte
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e0baaf17f1
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Added class prefix.
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2016-06-15 08:07:25 -04:00 |
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Thomas Harte
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6522530e1c
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Actually, I'm dithering over whether the 6522 should be an ordinary class or a curiously-recurring template. But it'll need a file, definitely.
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2016-06-06 21:56:02 -04:00 |
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Thomas Harte
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f922d38ed2
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The Vic now captures the ROMs sent to it and has just enough infrastructure to get to a black screen. Progress!
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2016-06-05 10:51:07 -04:00 |
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Thomas Harte
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8052ce9223
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System ROMs are now supplied to the Vic-20 wrapper, though they stop there. I also factored key forwarding out of the ElectronDocument and into the superclass, depending upon the child conforming to CSKeyboardMachine.
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2016-06-05 08:53:05 -04:00 |
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Thomas Harte
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363e14a92f
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Reorganised system ROMs out of the Mac-specific folder, adjusted Mac code to expect to find them organised hierarchically (as how many os.roms am I going to have?) and added readme files to explain what's missing from the Git repository.
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2016-06-05 08:33:01 -04:00 |
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Thomas Harte
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4c33517228
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Added ROMs to the project and ensured they don't get uploaded.
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2016-06-04 22:03:38 -04:00 |
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Thomas Harte
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b10a06e700
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A CRT is still absent but this moves the ball back into the C++ side's court.
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2016-06-04 22:00:50 -04:00 |
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Thomas Harte
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404873fe58
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Started sketching out infrastructure for Vic-20 support.
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2016-06-04 21:43:50 -04:00 |
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Thomas Harte
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d6e8cd676a
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Trimmed and reordered just a little.
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2016-06-04 16:02:16 -04:00 |
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Thomas Harte
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5c4f35e13f
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Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be.
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2016-05-31 21:23:44 -04:00 |
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Thomas Harte
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8538b62ea2
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Made an attempt to extract and consolidate the logic behind the intermediate shaders.
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2016-04-28 21:04:59 -04:00 |
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Thomas Harte
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496d979aca
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Made a decision to clean up by creating per-shader classes. Well, more or less. First thing to be factored out: the output shader.
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2016-04-27 22:29:54 -04:00 |
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Thomas Harte
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416c944f02
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Experimental: let's try accumulating history directly in the framebuffer.
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2016-04-26 21:41:39 -04:00 |
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Thomas Harte
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4ac1f959e9
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A shortcut here and a shortcut there; this allows me at least to determine whether use of a PBO gains anything.
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2016-03-19 17:07:05 -04:00 |
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Thomas Harte
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4cd0aa3416
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Completed FIR filter based audio output.
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2016-03-15 23:37:35 -04:00 |
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Thomas Harte
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7694297c83
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Introduced an adapted version of the previous Clock Signal's FIR filter.
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2016-03-15 21:05:20 -04:00 |
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Thomas Harte
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cfa616d593
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Fixed: timing issue versus supplied test ROM was failure to include the Plus 1 ROM in the mix.
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2016-03-12 11:51:20 -05:00 |
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Thomas Harte
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bf5747f83e
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Made an attempt to chop out all the stuff of building up the OpenGL data from the stuff of parsing input.
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2016-03-08 22:40:23 -05:00 |
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Thomas Harte
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14b2927275
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Made further attempts to tidy up; trying to demarcate between public interface and private.
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2016-03-08 20:59:16 -05:00 |
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Thomas Harte
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41c09f8c3f
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Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue.
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2016-03-05 14:45:09 -05:00 |
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Thomas Harte
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eeb0e134fd
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Started the transition towards a more natural collection of rolling buffers, with phosphor decay in mind.
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2016-02-13 20:52:23 -05:00 |
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Thomas Harte
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a6574d1f96
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Made an attempt to factor out and more clearly to document my implementation of flywheel synchronisation.
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2016-02-11 22:12:12 -05:00 |
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Thomas Harte
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4d0a218a57
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Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding.
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2016-02-07 17:32:38 -05:00 |
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Thomas Harte
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602327cd9d
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Sketched out a quick class for rendering to texture.
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2016-02-07 15:42:02 -05:00 |
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Thomas Harte
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e0d51408e4
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Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT.
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2016-02-04 22:28:50 -05:00 |
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Thomas Harte
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5a39e42413
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Wired up enough such that some basic attempt at parsing a UEF occurs.`
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2016-01-18 17:06:09 -06:00 |
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Thomas Harte
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2779f0e569
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Statred working on support for at least the most fundamental file format.
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2016-01-18 15:46:41 -06:00 |
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Thomas Harte
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38ffcaa262
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Here, at last, is _some_ audio output, at least.
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2016-01-14 20:33:22 -05:00 |
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Thomas Harte
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84ba4e2900
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Tidied a little, started working towards supporting speaker output.
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2016-01-12 22:19:56 -05:00 |
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Thomas Harte
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3437781abd
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Started sketching out an interface for sound generation. Which made me realise that the CRT in CRTDelegate was redundant, since C++ has namespaces.
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2016-01-12 16:54:09 -05:00 |
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