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Remove sprite param to mouse_init
git-svn-id: svn://svn.cc65.org/cc65/trunk@893 b7a2c559-68d2-44c3-8de9-860c34a00d81
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+13
-5
@@ -82,12 +82,17 @@ struct mouse_info {
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unsigned char __fastcall__ mouse_init (unsigned char port,
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unsigned char sprite,
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unsigned char type);
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/* Setup the mouse interrupt handler. If the sprite value is != zero, the
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* mouse routines will manage the sprite with this number. That means, it
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* is moved if the mouse is moved (provided that the mouse cursor is visible),
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* and switched on and off in the show and hide functions.
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/* Setup the mouse interrupt handler. The mouse routines will use a predefined
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* system resource for the mouse cursor:
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* C64: Sprite #0
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* C128: Sprite #0
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* GEOS: Sprite #0
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* Atari: PM #0
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* However, the mouse routines will not initialize this cursor or set a
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* specific shape - this is platform dependent and up to the user program.
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* The mouse cursor is moved if the mouse is moved (provided that the mouse
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* cursor is visible), and switched on and off in the show and hide functions.
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* The port parameter gives the joystick port used for the mouse and is only
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* needed to read the mouse button state.
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* The type parameter is needed on some systems to determine the type of
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@@ -154,6 +159,9 @@ void __fastcall__ mouse_info (struct mouse_info* info);
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/* Return the state of the mouse buttons and the position of the mouse */
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/* End of mouse.h */
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#endif
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