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Simplify Gamate tile redefinition (as already done for PCE)

This commit is contained in:
Fabrizio Caruso
2020-09-24 18:01:56 +02:00
committed by Oliver Schmidt
parent 5ba9d28488
commit 6fdb356db7
2 changed files with 7 additions and 6 deletions

View File

@@ -1,6 +1,7 @@
.include "gamate.inc" .include "gamate.inc"
.include "extzp.inc" .include "extzp.inc"
.import fontdata
.import colors .import colors
.importzp ptr1, tmp1 .importzp ptr1, tmp1
@@ -24,8 +25,3 @@ initconio:
sta BGCOLOR sta BGCOLOR
rts rts
.segment "RODATA"
.export fontdata
fontdata:
.include "vga.inc"

7
libsrc/gamate/vga.inc → libsrc/gamate/vga.s Normal file → Executable file
View File

@@ -1,6 +1,11 @@
; VGA charset for the Gamate conio implementation ; VGA charset for the Gamate conio implementation
.export fontdata
.rodata
fontdata:
.byte $00, $00, $00, $00, $00, $00, $00, $00 .byte $00, $00, $00, $00, $00, $00, $00, $00
; 1 ; 1