Thomas Harte
a71c5946f0
Ensures proper manipulation of scan_statuses, leading to the correct result out of a CRTMachine.
...
Possibly with the exception of the TMS, as I appear to have uncovered an unrelated issue there.
2020-01-21 22:28:25 -05:00
Thomas Harte
d97a073d1b
Adds the necessary routine for all machines to be able to respond to get_scan_status.
...
They all just as the CRT, as all are currently based on the CRT. Which doesn't currently know the total clock rate it would need to in order properly to scale the answer to the question. Further thought coming.
2020-01-20 21:45:10 -05:00
Thomas Harte
c1bae49a92
Standardises on read
and write
for bus accesses.
...
Logic being: name these things for the bus action they model, not the effect they have.
2020-01-05 13:40:02 -05:00
Thomas Harte
601961deeb
Wires through set_display_type
.
2018-11-29 20:44:21 -08:00
Thomas Harte
9dff13cbbf
Re-establishes output from the machines with 9918s and derivatives.
2018-11-14 22:25:19 -05:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
...
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
0822c96ce0
Implements the proper row counter values for > 192 row modes.
2018-10-19 22:37:56 -04:00
Thomas Harte
f9a6c00493
Makes first attempt to support PAL timings.
2018-10-19 21:36:13 -04:00
Thomas Harte
52e02db5c8
Introduces horizontal counter latching and reading.
...
Then makes a new guess at frame IRQ position. But gets it wrong. Hmmm.
2018-10-11 19:56:32 -04:00
Thomas Harte
7830cda912
Implements line querying and most of line interrupts.
2018-10-04 22:50:35 -04:00
Thomas Harte
e7f4babf41
Starts taking steps towards SMS/GG and V9938/9958 support.
...
Specifically: routine namespace stuff, plus the intention to move to a table-based operation+cost version of timing. Reordering works fine for the TMS, and probably would also for the SMS/GG, but it'd be problematic with the command engine of the V9938/9958 and maintaining a consistent set of code is easier.
2018-09-17 22:59:16 -04:00
Thomas Harte
5d6b5d9f10
Eliminates all emdashes in cross-platform code.
2018-05-13 15:34:31 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
ac80d10cd8
Separates the component parts of running an audio stream: task deferral, filtering and generation.
...
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
aca7842ca4
Better documents and tidies the TMS9918.
2017-12-14 20:27:26 -05:00
Thomas Harte
c36de4f640
Attempts real VRAM access timings, correcting a frame timing error as I go.
2017-12-13 22:37:27 -05:00
Thomas Harte
b3fbd0f352
Tidies up some of the TMS' magic constants.
2017-12-09 23:08:07 -05:00
Thomas Harte
943418c434
Reformulates TMS sprite plotting to set the collision flag and to support magnified sprites.
2017-12-09 20:30:12 -05:00
Thomas Harte
e1914b4f16
Attempts to add a proper intermediate buffer for sprites to allow the split of collection and output.
2017-12-08 22:12:39 -05:00
Thomas Harte
8653eb8b55
Corrects various latent errors in optimised TMS video collection.
2017-12-06 20:24:29 -05:00
Thomas Harte
a4f0a260fd
Reformulates the TMS graphics mode fetch loop to try to eliminate heavy conditionality. Temporarily introduces some sprite selection issues.
2017-12-05 22:39:03 -05:00
Thomas Harte
6eedc99286
Makes substantial optimisations to text mode.
...
Character optimisations to come.
2017-12-04 22:18:51 -05:00
Thomas Harte
a473338abe
Makes minor type conversion fixes.
2017-12-03 22:24:48 -05:00
Thomas Harte
38b11893e8
Takes first steps towards sprite display on the TMS.
2017-12-02 22:13:43 -05:00
Thomas Harte
e4534775b0
Cleans up and zooms in on the TMS slightly.
2017-12-02 17:48:31 -05:00
Thomas Harte
3c8d2d579d
Resolves remaining sources of text mode instability.
2017-11-30 22:48:07 -05:00
Thomas Harte
9c8158753e
Makes a first attempt at displaying text mode.
2017-11-30 21:35:26 -05:00
Thomas Harte
ee84f33ab5
Ensures that the 9918 admits that it is the source of interrupts.
2017-11-29 21:33:43 -05:00
Thomas Harte
aa4eef41d8
Seeks to introduce MSX interrupts.
2017-11-29 20:31:55 -05:00
Thomas Harte
563aa051e4
Simplifies code a little and gives something on screen.
2017-11-28 21:19:28 -05:00
Thomas Harte
642bb8333f
Introduces something of a first attempt at graphics collection and display. An unsuccessful attempt.
2017-11-28 21:10:30 -05:00
Thomas Harte
c558e86e03
Adds border colour output.
2017-11-27 22:05:40 -05:00
Thomas Harte
dbb14ea2e2
Corrects counting deficiencies that could produce an unstable display.
2017-11-27 21:36:12 -05:00
Thomas Harte
7d2adad67e
Adds the absolute most basic version of in-frame time keeping, to display a white square.
2017-11-27 19:43:33 -05:00
Thomas Harte
d33612def5
Ensures the MSX provides a clock to the VDP.
2017-11-26 20:07:30 -05:00
Thomas Harte
9cb6ca3440
Adds elementary decoding of VDP accesses.
2017-11-26 20:01:11 -05:00
Thomas Harte
0eb5dd9688
Introduces the fundamentals of bus routing for the MSX.
2017-11-26 16:47:59 -05:00
Thomas Harte
a14b53a9ab
Adds a TMS9918 skeleton plus enough in the MSX to get to a blank screen in SDL/kiosk mode.
2017-11-26 13:28:26 -05:00