This change was suppsed to fix the issue that the former JUMPTABLE is merked as 'ro' while it is actually written to in several scenarios. When drivers are converted using co65 and then compiled into ROMs the JUMPTABLE isn't copied to RAM and therefore the write operations in question fail.
However unfortunately I didn't succeed in changing that :-( Just setting the former JUMPTABLE to 'rw' broke the drivers. So I placed the DATA segment directly after the former JUMPTABLE segment. This made the drivers converted with co65 work again - obviously after changing libsrc/Makefile:235 from '--code-label' to '--data-label'. But the actual dynamic drivers still didn't work as the former JUMPTABLE wasn't placed as the beginning of the loaded file anymore. That effect could be changed by exchanging src/ld65/o65.c:1391 with src/ld65/o65.c:1394 but doing so broke the drivers again :-((
The Apple2 doesn't have sprites so the Apple2 mouse callbacks place a special character on the text screen to indicate the mouse position. In order to support the necessary character removing and redrawing the Apple2 mouse driver called the Apple2 mouse callbacks in an "unusual way". So far so (sort of) good.
However the upcoming Atari mouse driver aims to support both "sprite-type" mouse callbacks as well as "text-char-type" mouse callbacks. Therefore the interface between mouse drivers and callbacks needs to be extended to allow the mouse callbacks to hide their different types from the mouse driver.
The nature of this change can be seen best by looking at the Apple2 file modifications. The CBM drivers and callbacks (at least the current ones) don't benefit from this change.
The mouse reference is a pointer. If it's NULL, the driver uses a default. If it's non-NULL, then it points to a function that the driver can call. That function will adjust the driver's calibration value. It could ask the user to adjust the pen; or, it could read a file that holds a value from a previous calibration.
Application writers can choose how it's done: a function that's provided by the library, a custom function, or nothing.
Occasionally dynamically drivers suffer from not being to refer to
content in the C library. Therefore I added a mechanism to allow
a C library for a certian target to define a symbol that will be
handed over to dynamic drivers for that target. Then the drivers
can use their refernce to that symbol to access content in the C
library.
They use the mouse driver programming interface.
Added a test program for lightpen drivers. Now, it knows about only those two drivers; it will need updating when others are added.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
Moved getdevice.s from 'c64'/'c128' to 'cbm' making use of the new 'ST' setup.
git-svn-id: svn://svn.cc65.org/cc65/trunk@5834 b7a2c559-68d2-44c3-8de9-860c34a00d81