Thomas Harte
f417fa82a4
Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
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Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00
Thomas Harte
1f41d9c5f5
Further improvement: if in physical mode, but pressing an unrecognised key, attempt to 'type' it.
2020-03-02 22:08:54 -05:00
Thomas Harte
077c7d767f
Shifts essential modifiers up to the Keyboard class.
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I had forgotten that mappers are not exposed.
2019-09-22 13:48:50 -04:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
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i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
43b682a5af
Adds multiple target versions of all the DynamicMachine-vended types.
2018-02-09 16:31:05 -05:00
Thomas Harte
e349161a53
Rejigs the typing relationship so that use of a typer is not strongly implied by the interface.
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Simultaneously implements typing on the MSX by direct insertion into the key buffer.
2017-12-29 18:30:46 -05:00
Thomas Harte
3a05ce36de
Adds a reference to the calling keyboard in reset_all_keys
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2017-10-14 22:07:11 -04:00
Thomas Harte
78ee46270b
Transfers possession of keyboard mappings from the Mac side over to individual machines.
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Specifically by establishing an intermediate representation of a useful mix between the American and British IBM and Mac keyboard layouts, and routing through that.
2017-10-12 22:25:02 -04:00