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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-25 03:32:01 +00:00
CLK/Machines/Atari2600
2017-02-06 18:29:00 -05:00
..
Atari2600.cpp Some mild fixes get me up to having a rolling screen of vertical lines. Which is what I was hoping for right now! 2017-01-29 22:16:23 -05:00
Atari2600.hpp Supposing the TIA were implemented, this is (more or less) what the Atari 2600 would now look like. 2017-01-28 21:46:40 -05:00
Atari2600Inputs.h Factored out and templated the 6532, finally taking the opportunity to add a means to control the on-console switches of an Atari 2600. 2016-06-19 19:36:34 -04:00
PIA.hpp Factored out the Atari 2600's 6532 connection, as a low-hanging fruit. 2016-12-03 13:41:55 -05:00
Speaker.cpp Factored out the Atari 2600 speaker and adjusted it to postfix underscores. 2016-12-03 13:39:46 -05:00
Speaker.hpp Factored out the Atari 2600 speaker and adjusted it to postfix underscores. 2016-12-03 13:39:46 -05:00
TIA.cpp Made an attempt to introduce an intermediate buffer that ends up with a bit mask of all graphical components present on it, and to use that to infer collision flags and colours, based on playfield priority and colour palette. Immediately yielding: a blank screen. Good work! 2017-02-06 18:29:00 -05:00
TIA.hpp Made an attempt to introduce an intermediate buffer that ends up with a bit mask of all graphical components present on it, and to use that to infer collision flags and colours, based on playfield priority and colour palette. Immediately yielding: a blank screen. Good work! 2017-02-06 18:29:00 -05:00