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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00
CLK/Outputs/CRT/Internals
Thomas Harte ce78d9d12c Introduces buffer alignment when writing to textures.
To avoid cross-boundary writes and hopefully to eke out a little better performance.
2017-10-17 22:09:48 -04:00
..
Shaders Upped C++ standard to C++14 and added an #if that's intended to use the built-in std::gcd when compiled on C++17 or better. Fixed for new signedness warnings resulting for taking the step to C++14. 2017-08-11 19:18:45 -04:00
ArrayBuilder.cpp Various undefined behaviour fixes. 2017-10-17 21:29:19 -04:00
ArrayBuilder.hpp Various undefined behaviour fixes. 2017-10-17 21:29:19 -04:00
CRTConstants.hpp
CRTOpenGL.cpp Resolves all current analyser warnings. 2017-08-24 22:18:44 -04:00
CRTOpenGL.hpp Built in gamma conversion for all machines, assuming an output of 2.8 for PAL, 2.2 for NTSC. 2017-08-10 15:17:08 -04:00
Flywheel.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OpenGL.hpp
TextureBuilder.cpp Introduces buffer alignment when writing to textures. 2017-10-17 22:09:48 -04:00
TextureBuilder.hpp Introduces buffer alignment when writing to textures. 2017-10-17 22:09:48 -04:00
TextureTarget.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
TextureTarget.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00