Thomas Harte
7398cb44e2
Adds a functioning volume control for macOS, it just doesn't know how to hide yet.
2020-03-22 13:24:23 -04:00
Thomas Harte
9995d776de
Attempts to fix the macOS version, plus some implicit type conversions.
2020-03-18 23:29:09 -04:00
Thomas Harte
f08d500fd6
Attempts to factor out the latest keyboard logic and hook it in from SDL also.
2020-03-03 22:58:15 -05:00
Thomas Harte
1f41d9c5f5
Further improvement: if in physical mode, but pressing an unrecognised key, attempt to 'type' it.
2020-03-02 22:08:54 -05:00
Thomas Harte
ed18092088
Extends logic for when to fall back on standard keypress logic even in logical mode.
2020-03-01 20:25:12 -05:00
Thomas Harte
560394fead
Ensures keys without symbols are forwarded.
2020-02-29 22:37:15 -05:00
Thomas Harte
4572c86f0f
Adds a third keyboard input mode, which maps to posting things as a typer.
2020-02-29 18:17:39 -05:00
Thomas Harte
f99d672237
The macOS port now selects stereo output if appropriate.
2020-02-16 14:05:50 -05:00
Thomas Harte
49b8e771b5
Adds the messaging that would allow a Speaker to output stereo, semantically.
2020-02-15 13:40:19 -05:00
Thomas Harte
e1892ff370
Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression.
2020-02-14 23:16:44 -05:00
Thomas Harte
109d072cb6
Avoids trying to paper over huge gaps in running time. Also attempts to improve SDL shutdown reliability.
2020-02-12 23:47:04 -05:00
Thomas Harte
0b0a7e241b
Factors out the stuff of time warping.
2020-02-09 22:11:06 -05:00
Thomas Harte
2ea1e059a8
Softens swings in emulated machine speed.
2020-02-09 16:34:13 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3
Moves drawing into the next timer tick after retrace if sync locked.
...
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.
This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237
Gets to slightly adjusting execution speed and matching up respective vertical syncs.
...
I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
f615d096ca
Switch to obtaining refresh periods ephemerally.
...
Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
09132306e4
Removes two temporary debugging steps.
2020-02-06 23:35:23 -05:00
Thomas Harte
f95b07efea
Continues edging towards raster racing and/or time warping.
2020-02-06 23:35:03 -05:00
Thomas Harte
14d976eecb
Starts towards an implementation of time warping.
2020-02-04 23:08:54 -05:00
Thomas Harte
e7410b8ed8
Uses objective clock for updates.
2020-02-04 22:24:54 -05:00
Thomas Harte
01fd1b1a2e
Pulls out ticks as a macro constant.
...
For playing.
2020-02-03 22:44:39 -05:00
Thomas Harte
96769c52f6
Prevents an endless queue of backlogged updates.
2020-02-03 22:08:07 -05:00
Thomas Harte
cf9729c74f
Takes a first shot at running OpenGL work throughout a frame.
...
Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
...
At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
7bac439e95
Adds, and comments out, a useful temporary piece of debugging logging.
2020-01-23 22:14:22 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
0dae608da5
Embraces std::make_[unique/shared] in place of .reset(new .
2019-12-23 21:31:46 -05:00
Thomas Harte
2c25135d8a
Fixes const correctness for joystick machines; the ST is now one such.
2019-11-09 18:19:05 -05:00
Thomas Harte
860837d894
Corrects: KeyPad -> Keypad. Also fleshes out Atari ST keyboard mapping.
2019-11-09 18:02:14 -05:00
Thomas Harte
7ff4594f09
Eliminates fast loading Objective-C/Swift protocol.
...
A very long time ago, when each machine had its own Objective-C class, this protocol was used to indicate which machines support that feature. It no longer communicates anything.
2019-09-24 20:13:09 -04:00
Thomas Harte
114f81941e
Completes the wiring necessary for capture of the command key.
...
At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
2e24da4614
Implements quick booting, and edges towards exposing it on the Mac.
...
It should already work in kiosk mode.
2019-09-19 22:32:12 -04:00
C.W. Betts
4c5f596533
Update CSMachine.mm
...
No need to create a temporary NSNumber object to be passed to a variadic method.
2019-08-10 00:43:30 -06:00
Thomas Harte
97eff5b16d
Formally distinguishes Macintosh keys from virtual keys.
...
Also: adds mappings for keypad keys, and corrects a couple of
long-standing capitalisation errors in my virtual key set.
2019-08-02 16:15:34 -04:00
Thomas Harte
ed0c4c117b
Ensures that machine name reaches Swift.
2019-07-22 21:18:30 -04:00
Thomas Harte
67c5f6b7cb
Ensures the missing ROM list bubbles up to Swift.
2019-07-21 22:05:22 -04:00
Thomas Harte
d452d070a1
Extends the Mac ROM fetcher to return a missing-ROMs list.
2019-07-21 18:41:00 -04:00
Thomas Harte
2651b15db1
Takes a first stab at mouse input support from SDL.
...
There seems to be something odd going on with mouse buttons though; I'm going to test elsewhere.
2019-07-08 17:36:55 -04:00
Thomas Harte
d6150645c0
By hook or by crook, mouse input now works.
2019-06-12 22:19:25 -04:00
Thomas Harte
109953ef49
Ensures proper routing of mouse events from Cocoa.
2019-06-11 18:41:41 -04:00
Thomas Harte
124c7bcbb0
Makes the Macintosh a mouse machine, and makes mouse machines detectable.
2019-06-11 18:21:56 -04:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
...
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
3e0b5433b9
Institutes colour/monochrome screen selection as an Apple II option.
...
Allowing me to test that straight-through composite still works.
2019-02-12 19:52:32 -05:00
Thomas Harte
4748b09721
Ensures safe OpenGL shutdown.
2019-01-17 20:44:18 -05:00
Thomas Harte
64465f97b6
Starts towards reintroducing the proper mechanisms for selecting a display type at runtime.
2018-11-28 17:53:33 -08:00
Thomas Harte
ee89be6730
Removes many stray spaces.
2018-11-23 22:32:32 -05:00
Thomas Harte
817aa186c2
Revokes 'synchronous' as a function of onlyIfDirty, as it doesn't allow for double buffering.
2018-11-20 22:00:40 -05:00
Thomas Harte
8a699b6072
Kills setup_output
definitively, saving some indirection. set_scan_target
takes its place.
2018-11-14 21:52:57 -05:00
Thomas Harte
bf3ab4e260
Proceeds as drawing to the unprocessed line buffer and drawing from it.
...
Very, very slowly, and without yet clearing.
2018-11-13 21:15:33 -05:00
Thomas Harte
3045e85004
Ensures redraws when resizing; declines to busy wait otherwise.
2018-11-12 20:15:38 -05:00
Thomas Harte
36bf640c6f
Acts as if it is going to submit scans, at least.
2018-11-07 22:53:46 -05:00
Thomas Harte
55da1e9c0f
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
Thomas Harte
014da41471
Ensures scan positions are communicated with a specified range, and switches manner of pixel clock communication.
2018-11-04 21:06:25 -05:00
Thomas Harte
05fb7db147
Reduces CRT chattiness.
2018-11-03 23:47:41 -04:00
Thomas Harte
f6562de325
Possibly adds enough for the Electron and ZX80 to start outputting dummy lines.
...
Let's see!
2018-11-03 23:40:39 -04:00
Thomas Harte
b40211d2c0
Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship.
2018-11-03 21:54:25 -04:00
Thomas Harte
da4d883321
Adds first, incomplete attempts to talk to a ScanTarget from the CRT.
...
Does away with the hassle of `unsigned` while I'm here; that was a schoolboy error.
2018-11-03 19:58:44 -04:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
...
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
c61b9dca17
Ensures the Mac doesn't show the 'Insert...' option for machines that can't accept an insertion.
2018-08-06 18:52:42 -04:00
Thomas Harte
3c51e335c3
Makes extra sure not to try to read from an empty characters list.
2018-08-04 21:40:26 -04:00
Thomas Harte
1cb3713b84
Attempts to introduce screenshot capture for macOS.
2018-07-27 23:37:24 -04:00
Thomas Harte
6b2970f2f2
Ensures no-hat input doesn't override analogue axes.
2018-07-22 17:29:37 -04:00
Thomas Harte
1362906f94
Wires joystick support all the way through to machines.
...
Ensures there's only one joystick manager, which is shared by all machines, with input going only to the key window.
2018-07-22 16:55:47 -04:00
Thomas Harte
09950d9414
Gamely starts to create a HID input manager for joysticks/pads/etc.
2018-07-19 22:43:01 -04:00
Thomas Harte
3e9ef6b8cb
Adds indicator lights for the SDL port.
...
To complete #426
2018-07-15 20:19:06 -04:00
Thomas Harte
7e58a44771
Renames ConfigurationTarget
to MediaTarget
as per its newly-reduced interface.
2018-07-10 21:32:28 -04:00
Thomas Harte
17702bfb89
Causes GUI LEDs to reflect their underlying activity.
2018-06-18 21:22:51 -04:00
Thomas Harte
5a56d8a5d0
Exposes a list of machine LEDs to Swift.
...
Also gets explicit about nullability on the Objective-C side.
2018-06-17 18:53:56 -04:00
Thomas Harte
51da21b844
Formally introduces keyboard-as-joystick for the Mac, and fixes discovered joystick issues.
...
Specifically:
* digital to analogue conversion not returning to centre;
* Apple II axes being the wrong way around; and
* Apple II buttons using improper selection logic.
2018-06-13 19:22:34 -04:00
Thomas Harte
3ea2a4ccb8
Moves the joystick class towards accepting analogue inputs.
2018-06-10 20:45:52 -04:00
Thomas Harte
5d6b5d9f10
Eliminates all emdashes in cross-platform code.
2018-05-13 15:34:31 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
465c38f03c
Extends the keyboard protocol and adds keyboard input to the Apple II.
2018-04-15 21:11:30 -04:00
Thomas Harte
fca8a58b36
Exposes S-Video option in the Mac UI.
2018-04-01 13:29:04 -04:00
Thomas Harte
389979923e
Performs update to and satisfaction of Xcode 9.3's preferred warnings.
2018-03-30 10:25:01 -04:00
Thomas Harte
6419b0e619
Reintroduces CSMachineDelegate
, allowing the Mac port to switch output audio rate dynamically.
2018-03-22 09:48:19 -04:00
Thomas Harte
682c3d8079
Adds new hook for watching audio output rate changes.
2018-03-22 09:23:01 -04:00
Thomas Harte
da3d65c18f
Devolves time to cycle conversion to machines.
...
Thereby avoids a whole bunch of complicated machinations that would otherwise have been required of the multimachine.
2018-03-21 22:18:13 -04:00
Thomas Harte
a074ee2071
Possibly fixes ColecoVision input mapping.
...
Also provides symbolic input from the Mac.
2018-02-25 22:47:47 -05:00
Thomas Harte
6780b0bf11
Corrects error preventing fast loading preference from making it to machines on the Mac.
2018-02-19 16:24:28 -05:00
Thomas Harte
ddf1bf3cbf
Reintroduces options selection for the Mac.
...
For everything except the Vic-20, anyway. That has a somewhat outdated notion of what an options panel should be, corresponding to the work yet to do on its analyser.
2018-02-12 21:46:21 -05:00
Thomas Harte
43b682a5af
Adds multiple target versions of all the DynamicMachine-vended types.
2018-02-09 16:31:05 -05:00
Thomas Harte
66faed4008
Gives MachineForTargets
complete responsibility for initial machine state.
2018-01-25 18:28:19 -05:00
Thomas Harte
11abc99ef8
Introduces the extra level of indirection necessary to make Analyser::Static::Target polymorphic.
2018-01-24 22:35:54 -05:00
Thomas Harte
21efb32b6f
Integrates the static and nascent dynamic analyser namespaces.
2018-01-24 21:48:44 -05:00
Thomas Harte
622a04aec8
Starts stripping the Mac port of its special machine knowledge.
...
Partly to force myself into moving that stuff into the cross-platform area, but mainly so that dynamic analysis can work equally from day one.
2018-01-24 20:14:15 -05:00
Thomas Harte
05b95ea2e0
Corrects Xcode tests.
2018-01-01 16:04:13 -05:00
Thomas Harte
e349161a53
Rejigs the typing relationship so that use of a typer is not strongly implied by the interface.
...
Simultaneously implements typing on the MSX by direct insertion into the key buffer.
2017-12-29 18:30:46 -05:00
Thomas Harte
d5b1a9d918
Moves the typer functionality behind a functionality-based naming scheme, eliminates its C-style memory management.
2017-12-29 15:26:03 -05:00
Thomas Harte
ac80d10cd8
Separates the component parts of running an audio stream: task deferral, filtering and generation.
...
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
221c05ca76
Adapts the Mac port to use a Machine::DynamicMachine, thereby eliminating plenty of duplication.
2017-11-24 21:36:22 -05:00
Thomas Harte
70039d22f1
Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero.
2017-11-12 19:29:22 -05:00
Thomas Harte
2e15fab651
Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions.
2017-11-11 15:28:40 -05:00
Thomas Harte
f95515ae81
Eliminates a large number of instance of end-of-line tabs.
2017-11-07 22:51:06 -05:00
Thomas Harte
0d1b63a8c5
Switches the Objective-C machine bindings to use the set_rom_fetcher path for supplying ROMs, simplifying and unifying.
2017-11-07 22:29:57 -05:00
Thomas Harte
542ec4312f
Switched the Objective-C code to using dynamic_cast alone to decide whether to post keyboard or joystick events.
2017-10-15 21:25:56 -04:00