Certain scenarios (e.g. not running any Applesoft program at all since booting DOS 3.3) can make DOS 3.3 consider cc65 device input (e.g. getchar()) that reads a CR interpreting the command in the keyboard buffer. Setting the hibyte of the Applesoft currently executed line number to some value <> $FF (beside setting the input prompt to some value <> ']') makes DOS 3.3 understand that we're not in intermediate mode and that therefore I/O not preceded with ctrl-d mustn't be fiddled with (see DOS 3.3 routine at $A65E).
ca65's logical (Boolean) NOT operator was used where bitwise NOT should be used. The effect was that all sprites were shifted to the left side of a screen when the mouse sprite was put on the left side.
* Docs say that CLK_TCK is an obsolete alias of CLOCKS_PER_SEC so there's no point in individual definitions.
* All targets determining the clock rate at runtime can use a common handling.
* rand() use XOR to break up unwanted pair correlation
This form of rand() cannot return the same value twice in a row.
Two additonal EOR instructions produce a more even distribution of successive pairs.
see comments on #951
* rand.s document purpose of XOR
* suggested srand() optimization: zero fill unnecessary
* test to validate implementation of rand()
* srand() improving behaviour and adding startup test
* srand() with a tail call to rand() for better initial shuffle
* srand() can fall through to rand() instead of tail call
Please refer to https://github.com/cc65/cc65/pull/532 for background info.
I wrote in https://sourceforge.net/p/cc65/mailman/message/35873183/
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cputs() wraps to the next line if the strings is too long to fit in the current line. I don't know if it's worth the effort to allow cpeeks() to continue reading from the next line. I'd like to discuss this aspect with the actual implementers.
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This is still as unclear today as it was when I wrote the above. Therefore this change just doesn't add cpeeks() at all.
Since f8c6c58373 the Apple II CONIO implementation doesn't "need" revers() anymore - meaning that (nearly) every possible value can be placed in VRAM with a straight cputc() (without the need for a previous revers(1)).
The implementation of cpeekc() leverages that cputc() ability by always returning the value that can be fed into cputc() without a previous revers(1). Accordingly, cpeekrevers() always returns 0.
So after the sequence revers(1); cputc(x); a cpeekc() will return a value different from x! However, I don't see this behavior braking the cpeekc() contract. I see the cpeekc() contract being defined by the sequence textcolor(cpeekcolor()); revers(cpeekrevers()); cputc(cpeekc()); placing the very same value in VRAM that there was before. And that contract is fulfilled.
By 'inverting' the loop, we can save 16 cycles by removing the `cpy #8`,
saving 16 cycles. But we need an extra `ldy #7` at the start of the
loop, so the total cycles saved is 14. Code size doesn't increase due to
the addition of the `ldy #7` negating the removal of the `cpy #xx`.
The driver requires a special linker configuration: "vic20-tgi.cfg".
The VIC-20 computer needs at least 8K of expansion RAM!
"tgidemo.c" needed to be adjusted because the VIC-20's vertical (y) range is greater than its horizontal (x) range -- the opposite of most other platforms. Also, the circle demo would jam on the VIC-20.