Thomas Harte
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d31d53eb02
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Add a copy shader, which will always be the final stage of output.
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2026-01-29 18:28:41 -05:00 |
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Thomas Harte
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e04f89d2f1
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Remove capacity for misuse.
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2026-01-29 18:16:59 -05:00 |
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Thomas Harte
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7464a0c0ec
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Go a bit more RAII on vertex arrays.
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2026-01-29 18:12:51 -05:00 |
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Thomas Harte
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21f1d8421c
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Avoid hardcoding source buffer size.
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2026-01-29 17:06:45 -05:00 |
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Thomas Harte
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53bed7db58
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Introduce a temporary vertex array to avoid replacement binding.
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2026-01-29 15:01:21 -05:00 |
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Thomas Harte
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77a2d2cb3c
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Add call for post hoc binding.
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2026-01-29 14:52:17 -05:00 |
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Thomas Harte
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5f0ab48ec1
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Enable generation of the needed composition shader.
Proving that I've forgotten something about vertex attribute bindings.
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2026-01-29 11:03:02 -05:00 |
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Thomas Harte
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3ad36fffec
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Also install fromRGB matrix.
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2026-01-29 09:16:54 -05:00 |
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Thomas Harte
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5a296fdd52
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Move function into anonymous namespace.
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2026-01-28 21:22:29 -05:00 |
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Thomas Harte
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de8d9e6e0c
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Set source texture unit.
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2026-01-28 20:46:24 -05:00 |
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Thomas Harte
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e72ab3dd01
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Factor out clock multiplier selection; apply composition uniforms.
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2026-01-28 17:43:19 -05:00 |
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Thomas Harte
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1be9b1ed29
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Eliminate macro, potentially add #NO_BITWISE.
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2026-01-28 16:40:44 -05:00 |
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Thomas Harte
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8a6c019b50
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Update TODO.
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2026-01-28 14:42:13 -05:00 |
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Thomas Harte
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5a4d656cde
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Enable vertex attributes.
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2026-01-28 14:41:46 -05:00 |
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Thomas Harte
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da63d16081
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Allow shaders to be moved.
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2026-01-28 14:30:31 -05:00 |
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Thomas Harte
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a4caf78c6e
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Update S-Video intermediate form.
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2026-01-28 14:26:33 -05:00 |
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Thomas Harte
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128a6e6089
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Attempt proper vertex shader; document updated S-Video plan.
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2026-01-28 14:19:16 -05:00 |
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Thomas Harte
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cdb04f3dea
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Add note-to-self TODO.
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2026-01-27 17:41:02 -05:00 |
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Thomas Harte
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c11d65295e
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Add missing mask.
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2026-01-27 17:39:29 -05:00 |
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Thomas Harte
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a8d95f65c5
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Correct source file name.
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2026-01-27 17:35:52 -05:00 |
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Thomas Harte
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92800a5452
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Slightly compact.
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2026-01-27 17:35:20 -05:00 |
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Thomas Harte
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99b58e4835
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Add namespace qualifier.
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2026-01-27 17:34:08 -05:00 |
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Thomas Harte
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00c1631111
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Adapt to a regular function.
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2026-01-27 17:33:24 -05:00 |
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Thomas Harte
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4b49175477
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Add new shader file to CMake.
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2026-01-27 17:18:54 -05:00 |
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Thomas Harte
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5ac183b7bf
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Add the RGB types.
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2026-01-27 17:17:20 -05:00 |
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Thomas Harte
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055ff7f648
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Improve INPUT_LUMINANCE8_PHASE8.
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2026-01-26 22:36:38 -05:00 |
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Thomas Harte
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4f311b510d
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Prove that INPUT_PHASE_LINKED_LUMINANCE8 isn't yet correct.
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2026-01-26 22:24:27 -05:00 |
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Thomas Harte
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6c8d844888
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Correct error behaviour.
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2026-01-26 22:24:08 -05:00 |
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Thomas Harte
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da0b241ea0
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Include a test build of the new composition shader.
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2026-01-26 22:16:34 -05:00 |
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Thomas Harte
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c2e33f71c0
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Always print errors, without accumulation.
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2026-01-26 22:16:17 -05:00 |
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Thomas Harte
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0a1549e1e4
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Merge branch 'OpenGLAgain' of github.com:TomHarte/CLK into OpenGLAgain
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2026-01-26 21:42:11 -05:00 |
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Thomas Harte
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49d61f612f
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Start finding form for OpenGL composition shader.
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2026-01-26 21:42:01 -05:00 |
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Thomas Harte
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640e5c40df
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Attempt to resolve occasional SDL linking errors.
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2026-01-22 21:51:30 -05:00 |
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Thomas Harte
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81a65484a8
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Switch to std::swap_ranges.
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2026-01-22 12:34:33 -05:00 |
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Thomas Harte
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1495957f72
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Merge branch 'master' into OpenGLAgain
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2026-01-21 21:57:32 -05:00 |
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Thomas Harte
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13655320e2
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Merge pull request #1684 from TomHarte/ChromaFloor
Add a floor for chroma, to reduce rainbow effect.
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2026-01-21 21:54:41 -05:00 |
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Thomas Harte
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0a5559e358
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Add a floor for chroma, to reduce rainbow effect.
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2026-01-21 15:35:45 -05:00 |
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Thomas Harte
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4f6c919417
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Add a floor for chroma, to reduce rainbow effect.
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2026-01-21 15:34:58 -05:00 |
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Thomas Harte
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dcc97729dd
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Set up for same subjective tests as on Metal.
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2026-01-21 15:34:40 -05:00 |
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Thomas Harte
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6346ab67f9
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Mildly reformat; as a refresher as much as anything.
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2026-01-19 15:54:51 -05:00 |
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Thomas Harte
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06d7457851
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Merge pull request #1683 from TomHarte/AllowSmallerKernels
Allow shader generator to shrink; avoid colour deterioration.
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2026-01-19 10:03:57 -05:00 |
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Thomas Harte
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0852a8e970
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Allow shader generator to shrink; avoid colour deterioration.
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2026-01-19 08:51:41 -05:00 |
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Thomas Harte
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d0962d194a
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Merge pull request #1682 from TomHarte/MetalMM
Factor kernel selection into platform-neutral code.
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2026-01-18 23:55:30 -05:00 |
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Thomas Harte
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8743b00f85
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Try to minimise and standardise-ish chroma kernel size.
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2026-01-18 23:41:32 -05:00 |
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Thomas Harte
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404efc6aac
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Double down on 31-entry kernels.
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2026-01-18 23:41:10 -05:00 |
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Thomas Harte
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9f7adc25e3
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Make a reasoned decision on luma sharpening.
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2026-01-18 20:30:43 -05:00 |
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Thomas Harte
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db163ec362
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Give the FilterGenerator ownership of kernel sizes.
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2026-01-18 09:08:10 -05:00 |
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Thomas Harte
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e5efed202f
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Eliminate final macro.
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2026-01-17 22:59:45 -05:00 |
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Thomas Harte
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46a97f4c44
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Avoid oversharpening.
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2026-01-17 22:56:13 -05:00 |
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Thomas Harte
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c93dfd7db7
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Experiment with but discover that 'real' FIRs remain out of reach.
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2026-01-17 22:50:35 -05:00 |
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