Thomas Harte
267006782f
Starts to add Qt target; resolves many build warnings.
2020-05-30 00:37:06 -04:00
Thomas Harte
f417fa82a4
Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
...
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00
Thomas Harte
72103a4adb
Corrects execution cap for splitAndSync ticks.
2020-03-22 19:25:02 -04:00
Thomas Harte
7398cb44e2
Adds a functioning volume control for macOS, it just doesn't know how to hide yet.
2020-03-22 13:24:23 -04:00
Thomas Harte
9995d776de
Attempts to fix the macOS version, plus some implicit type conversions.
2020-03-18 23:29:09 -04:00
Thomas Harte
f9c8470b20
Ensure targets always nominate a machine.
2020-03-15 00:13:38 -04:00
Thomas Harte
f08d500fd6
Attempts to factor out the latest keyboard logic and hook it in from SDL also.
2020-03-03 22:58:15 -05:00
Thomas Harte
1f41d9c5f5
Further improvement: if in physical mode, but pressing an unrecognised key, attempt to 'type' it.
2020-03-02 22:08:54 -05:00
Thomas Harte
ed18092088
Extends logic for when to fall back on standard keypress logic even in logical mode.
2020-03-01 20:25:12 -05:00
Thomas Harte
560394fead
Ensures keys without symbols are forwarded.
2020-02-29 22:37:15 -05:00
Thomas Harte
4572c86f0f
Adds a third keyboard input mode, which maps to posting things as a typer.
2020-02-29 18:17:39 -05:00
Thomas Harte
a8d082c7d2
Makes audioQueue atomic to avoid potential data race.
2020-02-18 22:31:24 -05:00
Thomas Harte
f99d672237
The macOS port now selects stereo output if appropriate.
2020-02-16 14:05:50 -05:00
Thomas Harte
49b8e771b5
Adds the messaging that would allow a Speaker to output stereo, semantically.
2020-02-15 13:40:19 -05:00
Thomas Harte
e1892ff370
Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression.
2020-02-14 23:16:44 -05:00
Thomas Harte
109d072cb6
Avoids trying to paper over huge gaps in running time. Also attempts to improve SDL shutdown reliability.
2020-02-12 23:47:04 -05:00
Thomas Harte
0b0a7e241b
Factors out the stuff of time warping.
2020-02-09 22:11:06 -05:00
Thomas Harte
2ea1e059a8
Softens swings in emulated machine speed.
2020-02-09 16:34:13 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3
Moves drawing into the next timer tick after retrace if sync locked.
...
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.
This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237
Gets to slightly adjusting execution speed and matching up respective vertical syncs.
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I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
f615d096ca
Switch to obtaining refresh periods ephemerally.
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Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
09132306e4
Removes two temporary debugging steps.
2020-02-06 23:35:23 -05:00
Thomas Harte
f95b07efea
Continues edging towards raster racing and/or time warping.
2020-02-06 23:35:03 -05:00
Thomas Harte
14d976eecb
Starts towards an implementation of time warping.
2020-02-04 23:08:54 -05:00
Thomas Harte
e7410b8ed8
Uses objective clock for updates.
2020-02-04 22:24:54 -05:00
Thomas Harte
01fd1b1a2e
Pulls out ticks as a macro constant.
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For playing.
2020-02-03 22:44:39 -05:00
Thomas Harte
96769c52f6
Prevents an endless queue of backlogged updates.
2020-02-03 22:08:07 -05:00
Thomas Harte
cf9729c74f
Takes a first shot at running OpenGL work throughout a frame.
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Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
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At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
7bac439e95
Adds, and comments out, a useful temporary piece of debugging logging.
2020-01-23 22:14:22 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
6a185a574a
Adds the BD-500 to the Mac GUI.
2020-01-15 23:56:56 -05:00
Thomas Harte
3ced31043a
Makes Jasmin autoboot optional, adds a Jasmin reset key, adds the Jasmin to File -> New... .
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Also finally implements KeyNMI.
2020-01-05 21:57:33 -05:00
Thomas Harte
de43e86310
Permits Vic-20 memory to be specified in banks; adds recognition of TheC64-style file tags to specify them.
2019-12-26 22:49:48 -05:00
Thomas Harte
0dae608da5
Embraces std::make_[unique/shared] in place of .reset(new .
2019-12-23 21:31:46 -05:00
Thomas Harte
a847654ef2
Corrects various old-fashioned bits of indentation, plus the odd const.
2019-12-22 00:00:23 -05:00
Thomas Harte
05d77d3297
Also deploys make_unique/shared to avoid type repetition.
2019-12-21 23:52:04 -05:00
Thomas Harte
47508d50a7
Wires through a composite video option for the ST.
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Which is great and all, except that I've not yet inserted a colour burst. So it's monochrome.
2019-12-20 20:49:14 -05:00
Thomas Harte
5ce612cb38
Adds the Atari ST to File -> New in Cocoa world.
2019-12-17 23:04:12 -05:00
Thomas Harte
2c25135d8a
Fixes const correctness for joystick machines; the ST is now one such.
2019-11-09 18:19:05 -05:00
Thomas Harte
860837d894
Corrects: KeyPad -> Keypad. Also fleshes out Atari ST keyboard mapping.
2019-11-09 18:02:14 -05:00
Thomas Harte
7ff4594f09
Eliminates fast loading Objective-C/Swift protocol.
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A very long time ago, when each machine had its own Objective-C class, this protocol was used to indicate which machines support that feature. It no longer communicates anything.
2019-09-24 20:13:09 -04:00
Thomas Harte
114f81941e
Completes the wiring necessary for capture of the command key.
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At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
2e24da4614
Implements quick booting, and edges towards exposing it on the Mac.
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It should already work in kiosk mode.
2019-09-19 22:32:12 -04:00
C.W. Betts
4c5f596533
Update CSMachine.mm
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No need to create a temporary NSNumber object to be passed to a variadic method.
2019-08-10 00:43:30 -06:00
Thomas Harte
97eff5b16d
Formally distinguishes Macintosh keys from virtual keys.
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Also: adds mappings for keypad keys, and corrects a couple of
long-standing capitalisation errors in my virtual key set.
2019-08-02 16:15:34 -04:00
Thomas Harte
ed0c4c117b
Ensures that machine name reaches Swift.
2019-07-22 21:18:30 -04:00
Thomas Harte
2432151bf8
Puts machine name into ROMMachine::ROM.
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Also switches to idiomatic exit codes.
2019-07-22 21:14:21 -04:00
Thomas Harte
2129bfc570
Gets as far as testing ROMs against the missing list.
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Though now it strikes me that I've forgotten to retain the machine name.
2019-07-22 18:02:48 -04:00
Thomas Harte
67c5f6b7cb
Ensures the missing ROM list bubbles up to Swift.
2019-07-21 22:05:22 -04:00
Thomas Harte
d452d070a1
Extends the Mac ROM fetcher to return a missing-ROMs list.
2019-07-21 18:41:00 -04:00
Thomas Harte
a846c3245d
Checks the application support directory before the application bundle for ROM images.
2019-07-20 23:04:46 -04:00
Thomas Harte
20670bab2f
Expands information included in ROM load requests.
2019-07-19 22:35:22 -04:00
Thomas Harte
cfad20bb33
Surfaces missing Macintosh types.
2019-07-17 16:02:25 -04:00
Thomas Harte
2651b15db1
Takes a first stab at mouse input support from SDL.
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There seems to be something odd going on with mouse buttons though; I'm going to test elsewhere.
2019-07-08 17:36:55 -04:00
Thomas Harte
d6150645c0
By hook or by crook, mouse input now works.
2019-06-12 22:19:25 -04:00
Thomas Harte
109953ef49
Ensures proper routing of mouse events from Cocoa.
2019-06-11 18:41:41 -04:00
Thomas Harte
124c7bcbb0
Makes the Macintosh a mouse machine, and makes mouse machines detectable.
2019-06-11 18:21:56 -04:00
Thomas Harte
85298319fa
Expands towards supporting multiple Macintosh models.
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To provide another variable to help with bug isolation.
2019-06-03 14:50:36 -04:00
Thomas Harte
5f385e15f6
Adds the bare bones necessary to be able to create a Macintosh from File -> New... .
2019-05-03 22:16:07 -04:00
Thomas Harte
c11a1f9679
Introduces S-Video support for the ColecoVision.
2019-03-02 23:02:37 -05:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
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On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
816ad0a94c
Introduces region support to the MSX.
2019-02-28 20:54:43 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
3e0b5433b9
Institutes colour/monochrome screen selection as an Apple II option.
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Allowing me to test that straight-through composite still works.
2019-02-12 19:52:32 -05:00
Thomas Harte
4748b09721
Ensures safe OpenGL shutdown.
2019-01-17 20:44:18 -05:00
Thomas Harte
64465f97b6
Starts towards reintroducing the proper mechanisms for selecting a display type at runtime.
2018-11-28 17:53:33 -08:00
Thomas Harte
ee89be6730
Removes many stray spaces.
2018-11-23 22:32:32 -05:00
Thomas Harte
817aa186c2
Revokes 'synchronous' as a function of onlyIfDirty, as it doesn't allow for double buffering.
2018-11-20 22:00:40 -05:00
Thomas Harte
8a699b6072
Kills setup_output
definitively, saving some indirection. set_scan_target
takes its place.
2018-11-14 21:52:57 -05:00
Thomas Harte
bf3ab4e260
Proceeds as drawing to the unprocessed line buffer and drawing from it.
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Very, very slowly, and without yet clearing.
2018-11-13 21:15:33 -05:00
Thomas Harte
3045e85004
Ensures redraws when resizing; declines to busy wait otherwise.
2018-11-12 20:15:38 -05:00
Thomas Harte
36bf640c6f
Acts as if it is going to submit scans, at least.
2018-11-07 22:53:46 -05:00
Thomas Harte
55da1e9c0f
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
Thomas Harte
014da41471
Ensures scan positions are communicated with a specified range, and switches manner of pixel clock communication.
2018-11-04 21:06:25 -05:00
Thomas Harte
05fb7db147
Reduces CRT chattiness.
2018-11-03 23:47:41 -04:00
Thomas Harte
f6562de325
Possibly adds enough for the Electron and ZX80 to start outputting dummy lines.
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Let's see!
2018-11-03 23:40:39 -04:00
Thomas Harte
b40211d2c0
Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship.
2018-11-03 21:54:25 -04:00
Thomas Harte
da4d883321
Adds first, incomplete attempts to talk to a ScanTarget from the CRT.
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Does away with the hassle of `unsigned` while I'm here; that was a schoolboy error.
2018-11-03 19:58:44 -04:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
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i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
e3fd63b2d7
Adds composite/RGB selection for the Master System.
2018-10-23 22:30:24 -04:00
Thomas Harte
a13eb351da
Implements the Enhanced IIe, other than some text selection errors.
2018-08-11 10:26:30 -04:00
Thomas Harte
c61b9dca17
Ensures the Mac doesn't show the 'Insert...' option for machines that can't accept an insertion.
2018-08-06 18:52:42 -04:00
Thomas Harte
3c51e335c3
Makes extra sure not to try to read from an empty characters list.
2018-08-04 21:40:26 -04:00
Thomas Harte
94503ed771
Disables the macOS Apple II options panel, since it now has no options.
2018-08-04 12:37:55 -04:00
Thomas Harte
8cca9c2055
Merge branch 'master' into IIe
2018-07-27 23:52:39 -04:00
Thomas Harte
1cb3713b84
Attempts to introduce screenshot capture for macOS.
2018-07-27 23:37:24 -04:00
Thomas Harte
55a6431fb3
Puts in enough logic to be able to launch a non-functional IIe.
2018-07-25 18:58:34 -04:00
Thomas Harte
6b2970f2f2
Ensures no-hat input doesn't override analogue axes.
2018-07-22 17:29:37 -04:00
Thomas Harte
1362906f94
Wires joystick support all the way through to machines.
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Ensures there's only one joystick manager, which is shared by all machines, with input going only to the key window.
2018-07-22 16:55:47 -04:00
Thomas Harte
09950d9414
Gamely starts to create a HID input manager for joysticks/pads/etc.
2018-07-19 22:43:01 -04:00
Thomas Harte
3e9ef6b8cb
Adds indicator lights for the SDL port.
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To complete #426
2018-07-15 20:19:06 -04:00
Thomas Harte
7e58a44771
Renames ConfigurationTarget
to MediaTarget
as per its newly-reduced interface.
2018-07-10 21:32:28 -04:00
Thomas Harte
d45f1a793d
Introduces composite/RGB selection for the Amstrad CPC.
2018-06-21 20:00:49 -04:00
Thomas Harte
17702bfb89
Causes GUI LEDs to reflect their underlying activity.
2018-06-18 21:22:51 -04:00
Thomas Harte
5a56d8a5d0
Exposes a list of machine LEDs to Swift.
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Also gets explicit about nullability on the Objective-C side.
2018-06-17 18:53:56 -04:00
Thomas Harte
51da21b844
Formally introduces keyboard-as-joystick for the Mac, and fixes discovered joystick issues.
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Specifically:
* digital to analogue conversion not returning to centre;
* Apple II axes being the wrong way around; and
* Apple II buttons using improper selection logic.
2018-06-13 19:22:34 -04:00