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3 Internal Encoding of x86 Encodings
Thomas Harte edited this page 2023-10-02 13:47:45 -04:00

For cached decodings, this emulator uses the layout:

  • 8 bits: operation;
  • 8 bits:
    • b7: address size — 16- or 32-bit;
    • b6: set if this instruction has a displacement or offset attached;
    • b5: set if this instruction has an immediate operand attached;
    • [b4, b0]: the source operand's Source;
  • 16 bits:
    • [b15, b14]: this instruction's data size;
    • [b13, b10]: the length of this instruction in bytes (or 0 to indicate a length extension word is present);
    • [b9, b5]: the top five bits of this instruction's SIB;
    • [b4, b0]: the destination operand's Source.

The low three bits of the SIB are stored in the low three bits of its operand's Source if necessary; the Source enum treats all values from 11000b upwards as having the equivalent meaning of Indirect for this reason.

Extension words are 16 bits in length for 16-bit decodings and 32 bits in length for 32-bit decodings. Up to three may be present, in the order:

  1. an immediate operand;
  2. an offset or displacement; and
  3. a length extension.

If a length extension is present then it is laid out as:

  • [b15/b31, b6]: instruction length in bytes;
  • [b5, b4]: repetition attached to this instruction — repe/repne;
  • [b3, b1]: segment override attached to this instruction;
  • b0: whether the lock prefix was found.

Therefore each decoded instruction is:

  • between 4 and 10 bytes for 16-bit decodings; and
  • between 4 and 16 bytes for 32-bit decodings.

sizeof(Instruction) is therefore either 10 or 16; it provides packing_size to give the size in bytes that are actually in use. Instruction is plain-old-data with a trivial destructor so it is safe to place them into memory such that instruction n+1 is placed at the address of instruction n + its packing_size(). Extension words therefore need be paid for only when required.

Future Notes

If instruction length in bytes turns out to be less helpful than originally expected, it might be worth dropping it entirely and moving repetition or segment override into the instruction. Segment override in particular might avoid some conditionality in execution of cached instructions, where the process for indirections is currently:

  • use override if specified;
  • otherwise check for an indirect source and, if one is present, see whether it has a base that implies a default segment;
  • otherwise use DS.

Separately, the currently-allocated 8 bits would not be enough to hold the operation if both floating point and MMX instructions were added, never mind the SSEs.