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Missed some tabs

This commit is contained in:
Alex Thissen 2023-12-29 22:48:36 +01:00
parent 061d907a11
commit 66e354961c

View File

@ -99,18 +99,18 @@ TYPE_NORMAL = %00000100
TYPE_BOUNDARY = %00000011 TYPE_BOUNDARY = %00000011
TYPE_BSHADOW = %00000010 ; Background shadow TYPE_BSHADOW = %00000010 ; Background shadow
TYPE_BACKNONCOLL = %00000001 ; Background non-colliding TYPE_BACKNONCOLL = %00000001 ; Background non-colliding
TYPE_BACKGROUND = %00000000 TYPE_BACKGROUND = %00000000
SPRCTL1 = $FC81 SPRCTL1 = $FC81
LITERAL = %10000000 LITERAL = %10000000
PACKED = %00000000 PACKED = %00000000
ALGO3 = %01000000 ; Broken, do not set this bit! ALGO3 = %01000000 ; Broken, do not set this bit!
; Sprite reload mask definitions ; Sprite reload mask definitions
RELOAD_MASK = %00110000 RELOAD_MASK = %00110000
RENONE = %00000000 ; Reload nothing RENONE = %00000000 ; Reload nothing
REHV = %00010000 ; Reload hsize, vsize REHV = %00010000 ; Reload hsize, vsize
REHVS = %00100000 ; Reload hsize, vsize, stretch REHVS = %00100000 ; Reload hsize, vsize, stretch
REHVST = %00110000 ; Reload hsize, vsize, stretch, tilt REHVST = %00110000 ; Reload hsize, vsize, stretch, tilt
; More sprite control 1 bit definitions ; More sprite control 1 bit definitions
REUSEPAL = %00001000 REUSEPAL = %00001000
SKIP = %00000100 SKIP = %00000100