mrdudz
362a172477
remove chline/cvline dupes
2015-10-12 21:23:27 +02:00
mrdudz
f876ff4c09
Merge remote-tracking branch 'upstream/master' into soft80
2015-10-12 21:13:32 +02:00
Oliver Schmidt
5e960d106e
Allow to override chars used for horizontal and vertical lines.
2015-10-12 21:04:06 +02:00
mrdudz
d6f48629ad
export mouse driver related symbols
2015-10-12 21:02:48 +02:00
mrdudz
5840d1c08c
increase conio constructor priority
2015-10-12 20:46:53 +02:00
mrdudz
df3549f502
Merge remote-tracking branch 'upstream/master' into soft80
2015-10-12 20:43:19 +02:00
mrdudz
57a43b6735
style issues
2015-10-12 20:38:06 +02:00
Oliver Schmidt
08efc299ff
Allow to override mouse sprite location data.
2015-10-12 20:18:13 +02:00
mrdudz
e9f0b7943e
some renaming, preparing plot table names
2015-10-12 19:57:33 +02:00
mrdudz
bf3ea5328f
inverted result for checkchar, saving some bytes and cycles
2015-10-12 19:03:50 +02:00
mrdudz
4557e8d004
optimize charcode conversion, shorter and faster now :)
2015-10-12 18:53:55 +02:00
mrdudz
aed0549760
remove some commented out code
2015-10-12 18:09:50 +02:00
mrdudz
ead9950044
some code shuffling to get rid of long branches
2015-10-12 18:01:48 +02:00
mrdudz
cf8b21b27e
size optimization
2015-10-12 17:12:44 +02:00
mrdudz
bc85d90468
check for space bottom up, which is faster for the average case
2015-10-12 16:15:40 +02:00
mrdudz
a2b514a7cf
fix some style issues
2015-10-12 15:54:08 +02:00
mrdudz
21732e3c5b
maintain lsb of cursor x position internally, saves some bytes and some cycles too :)
2015-10-12 15:44:41 +02:00
mrdudz
2a0f6c420b
moved bordercolor function into a seperate file
2015-10-12 15:18:36 +02:00
mrdudz
7f2df8e8e6
move internal text/bgcolor variables into the file that also contains the init code for them. also rename them to avoid namespace pollution
2015-10-12 15:04:55 +02:00
mrdudz
07f1879f85
added some more comments and -headers
2015-10-12 14:40:12 +02:00
mrdudz
d8d7f53d1b
move charset to seperate file again, added comments on charset layout
2015-10-11 17:13:28 +02:00
mrdudz
32397b9a2b
print a space for 0x0a and 0x0d in the char matrix
2015-10-11 17:07:48 +02:00
Oliver Schmidt
c4966ac6a6
Fixed stupid adressing mode bug.
...
Thanks Greg for pointing out :-)
2015-10-10 11:15:43 +02:00
mrdudz
70ed96d06d
updated conio test
2015-10-09 23:39:55 +02:00
mrdudz
03c6af3e15
rewrote color voodoo
2015-10-09 23:39:37 +02:00
Oliver Schmidt
ccc7c2b1f9
Minor style adjustment.
2015-10-09 22:18:51 +02:00
Oliver Schmidt
326da85145
Consistently place constructors (and their exclusive subroutines) in "INIT".
2015-10-09 21:44:20 +02:00
Oliver Schmidt
575f859a03
Keep low level VIC sprite stuff out of user code.
2015-10-09 18:33:35 +02:00
Greg King
8c609dd931
Explained why two variables were moved out of the BSS segment.
2015-10-09 12:00:41 -04:00
Oliver Schmidt
f21e3ae895
According to the contributor the prio wasn't intentionally set.
2015-10-09 13:42:25 +02:00
mrdudz
0b9d67d8a8
use default prio for the constructor
2015-10-09 13:40:10 +02:00
mrdudz
f712e9448a
some cleanup/rework
2015-10-09 13:34:23 +02:00
mrdudz
e54ad81ce8
some more rework, second attempt on fixing the color issues. added ifdefs to disable the color voodoo alltogether for debugging purposes.
2015-10-08 20:43:25 +02:00
Greg King
8b89f4f5a6
Reduced c64-overlay.cfg's size by factoring out a different common expression.
2015-10-08 06:11:37 -04:00
Greg King
ca70700a0b
Restored the old C-stack initiation code.
...
I had forgotten that the stack must be put below the CBM overlays.
2015-10-08 06:04:49 -04:00
Greg King
8a880580dc
Reduced the size of the moveinit subroutine.
...
Made other changes that were recommended by Oliver.
* Changed its name from move_init to moveinit.
* Used self-modifying code in the subroutine.
* The INIT segment doesn't need to be optional (it's used by the start-up file).
2015-10-07 14:56:14 -04:00
mrdudz
67dabb8489
attempted fix for the color problem noticed by oliver
2015-10-06 20:18:40 +02:00
mrdudz
ee54f7f40c
optimized clrscr for size
2015-10-06 19:33:43 +02:00
Oliver Schmidt
e6008026aa
Fixed bogus formatting of recent contribution.
...
I wasn't in the mood for discussion ;-)
2015-10-05 16:28:16 +02:00
Oliver Schmidt
08e4cbfdbc
Merge pull request #217 from clbr/master
...
Some nes documentation updates, joypad defines
2015-10-05 16:24:53 +02:00
Lauri Kasanen
7f409c3edb
nes: Expose and document all joypad keys
2015-10-05 17:19:36 +03:00
Lauri Kasanen
04be8020b6
nes: Document whether waitvblank waits for the start or end of vblank
2015-10-05 17:18:53 +03:00
Greg King
074e10d288
Adapted, to the c64 target, the INIT-segment overlay scheme from the apple2 targets.
...
When a program starts running, INIT is moved from one place to another place. Then, INIT's code is executed; and, the first place is re-used for variables. After the INIT code has finished, the second place can be re-used by the heap and the C stack. That means that initiation code and data won't waste any RAM space after they stop being needed.
2015-10-05 05:47:43 -04:00
mrdudz
23473641f4
fix clrscr so it doesnt wipe sprite pointers
2015-10-01 17:16:02 +02:00
mrdudz
5ea842b88b
SCREEN->screensize
2015-10-01 15:03:11 +02:00
Oliver Schmidt
24c2da980b
Merge pull request #214 from greg-king5/cbm-exec
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Make the CBM exec() work in gigantic programs.
2015-09-30 20:52:31 +02:00
Greg King
6217f8fa3a
Made the Commodore version of exec() work in programs that are so big that they load into all of BASIC RAM.
...
The function won't cause an "out of memory" error.
2015-09-28 11:27:39 -04:00
mrdudz
f39337a6ec
added input test
2015-09-28 17:12:33 +02:00
mrdudz
4949836d16
fixed kplot
2015-09-28 17:12:20 +02:00
mrdudz
841d764a83
some cleanup, checked usage of __bgcolor and __textcolor
2015-09-28 16:10:11 +02:00