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Remove sprite param to mouse_init

git-svn-id: svn://svn.cc65.org/cc65/trunk@893 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz
2001-09-12 13:49:08 +00:00
parent 20f23128cd
commit 9e80491acb
3 changed files with 17 additions and 11 deletions
+13 -5
View File
@@ -82,12 +82,17 @@ struct mouse_info {
unsigned char __fastcall__ mouse_init (unsigned char port,
unsigned char sprite,
unsigned char type);
/* Setup the mouse interrupt handler. If the sprite value is != zero, the
* mouse routines will manage the sprite with this number. That means, it
* is moved if the mouse is moved (provided that the mouse cursor is visible),
* and switched on and off in the show and hide functions.
/* Setup the mouse interrupt handler. The mouse routines will use a predefined
* system resource for the mouse cursor:
* C64: Sprite #0
* C128: Sprite #0
* GEOS: Sprite #0
* Atari: PM #0
* However, the mouse routines will not initialize this cursor or set a
* specific shape - this is platform dependent and up to the user program.
* The mouse cursor is moved if the mouse is moved (provided that the mouse
* cursor is visible), and switched on and off in the show and hide functions.
* The port parameter gives the joystick port used for the mouse and is only
* needed to read the mouse button state.
* The type parameter is needed on some systems to determine the type of
@@ -154,6 +159,9 @@ void __fastcall__ mouse_info (struct mouse_info* info);
/* Return the state of the mouse buttons and the position of the mouse */
/* End of mouse.h */
#endif