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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-26 09:29:45 +00:00
Commit Graph

1738 Commits

Author SHA1 Message Date
Thomas Harte
cd491bb6e0 Cleans up project file; macOS 10.13 is definitely the deployment target. 2020-08-09 18:27:57 -04:00
Thomas Harte
f16ad8f71d Takes a shot at submitting texture changes. 2020-08-09 17:59:52 -04:00
Thomas Harte
e340685a99 Seemingly proves that proper geometry is reaching Metal by drawing scans.
No in-buffer accumulation yet, but this is progress. If I can add accumulation and stencil clearing, I'm not doing badly.
2020-08-08 23:11:44 -04:00
Thomas Harte
df89a8771c Makes an attempt to have the emulator fill the actual GPU buffers.
Not that they're drawn from correctly yet. I might first take a run at a new quick-path output route for emulated RGB displays, that just seeks to use the scans directly. No intermediate buffers. Besides probably being a good feature, it'll be a good way to ramp further up with Metal.
2020-08-08 22:49:02 -04:00
Thomas Harte
bdcf266e45 Having learnt a bit more: eliminates Metal attribute tags, switches to more natural expression of structs.
Also thereby eliminates the need for a forced alignas(4) on various structs.
2020-08-08 17:27:32 -04:00
Thomas Harte
edf41b06fd Eliminates the quad buffer.
Vertices can be adduced from vertex ID.
2020-08-08 17:12:49 -04:00
Thomas Harte
38960a08d6 Adds adjustment for display aspect ratio.
While also realising that I appear to be getting away without an MTLVertexDescriptor for Scans. Maybe OpenGL has prejudiced me, and they're actually optional for interleaved data?
2020-08-07 22:29:24 -04:00
Thomas Harte
fbda7aab23 Does just enough to get the correct (aspect ratio aside) output of scan outlines.
So, up next, can I start streaming these things?
2020-08-07 22:20:01 -04:00
Thomas Harte
c575aa0640 Adds a buffer for scans, and posts two test instances. 2020-08-07 22:03:54 -04:00
Thomas Harte
bb55ecc101 Disables --volume for kiosk mode testing. 2020-08-07 21:19:53 -04:00
Thomas Harte
4421acef34 Gets some uniforms in on the action.
With some effort towards scans, but incompletely so.
2020-08-07 21:19:17 -04:00
Thomas Harte
219923bd63 Reduces vertex size, draws a quad. 2020-08-05 21:33:25 -04:00
Thomas Harte
7551782a25 Switches to interleaved vertex data.
This more closely relates to what I actually want to do.
2020-08-05 17:27:43 -04:00
Thomas Harte
eff24a8726 My first baby steps in Metal continue; here's a triangle. 2020-08-04 21:49:01 -04:00
Thomas Harte
72df6e52cd This is possibly at least dispatching an empty command buffer correctly. 2020-08-04 19:44:56 -04:00
Thomas Harte
e235a45abb Breaks all output.
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
b14bedbe29
Merge pull request #817 from TomHarte/LockFreeQueue
Fully splits buffering from drawing for the existing OpenGL scan target.
2020-07-30 21:42:20 -04:00
Thomas Harte
3db4a8c312 Attempts to improve vsync deadline estimation.
Also increases probability of bad estimation being discarded.
2020-07-27 21:08:00 -04:00
Thomas Harte
db8e1b0edf Adds feedback on unidentified ROMs. 2020-07-27 20:45:47 -04:00
Thomas Harte
71c3f58c99 Provides user feedback upon improper command-line usage. 2020-07-27 20:40:38 -04:00
Thomas Harte
7c05b1788e Ensures proper thread confinement for updateStatusBarText. 2020-07-27 20:25:52 -04:00
Thomas Harte
f9f500c194 Merge branch 'master' into LockFreeQueue 2020-07-24 22:29:45 -04:00
Thomas Harte
e097a841d2 Adds a c++1z fallback for SDL builds, too. 2020-07-24 22:01:22 -04:00
Thomas Harte
84d5316aa7 Add c++1z as a config option, for older versions of Qt. 2020-07-24 16:32:59 -04:00
Thomas Harte
84dcf9925b Updates Scons and Qt projects to include new files. 2020-07-23 23:14:10 -04:00
Thomas Harte
ee1d7eb61f Makes more buffer-specific stuff private. 2020-07-23 23:06:14 -04:00
Thomas Harte
74788ccf8e Pulls the BufferingScanTarget into a separate file. 2020-07-22 22:16:47 -04:00
Thomas Harte
42f2bf05bf Attempt to load a file if passed on the command line. 2020-07-13 21:51:55 -04:00
Thomas Harte
d91cf598be Ensures qmake paths are explicit. 2020-07-11 17:46:32 -04:00
Thomas Harte
86737454a0 Exposes activity lights in Qt.
As a status bar, which is a bit of a quick fix, but it's better than not displaying this information.
2020-07-10 23:18:38 -04:00
Thomas Harte
223a960a06 Implements standard keyboard -> joystick mapping. 2020-07-10 22:30:43 -04:00
Thomas Harte
f72570386c Installs and removes an 'Input' menu where required.
Also ensures safe shutdown of a second machine.
2020-07-09 23:47:38 -04:00
Thomas Harte
56e5491e5c Ensures safe startup. 2020-07-09 23:06:32 -04:00
Thomas Harte
be1c3e9136 Ensures key state is cleared upon activation changes. 2020-07-08 21:31:29 -04:00
Thomas Harte
2d223305eb Correct subject of switch. 2020-07-08 00:49:29 -04:00
Thomas Harte
48c2dcf50e Introduce provisional X11 bindings. 2020-07-08 00:46:29 -04:00
Thomas Harte
fa26c82273 Undoes extra dependency, checks for X11 at runtime. 2020-07-08 00:15:44 -04:00
Thomas Harte
0763ae38dd Attempts to add conditional include for non-Mac UNIX only. 2020-07-07 23:57:32 -04:00
Thomas Harte
abe1e7f244 Provide current thoughts on Qt and the keyboard. 2020-07-06 22:27:50 -04:00
Thomas Harte
5a729f92c1 Attempts to move the 'Help' menu to the correct place. 2020-07-04 19:19:41 -04:00
Thomas Harte
366793498a Ensures ScanTargetWidget doesn't eat irrelevant keypresses. 2020-07-04 19:12:34 -04:00
Thomas Harte
cdda3f74ab Attempts mouse event capture. 2020-07-04 00:29:37 -04:00
Thomas Harte
d97ebae200 Request Qt deprecation warnings. 2020-07-03 23:16:49 -04:00
Thomas Harte
2d5e9bf1bb Declines to set up audio output if none is available. 2020-07-02 22:58:15 -04:00
Thomas Harte
8bf5ed52ea Ensures keyboard events are restricted to single windows. 2020-07-02 22:03:12 -04:00
Thomas Harte
b850183a1e Switches to an alternative to window(), for older Qt support. 2020-07-02 21:53:30 -04:00
Thomas Harte
f7e13356c4 FunctionThreads no longer automatically start.
Improvements as a result: audio works in a second machine started in an existing window; there is no audio thread footprint if there is no audio.
2020-07-01 18:55:42 -04:00
Thomas Harte
55cc3089f9 Ensures complete deallocation of the QAudioOutput. 2020-06-30 23:33:41 -04:00
Thomas Harte
a096a09c72 Trusts Qt to supply a refresh rate, and handles retina <-> non-retina window transitions. 2020-06-30 23:03:39 -04:00
Thomas Harte
b9e117cdcf Centralises window title responsibility. 2020-06-28 23:08:40 -04:00