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CLK/OSBindings/Mac/Clock SignalTests/krom 65816/LSR/CPULSR.asm

996 lines
30 KiB
NASM

// SNES 65816 CPU Test LSR (Logical Shift Right) demo by krom (Peter Lemon):
arch snes.cpu
output "CPULSR.sfc", create
macro seek(variable offset) {
origin ((offset & $7F0000) >> 1) | (offset & $7FFF)
base offset
}
macro PrintText(SRC, DEST, SIZE) { // Print Text Characters To VRAM
stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control)
ldx.w #{DEST} >> 1 // Set VRAM Destination
stx.w REG_VMADDL // $2116: VRAM
ldx.w #0 // X = 0 Number Of Text Characters To Print
{#}LoopText:
lda.w {SRC},x // A = Text Data
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
inx // X++
cpx.w #{SIZE}
bne {#}LoopText // IF (X != 0) Loop Text Characters
}
macro PrintValue(SRC, DEST, SIZE) { // Print HEX Characters To VRAM
stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control)
ldx.w #{DEST} >> 1 // Set VRAM Destination
stx.w REG_VMADDL // $2116: VRAM Address
lda.b #$24 // A = "$"
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
ldx.w #{SIZE} // X = Number Of Hex Characters To Print
{#}LoopHEX:
dex // X--
ldy.w #0002 // Y = 2 (Char Count)
lda.w {SRC},x // A = Result Data
lsr // A >>= 4
lsr
lsr
lsr // A = Result Hi Nibble
{#}LoopChar:
cmp.b #10 // Compare Hi Nibble To 9
clc // Clear Carry Flag
bpl {#}HexLetter
adc.b #$30 // Add Hi Nibble To ASCII Numbers
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
bra {#}HexEnd
{#}HexLetter:
adc.b #$37 // Add Hi Nibble To ASCII Letters
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
{#}HexEnd:
lda.w {SRC},x // A = Result Data
and.b #$F // A = Result Lo Nibble
dey // Y--
bne {#}LoopChar // IF (Char Count != 0) Loop Char
cpx.w #0 // Compare X To 0
bne {#}LoopHEX // IF (X != 0) Loop Hex Characters
}
macro PrintPSR(SRC, DEST) { // Print Processor Status Flags To VRAM
stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control)
ldx.w #{DEST} >> 1 // Set VRAM Destination
stx.w REG_VMADDL // $2116: VRAM Address
lda.b #%10000000 // A = Negative Flag Bit
jsr {#}PSRFlagTest // Test PSR Flag Data
lda.b #%01000000 // A = Overflow Flag Bit
jsr {#}PSRFlagTest // Test PSR Flag Data
lda.b #%00000010 // A = Zero Flag Bit
jsr {#}PSRFlagTest // Test PSR Flag Data
lda.b #%00000001 // A = Carry Flag Bit
jsr {#}PSRFlagTest // Test PSR Flag Data
bra {#}PSREnd
{#}PSRFlagTest:
bit.b {SRC} // Test Processor Status Flag Data Bit
bne {#}PSRFlagSet
lda.b #$30 // A = "0"
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
rts // Return From Subroutine
{#}PSRFlagSet:
lda.b #$31 // A = "1"
sta.w REG_VMDATAL // Store Text To VRAM Lo Byte
rts // Return From Subroutine
{#}PSREnd:
}
seek($8000); fill $8000 // Fill Upto $7FFF (Bank 0) With Zero Bytes
include "LIB/SNES.INC" // Include SNES Definitions
include "LIB/SNES_HEADER.ASM" // Include Header & Vector Table
include "LIB/SNES_GFX.INC" // Include Graphics Macros
// Variable Data
seek(WRAM) // 8Kb WRAM Mirror ($0000..$1FFF)
ResultData:
dw 0 // Result Data Word
PSRFlagData:
db 0 // Processor Status Register Flag Data Byte
AbsoluteData:
dw 0 // Absolute Data Word
seek($8000); Start:
SNES_INIT(SLOWROM) // Run SNES Initialisation Routine
LoadPAL(BGPAL, $00, 4, 0) // Load BG Palette Data
LoadLOVRAM(BGCHR, $0000, $3F8, 0) // Load 1BPP Tiles To VRAM Lo Bytes (Converts To 2BPP Tiles)
ClearVRAM(BGCLEAR, $F800, $400, 0) // Clear VRAM Map To Fixed Tile Word
// Setup Video
lda.b #%00001000 // DCBAPMMM: M = Mode, P = Priority, ABCD = BG1,2,3,4 Tile Size
sta.w REG_BGMODE // $2105: BG Mode 0, Priority 1, BG1 8x8 Tiles
// Setup BG1 256 Color Background
lda.b #%11111100 // AAAAAASS: S = BG Map Size, A = BG Map Address
sta.w REG_BG1SC // $2108: BG1 32x32, BG1 Map Address = $3F (VRAM Address / $400)
lda.b #%00000000 // BBBBAAAA: A = BG1 Tile Address, B = BG2 Tile Address
sta.w REG_BG12NBA // $210B: BG1 Tile Address = $0 (VRAM Address / $1000)
lda.b #%00000001 // Enable BG1
sta.w REG_TM // $212C: BG1 To Main Screen Designation
stz.w REG_BG1HOFS // Store Zero To BG1 Horizontal Scroll Pos Low Byte
stz.w REG_BG1HOFS // Store Zero To BG1 Horizontal Scroll Pos High Byte
stz.w REG_BG1VOFS // Store Zero To BG1 Vertical Scroll Pos Low Byte
stz.w REG_BG1VOFS // Store Zero To BG1 Vertical Pos High Byte
lda.b #$F // Turn On Screen, Maximum Brightness
sta.w REG_INIDISP // $2100: Screen Display
WaitNMI() // Wait For VSync
// Print Title Text
PrintText(Title, $F882, 27) // Load Text To VRAM Lo Bytes
// Print Page Break Text
PrintText(PageBreak, $F8C2, 30) // Load Text To VRAM Lo Bytes
// Print Syntax/Opcode Text
PrintText(LSRA, $F902, 26) // Load Text To VRAM Lo Bytes
// Print Key Text
PrintText(Key, $F982, 30) // Load Text To VRAM Lo Bytes
// Print Page Break Text
PrintText(PageBreak, $F9C2, 30) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
clv // Clear Overflow Flag
// Run Test
lda.b #$01 // A = $01
lsr // A >>= 1
// Store Result & Processor Status Flag Data
sta.b ResultData // Store Result To Memory
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(ResultData, $FA12, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b ResultData // A = Result Data
cmp.w LSRResultCheckA
beq Pass1
Fail1:
PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes
bra Fail1
Pass1:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckA
bne Fail1
PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.b #$FE // A = $FE
lsr // A >>= 1
// Store Result & Processor Status Flag Data
sta.b ResultData // Store Result To Memory
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(ResultData, $FA52, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b ResultData // A = Result Data
cmp.w LSRResultCheckB
beq Pass2
Fail2:
PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes
bra Fail2
Pass2:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckB
bne Fail2
PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$0001 // A = $0001
lsr // A >>= 1
// Store Result & Processor Status Flag Data
sta.b ResultData // Store Result To Memory
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(ResultData, $FA92, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b ResultData // X = Result Data
cpx.w LSRResultCheckC
beq Pass3
Fail3:
PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes
bra Fail3
Pass3:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckC
bne Fail3
PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$FFFE // A = $FFFE
lsr // A >>= 1
// Store Result & Processor Status Flag Data
sta.b ResultData // Store Result To Memory
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(ResultData, $FAD2, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b ResultData // X = Result Data
cpx.w LSRResultCheckD
beq Pass4
Fail4:
PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes
bra Fail4
Pass4:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckD
bne Fail4
PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
WaitNMI() // Wait For VSync
ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word
WaitNMI() // Wait For VSync
// Print Syntax/Opcode Text
PrintText(LSRAddr, $F902, 26) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
clv // Clear Overflow Flag
// Run Test
lda.b #$01 // A = $01
sta.b AbsoluteData // Store Absolute Data
lsr.w AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA12, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckA
beq Pass5
Fail5:
PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes
bra Fail5
Pass5:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckA
bne Fail5
PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.b #$FE // A = $FE
sta.b AbsoluteData // Store Absolute Data
lsr.w AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA52, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckB
beq Pass6
Fail6:
PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes
bra Fail6
Pass6:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckB
bne Fail6
PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$0001 // A = $0001
sta.b AbsoluteData // Store Absolute Data
lsr.w AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA92, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckC
beq Pass7
Fail7:
PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes
bra Fail7
Pass7:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckC
bne Fail7
PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$FFFE // A = $FFFE
sta.b AbsoluteData // Store Absolute Data
lsr.w AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckD
beq Pass8
Fail8:
PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes
bra Fail8
Pass8:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckD
bne Fail8
PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
WaitNMI() // Wait For VSync
ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word
WaitNMI() // Wait For VSync
// Print Syntax/Opcode Text
PrintText(LSRDP, $F902, 26) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
clv // Clear Overflow Flag
// Run Test
lda.b #$01 // A = $01
sta.b AbsoluteData // Store Absolute Data
lsr.b AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA12, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckA
beq Pass9
Fail9:
PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes
bra Fail9
Pass9:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckA
bne Fail9
PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.b #$FE // A = $FE
sta.b AbsoluteData // Store Absolute Data
lsr.b AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA52, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckB
beq Pass10
Fail10:
PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes
bra Fail10
Pass10:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckB
bne Fail10
PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$0001 // A = $0001
sta.b AbsoluteData // Store Absolute Data
lsr.b AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA92, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckC
beq Pass11
Fail11:
PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes
bra Fail11
Pass11:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckC
bne Fail11
PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$FFFE // A = $FFFE
sta.b AbsoluteData // Store Absolute Data
lsr.b AbsoluteData // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckD
beq Pass12
Fail12:
PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes
bra Fail12
Pass12:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckD
bne Fail12
PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
WaitNMI() // Wait For VSync
ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word
WaitNMI() // Wait For VSync
// Print Syntax/Opcode Text
PrintText(LSRAddrX, $F902, 26) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
clv // Clear Overflow Flag
// Run Test
lda.b #$01 // A = $01
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.w AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA12, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckA
beq Pass13
Fail13:
PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes
bra Fail13
Pass13:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckA
bne Fail13
PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.b #$FE // A = $FE
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.w AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA52, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckB
beq Pass14
Fail14:
PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes
bra Fail14
Pass14:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckB
bne Fail14
PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$0001 // A = $0001
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.w AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA92, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckC
beq Pass15
Fail15:
PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes
bra Fail15
Pass15:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckC
bne Fail15
PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$FFFE // A = $FFFE
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.w AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckD
beq Pass16
Fail16:
PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes
bra Fail16
Pass16:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckD
bne Fail16
PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
WaitNMI() // Wait For VSync
ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word
WaitNMI() // Wait For VSync
// Print Syntax/Opcode Text
PrintText(LSRDPX, $F902, 26) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
clv // Clear Overflow Flag
// Run Test
lda.b #$01 // A = $01
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.b AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA12, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckA
beq Pass17
Fail17:
PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes
bra Fail17
Pass17:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckA
bne Fail17
PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
sep #$20 // Set 8-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.b #$FE // A = $FE
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.b AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA52, 1) // Print Result Data
PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
lda.b AbsoluteData // A = Result Data
cmp.w LSRResultCheckB
beq Pass18
Fail18:
PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes
bra Fail18
Pass18:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckB
bne Fail18
PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$0001 // A = $0001
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.b AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FA92, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckC
beq Pass19
Fail19:
PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes
bra Fail19
Pass19:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckC
bne Fail19
PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes
/////////////////////////////////////////////////////////////////
// Print Modes Text
PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes
// Setup Flags
rep #$08 // Reset Decimal Flag
rep #$20 // Set 16-Bit Accumulator
clc // Clear Carry Flag
// Run Test
lda.w #$FFFE // A = $FFFE
sta.b AbsoluteData // Store Absolute Data
ldx.w #0 // X = 0
lsr.b AbsoluteData,x // Memory >>= 1
// Store Processor Status Flag Data
php // Push Processor Status Register To Stack
sep #$20 // Set 8-Bit Accumulator
pla // Pull Accumulator Register From Stack
sta.b PSRFlagData // Store Processor Status Flag Data To Memory
// Print Result & Processor Status Flag Data
PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data
PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data
// Check Result & Processor Status Flag Data
ldx.b AbsoluteData // X = Result Data
cpx.w LSRResultCheckD
beq Pass20
Fail20:
PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes
bra Fail20
Pass20:
lda.b PSRFlagData // A = Processor Status Flag Data
cmp.w PSRResultCheckD
bne Fail20
PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes
Loop:
jmp Loop
Title:
db "CPU Test LSR (Shift Right):"
PageBreak:
db "------------------------------"
Key:
db "Modes | Result | NVZC | Test |"
Binary8Bit:
db "BIN,8"
Binary16Bit:
db "BIN,16"
Fail:
db "FAIL"
Pass:
db "PASS"
LSRA:
db "LSR A (Opcode: $4A)"
LSRAddr:
db "LSR addr (Opcode: $4E)"
LSRDP:
db "LSR dp (Opcode: $46)"
LSRAddrX:
db "LSR addr,X (Opcode: $5E)"
LSRDPX:
db "LSR dp,X (Opcode: $56)"
LSRResultCheckA:
db $00
PSRResultCheckA:
db $27
LSRResultCheckB:
db $7F
PSRResultCheckB:
db $24
LSRResultCheckC:
dw $0000
PSRResultCheckC:
db $07
LSRResultCheckD:
dw $7FFF
PSRResultCheckD:
db $04
BGCHR:
include "Font8x8.asm" // Include BG 1BPP 8x8 Tile Font Character Data (1016 Bytes)
BGPAL:
dw $7800, $7FFF // Blue / White Palette (4 Bytes)
BGCLEAR:
dw $0020 // BG Clear Character Space " " Fixed Word