llvm-6502/lib/Target/X86/X86InstrMMX.td

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//====- X86InstrMMX.td - Describe the X86 Instruction Set --*- tablegen -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the X86 MMX instruction set, defining the instructions,
// and properties of the instructions which are needed for code generation,
// machine code emission, and analysis.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
// MMX Pattern Fragments
//===----------------------------------------------------------------------===//
def load_mmx : PatFrag<(ops node:$ptr), (v1i64 (load node:$ptr))>;
def bc_v8i8 : PatFrag<(ops node:$in), (v8i8 (bitconvert node:$in))>;
def bc_v4i16 : PatFrag<(ops node:$in), (v4i16 (bitconvert node:$in))>;
def bc_v2i32 : PatFrag<(ops node:$in), (v2i32 (bitconvert node:$in))>;
def bc_v1i64 : PatFrag<(ops node:$in), (v1i64 (bitconvert node:$in))>;
//===----------------------------------------------------------------------===//
// MMX Masks
//===----------------------------------------------------------------------===//
// MMX_SHUFFLE_get_shuf_imm xform function: convert vector_shuffle mask to
// PSHUFW imm.
def MMX_SHUFFLE_get_shuf_imm : SDNodeXForm<build_vector, [{
return getI8Imm(X86::getShuffleSHUFImmediate(N));
}]>;
// Patterns for: vector_shuffle v1, v2, <2, 6, 3, 7, ...>
def MMX_UNPCKH_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isUNPCKHMask(N);
}]>;
// Patterns for: vector_shuffle v1, v2, <0, 4, 2, 5, ...>
def MMX_UNPCKL_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isUNPCKLMask(N);
}]>;
// Patterns for: vector_shuffle v1, <undef>, <0, 0, 1, 1, ...>
def MMX_UNPCKH_v_undef_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isUNPCKH_v_undef_Mask(N);
}]>;
// Patterns for: vector_shuffle v1, <undef>, <2, 2, 3, 3, ...>
def MMX_UNPCKL_v_undef_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isUNPCKL_v_undef_Mask(N);
}]>;
// Patterns for shuffling.
def MMX_PSHUFW_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isPSHUFDMask(N);
}], MMX_SHUFFLE_get_shuf_imm>;
// Patterns for: vector_shuffle v1, v2, <4, 5, 2, 3>; etc.
def MMX_MOVL_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isMOVLMask(N);
}]>;
//===----------------------------------------------------------------------===//
// MMX Multiclasses
//===----------------------------------------------------------------------===//
let isTwoAddress = 1 in {
// MMXI_binop_rm - Simple MMX binary operator.
multiclass MMXI_binop_rm<bits<8> opc, string OpcodeStr, SDNode OpNode,
ValueType OpVT, bit Commutable = 0> {
def rr : MMXI<opc, MRMSrcReg, (outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (OpVT (OpNode VR64:$src1, VR64:$src2)))]> {
let isCommutable = Commutable;
}
def rm : MMXI<opc, MRMSrcMem, (outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (OpVT (OpNode VR64:$src1,
(bitconvert
(load_mmx addr:$src2)))))]>;
}
multiclass MMXI_binop_rm_int<bits<8> opc, string OpcodeStr, Intrinsic IntId,
bit Commutable = 0> {
def rr : MMXI<opc, MRMSrcReg, (outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (IntId VR64:$src1, VR64:$src2))]> {
let isCommutable = Commutable;
}
def rm : MMXI<opc, MRMSrcMem, (outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (IntId VR64:$src1,
(bitconvert (load_mmx addr:$src2))))]>;
}
// MMXI_binop_rm_v1i64 - Simple MMX binary operator whose type is v1i64.
//
// FIXME: we could eliminate this and use MMXI_binop_rm instead if tblgen knew
// to collapse (bitconvert VT to VT) into its operand.
//
multiclass MMXI_binop_rm_v1i64<bits<8> opc, string OpcodeStr, SDNode OpNode,
bit Commutable = 0> {
def rr : MMXI<opc, MRMSrcReg, (outs VR64:$dst),
(ins VR64:$src1, VR64:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (v1i64 (OpNode VR64:$src1, VR64:$src2)))]> {
let isCommutable = Commutable;
}
def rm : MMXI<opc, MRMSrcMem, (outs VR64:$dst),
(ins VR64:$src1, i64mem:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst,
(OpNode VR64:$src1,(load_mmx addr:$src2)))]>;
}
multiclass MMXI_binop_rmi_int<bits<8> opc, bits<8> opc2, Format ImmForm,
string OpcodeStr, Intrinsic IntId> {
def rr : MMXI<opc, MRMSrcReg, (outs VR64:$dst),
(ins VR64:$src1, VR64:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (IntId VR64:$src1, VR64:$src2))]>;
def rm : MMXI<opc, MRMSrcMem, (outs VR64:$dst),
(ins VR64:$src1, i64mem:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (IntId VR64:$src1,
(bitconvert (load_mmx addr:$src2))))]>;
def ri : MMXIi8<opc2, ImmForm, (outs VR64:$dst),
(ins VR64:$src1, i32i8imm:$src2),
!strconcat(OpcodeStr, "\t{$src2, $dst|$dst, $src2}"),
[(set VR64:$dst, (IntId VR64:$src1,
(v1i64 (bitconvert
(v2i32 (vector_shuffle immAllZerosV,
(v2i32 (scalar_to_vector (i32 imm:$src2))),
MMX_MOVL_shuffle_mask))))))]>;
}
}
//===----------------------------------------------------------------------===//
// MMX EMMS & FEMMS Instructions
//===----------------------------------------------------------------------===//
def MMX_EMMS : MMXI<0x77, RawFrm, (outs), (ins), "emms", [(int_x86_mmx_emms)]>;
def MMX_FEMMS : MMXI<0x0E, RawFrm, (outs), (ins), "femms", [(int_x86_mmx_femms)]>;
//===----------------------------------------------------------------------===//
// MMX Scalar Instructions
//===----------------------------------------------------------------------===//
// Data Transfer Instructions
def MMX_MOVD64rr : MMXI<0x6E, MRMSrcReg, (outs VR64:$dst), (ins GR32:$src),
"movd\t{$src, $dst|$dst, $src}",
[(set VR64:$dst, (v2i32 (scalar_to_vector GR32:$src)))]>;
let isSimpleLoad = 1, isReMaterializable = 1 in
def MMX_MOVD64rm : MMXI<0x6E, MRMSrcMem, (outs VR64:$dst), (ins i32mem:$src),
"movd\t{$src, $dst|$dst, $src}",
[(set VR64:$dst, (v2i32 (scalar_to_vector (loadi32 addr:$src))))]>;
let mayStore = 1 in
def MMX_MOVD64mr : MMXI<0x7E, MRMDestMem, (outs), (ins i32mem:$dst, VR64:$src),
"movd\t{$src, $dst|$dst, $src}", []>;
let neverHasSideEffects = 1 in
def MMX_MOVD64to64rr : MMXRI<0x6E, MRMSrcReg, (outs VR64:$dst), (ins GR64:$src),
"movd\t{$src, $dst|$dst, $src}", []>;
let neverHasSideEffects = 1 in
def MMX_MOVQ64rr : MMXI<0x6F, MRMSrcReg, (outs VR64:$dst), (ins VR64:$src),
"movq\t{$src, $dst|$dst, $src}", []>;
let isSimpleLoad = 1, isReMaterializable = 1, mayHaveSideEffects = 1 in
def MMX_MOVQ64rm : MMXI<0x6F, MRMSrcMem, (outs VR64:$dst), (ins i64mem:$src),
"movq\t{$src, $dst|$dst, $src}",
[(set VR64:$dst, (load_mmx addr:$src))]>;
def MMX_MOVQ64mr : MMXI<0x7F, MRMDestMem, (outs), (ins i64mem:$dst, VR64:$src),
"movq\t{$src, $dst|$dst, $src}",
[(store (v1i64 VR64:$src), addr:$dst)]>;
def MMX_MOVDQ2Qrr : MMXID<0xD6, MRMDestMem, (outs VR64:$dst), (ins VR128:$src),
"movdq2q\t{$src, $dst|$dst, $src}",
[(set VR64:$dst,
(v1i64 (vector_extract (v2i64 VR128:$src),
(iPTR 0))))]>;
def MMX_MOVQ2DQrr : MMXIS<0xD6, MRMDestMem, (outs VR128:$dst), (ins VR64:$src),
"movq2dq\t{$src, $dst|$dst, $src}",
[(set VR128:$dst,
(bitconvert (v1i64 VR64:$src)))]>;
def MMX_MOVNTQmr : MMXI<0xE7, MRMDestMem, (outs), (ins i64mem:$dst, VR64:$src),
"movntq\t{$src, $dst|$dst, $src}",
[(int_x86_mmx_movnt_dq addr:$dst, VR64:$src)]>;
let AddedComplexity = 15 in
// movd to MMX register zero-extends
def MMX_MOVZDI2PDIrr : MMXI<0x6E, MRMSrcReg, (outs VR64:$dst), (ins GR32:$src),
"movd\t{$src, $dst|$dst, $src}",
[(set VR64:$dst,
(v2i32 (vector_shuffle immAllZerosV,
(v2i32 (scalar_to_vector GR32:$src)),
MMX_MOVL_shuffle_mask)))]>;
let AddedComplexity = 20 in
def MMX_MOVZDI2PDIrm : MMXI<0x6E, MRMSrcMem, (outs VR64:$dst), (ins i32mem:$src),
"movd\t{$src, $dst|$dst, $src}",
[(set VR64:$dst,
(v2i32 (vector_shuffle immAllZerosV,
(v2i32 (scalar_to_vector
(loadi32 addr:$src))),
MMX_MOVL_shuffle_mask)))]>;
// Arithmetic Instructions
// -- Addition
defm MMX_PADDB : MMXI_binop_rm<0xFC, "paddb", add, v8i8, 1>;
defm MMX_PADDW : MMXI_binop_rm<0xFD, "paddw", add, v4i16, 1>;
defm MMX_PADDD : MMXI_binop_rm<0xFE, "paddd", add, v2i32, 1>;
defm MMX_PADDQ : MMXI_binop_rm<0xD4, "paddq", add, v1i64, 1>;
defm MMX_PADDSB : MMXI_binop_rm_int<0xEC, "paddsb" , int_x86_mmx_padds_b, 1>;
defm MMX_PADDSW : MMXI_binop_rm_int<0xED, "paddsw" , int_x86_mmx_padds_w, 1>;
defm MMX_PADDUSB : MMXI_binop_rm_int<0xDC, "paddusb", int_x86_mmx_paddus_b, 1>;
defm MMX_PADDUSW : MMXI_binop_rm_int<0xDD, "paddusw", int_x86_mmx_paddus_w, 1>;
// -- Subtraction
defm MMX_PSUBB : MMXI_binop_rm<0xF8, "psubb", sub, v8i8>;
defm MMX_PSUBW : MMXI_binop_rm<0xF9, "psubw", sub, v4i16>;
defm MMX_PSUBD : MMXI_binop_rm<0xFA, "psubd", sub, v2i32>;
defm MMX_PSUBQ : MMXI_binop_rm<0xFB, "psubq", sub, v1i64>;
defm MMX_PSUBSB : MMXI_binop_rm_int<0xE8, "psubsb" , int_x86_mmx_psubs_b>;
defm MMX_PSUBSW : MMXI_binop_rm_int<0xE9, "psubsw" , int_x86_mmx_psubs_w>;
defm MMX_PSUBUSB : MMXI_binop_rm_int<0xD8, "psubusb", int_x86_mmx_psubus_b>;
defm MMX_PSUBUSW : MMXI_binop_rm_int<0xD9, "psubusw", int_x86_mmx_psubus_w>;
// -- Multiplication
defm MMX_PMULLW : MMXI_binop_rm<0xD5, "pmullw", mul, v4i16, 1>;
defm MMX_PMULHW : MMXI_binop_rm_int<0xE5, "pmulhw", int_x86_mmx_pmulh_w, 1>;
defm MMX_PMULHUW : MMXI_binop_rm_int<0xE4, "pmulhuw", int_x86_mmx_pmulhu_w, 1>;
defm MMX_PMULUDQ : MMXI_binop_rm_int<0xF4, "pmuludq", int_x86_mmx_pmulu_dq, 1>;
// -- Miscellanea
defm MMX_PMADDWD : MMXI_binop_rm_int<0xF5, "pmaddwd", int_x86_mmx_pmadd_wd, 1>;
defm MMX_PAVGB : MMXI_binop_rm_int<0xE0, "pavgb", int_x86_mmx_pavg_b, 1>;
defm MMX_PAVGW : MMXI_binop_rm_int<0xE3, "pavgw", int_x86_mmx_pavg_w, 1>;
defm MMX_PMINUB : MMXI_binop_rm_int<0xDA, "pminub", int_x86_mmx_pminu_b, 1>;
defm MMX_PMINSW : MMXI_binop_rm_int<0xEA, "pminsw", int_x86_mmx_pmins_w, 1>;
defm MMX_PMAXUB : MMXI_binop_rm_int<0xDE, "pmaxub", int_x86_mmx_pmaxu_b, 1>;
defm MMX_PMAXSW : MMXI_binop_rm_int<0xEE, "pmaxsw", int_x86_mmx_pmaxs_w, 1>;
defm MMX_PSADBW : MMXI_binop_rm_int<0xE0, "psadbw", int_x86_mmx_psad_bw, 1>;
// Logical Instructions
defm MMX_PAND : MMXI_binop_rm_v1i64<0xDB, "pand", and, 1>;
defm MMX_POR : MMXI_binop_rm_v1i64<0xEB, "por" , or, 1>;
defm MMX_PXOR : MMXI_binop_rm_v1i64<0xEF, "pxor", xor, 1>;
let isTwoAddress = 1 in {
def MMX_PANDNrr : MMXI<0xDF, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"pandn\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst, (v1i64 (and (vnot VR64:$src1),
VR64:$src2)))]>;
def MMX_PANDNrm : MMXI<0xDF, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"pandn\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst, (v1i64 (and (vnot VR64:$src1),
(load addr:$src2))))]>;
}
// Shift Instructions
defm MMX_PSRLW : MMXI_binop_rmi_int<0xD1, 0x71, MRM2r, "psrlw",
int_x86_mmx_psrl_w>;
defm MMX_PSRLD : MMXI_binop_rmi_int<0xD2, 0x72, MRM2r, "psrld",
int_x86_mmx_psrl_d>;
defm MMX_PSRLQ : MMXI_binop_rmi_int<0xD3, 0x73, MRM2r, "psrlq",
int_x86_mmx_psrl_q>;
defm MMX_PSLLW : MMXI_binop_rmi_int<0xF1, 0x71, MRM6r, "psllw",
int_x86_mmx_psll_w>;
defm MMX_PSLLD : MMXI_binop_rmi_int<0xF2, 0x72, MRM6r, "pslld",
int_x86_mmx_psll_d>;
defm MMX_PSLLQ : MMXI_binop_rmi_int<0xF3, 0x73, MRM6r, "psllq",
int_x86_mmx_psll_q>;
defm MMX_PSRAW : MMXI_binop_rmi_int<0xE1, 0x71, MRM4r, "psraw",
int_x86_mmx_psra_w>;
defm MMX_PSRAD : MMXI_binop_rmi_int<0xE2, 0x72, MRM4r, "psrad",
int_x86_mmx_psra_d>;
// Comparison Instructions
defm MMX_PCMPEQB : MMXI_binop_rm_int<0x74, "pcmpeqb", int_x86_mmx_pcmpeq_b>;
defm MMX_PCMPEQW : MMXI_binop_rm_int<0x75, "pcmpeqw", int_x86_mmx_pcmpeq_w>;
defm MMX_PCMPEQD : MMXI_binop_rm_int<0x76, "pcmpeqd", int_x86_mmx_pcmpeq_d>;
defm MMX_PCMPGTB : MMXI_binop_rm_int<0x64, "pcmpgtb", int_x86_mmx_pcmpgt_b>;
defm MMX_PCMPGTW : MMXI_binop_rm_int<0x65, "pcmpgtw", int_x86_mmx_pcmpgt_w>;
defm MMX_PCMPGTD : MMXI_binop_rm_int<0x66, "pcmpgtd", int_x86_mmx_pcmpgt_d>;
// Conversion Instructions
// -- Unpack Instructions
let isTwoAddress = 1 in {
// Unpack High Packed Data Instructions
def MMX_PUNPCKHBWrr : MMXI<0x68, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpckhbw\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v8i8 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKH_shuffle_mask)))]>;
def MMX_PUNPCKHBWrm : MMXI<0x68, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpckhbw\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v8i8 (vector_shuffle VR64:$src1,
(bc_v8i8 (load_mmx addr:$src2)),
MMX_UNPCKH_shuffle_mask)))]>;
def MMX_PUNPCKHWDrr : MMXI<0x69, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpckhwd\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKH_shuffle_mask)))]>;
def MMX_PUNPCKHWDrm : MMXI<0x69, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpckhwd\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle VR64:$src1,
(bc_v4i16 (load_mmx addr:$src2)),
MMX_UNPCKH_shuffle_mask)))]>;
def MMX_PUNPCKHDQrr : MMXI<0x6A, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpckhdq\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v2i32 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKH_shuffle_mask)))]>;
def MMX_PUNPCKHDQrm : MMXI<0x6A, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpckhdq\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v2i32 (vector_shuffle VR64:$src1,
(bc_v2i32 (load_mmx addr:$src2)),
MMX_UNPCKH_shuffle_mask)))]>;
// Unpack Low Packed Data Instructions
def MMX_PUNPCKLBWrr : MMXI<0x60, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpcklbw\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v8i8 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKL_shuffle_mask)))]>;
def MMX_PUNPCKLBWrm : MMXI<0x60, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpcklbw\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v8i8 (vector_shuffle VR64:$src1,
(bc_v8i8 (load_mmx addr:$src2)),
MMX_UNPCKL_shuffle_mask)))]>;
def MMX_PUNPCKLWDrr : MMXI<0x61, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpcklwd\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKL_shuffle_mask)))]>;
def MMX_PUNPCKLWDrm : MMXI<0x61, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpcklwd\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle VR64:$src1,
(bc_v4i16 (load_mmx addr:$src2)),
MMX_UNPCKL_shuffle_mask)))]>;
def MMX_PUNPCKLDQrr : MMXI<0x62, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, VR64:$src2),
"punpckldq\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v2i32 (vector_shuffle VR64:$src1, VR64:$src2,
MMX_UNPCKL_shuffle_mask)))]>;
def MMX_PUNPCKLDQrm : MMXI<0x62, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i64mem:$src2),
"punpckldq\t{$src2, $dst|$dst, $src2}",
[(set VR64:$dst,
(v2i32 (vector_shuffle VR64:$src1,
(bc_v2i32 (load_mmx addr:$src2)),
MMX_UNPCKL_shuffle_mask)))]>;
}
// -- Pack Instructions
defm MMX_PACKSSWB : MMXI_binop_rm_int<0x63, "packsswb", int_x86_mmx_packsswb>;
defm MMX_PACKSSDW : MMXI_binop_rm_int<0x6B, "packssdw", int_x86_mmx_packssdw>;
defm MMX_PACKUSWB : MMXI_binop_rm_int<0x67, "packuswb", int_x86_mmx_packuswb>;
// -- Shuffle Instructions
def MMX_PSHUFWri : MMXIi8<0x70, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, i8imm:$src2),
"pshufw\t{$src2, $src1, $dst|$dst, $src1, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle
VR64:$src1, (undef),
MMX_PSHUFW_shuffle_mask:$src2)))]>;
def MMX_PSHUFWmi : MMXIi8<0x70, MRMSrcMem,
(outs VR64:$dst), (ins i64mem:$src1, i8imm:$src2),
"pshufw\t{$src2, $src1, $dst|$dst, $src1, $src2}",
[(set VR64:$dst,
(v4i16 (vector_shuffle
(bc_v4i16 (load_mmx addr:$src1)),
(undef),
MMX_PSHUFW_shuffle_mask:$src2)))]>;
// -- Conversion Instructions
let neverHasSideEffects = 1 in {
def MMX_CVTPD2PIrr : MMX2I<0x2D, MRMSrcReg, (outs VR64:$dst), (ins VR128:$src),
"cvtpd2pi\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTPD2PIrm : MMX2I<0x2D, MRMSrcMem, (outs VR64:$dst), (ins f128mem:$src),
"cvtpd2pi\t{$src, $dst|$dst, $src}", []>;
def MMX_CVTPI2PDrr : MMX2I<0x2A, MRMSrcReg, (outs VR128:$dst), (ins VR64:$src),
"cvtpi2pd\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTPI2PDrm : MMX2I<0x2A, MRMSrcMem, (outs VR128:$dst), (ins i64mem:$src),
"cvtpi2pd\t{$src, $dst|$dst, $src}", []>;
def MMX_CVTPI2PSrr : MMXI<0x2A, MRMSrcReg, (outs VR128:$dst), (ins VR64:$src),
"cvtpi2ps\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTPI2PSrm : MMXI<0x2A, MRMSrcMem, (outs VR128:$dst), (ins i64mem:$src),
"cvtpi2ps\t{$src, $dst|$dst, $src}", []>;
def MMX_CVTPS2PIrr : MMXI<0x2D, MRMSrcReg, (outs VR64:$dst), (ins VR128:$src),
"cvtps2pi\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTPS2PIrm : MMXI<0x2D, MRMSrcMem, (outs VR64:$dst), (ins f64mem:$src),
"cvtps2pi\t{$src, $dst|$dst, $src}", []>;
def MMX_CVTTPD2PIrr : MMX2I<0x2C, MRMSrcReg, (outs VR64:$dst), (ins VR128:$src),
"cvttpd2pi\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTTPD2PIrm : MMX2I<0x2C, MRMSrcMem, (outs VR64:$dst), (ins f128mem:$src),
"cvttpd2pi\t{$src, $dst|$dst, $src}", []>;
def MMX_CVTTPS2PIrr : MMXI<0x2C, MRMSrcReg, (outs VR64:$dst), (ins VR128:$src),
"cvttps2pi\t{$src, $dst|$dst, $src}", []>;
let mayLoad = 1 in
def MMX_CVTTPS2PIrm : MMXI<0x2C, MRMSrcMem, (outs VR64:$dst), (ins f64mem:$src),
"cvttps2pi\t{$src, $dst|$dst, $src}", []>;
} // end neverHasSideEffects
// Extract / Insert
def MMX_X86pextrw : SDNode<"X86ISD::PEXTRW", SDTypeProfile<1, 2, []>, []>;
def MMX_X86pinsrw : SDNode<"X86ISD::PINSRW", SDTypeProfile<1, 3, []>, []>;
def MMX_PEXTRWri : MMXIi8<0xC5, MRMSrcReg,
(outs GR32:$dst), (ins VR64:$src1, i16i8imm:$src2),
"pextrw\t{$src2, $src1, $dst|$dst, $src1, $src2}",
[(set GR32:$dst, (MMX_X86pextrw (v4i16 VR64:$src1),
(iPTR imm:$src2)))]>;
let isTwoAddress = 1 in {
def MMX_PINSRWrri : MMXIi8<0xC4, MRMSrcReg,
(outs VR64:$dst), (ins VR64:$src1, GR32:$src2, i16i8imm:$src3),
"pinsrw\t{$src3, $src2, $dst|$dst, $src2, $src3}",
[(set VR64:$dst, (v4i16 (MMX_X86pinsrw (v4i16 VR64:$src1),
GR32:$src2, (iPTR imm:$src3))))]>;
def MMX_PINSRWrmi : MMXIi8<0xC4, MRMSrcMem,
(outs VR64:$dst), (ins VR64:$src1, i16mem:$src2, i16i8imm:$src3),
"pinsrw\t{$src3, $src2, $dst|$dst, $src2, $src3}",
[(set VR64:$dst,
(v4i16 (MMX_X86pinsrw (v4i16 VR64:$src1),
(i32 (anyext (loadi16 addr:$src2))),
(iPTR imm:$src3))))]>;
}
// Mask creation
def MMX_PMOVMSKBrr : MMXI<0xD7, MRMSrcReg, (outs GR32:$dst), (ins VR64:$src),
"pmovmskb\t{$src, $dst|$dst, $src}",
[(set GR32:$dst, (int_x86_mmx_pmovmskb VR64:$src))]>;
// Misc.
let Uses = [EDI] in
def MMX_MASKMOVQ : MMXI<0xF7, MRMDestMem, (outs), (ins VR64:$src, VR64:$mask),
"maskmovq\t{$mask, $src|$src, $mask}",
[(int_x86_mmx_maskmovq VR64:$src, VR64:$mask, EDI)]>;
//===----------------------------------------------------------------------===//
// Alias Instructions
//===----------------------------------------------------------------------===//
// Alias instructions that map zero vector to pxor.
let isReMaterializable = 1 in {
def MMX_V_SET0 : MMXI<0xEF, MRMInitReg, (outs VR64:$dst), (ins),
"pxor\t$dst, $dst",
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
[(set VR64:$dst, (v2i32 immAllZerosV))]>;
def MMX_V_SETALLONES : MMXI<0x76, MRMInitReg, (outs VR64:$dst), (ins),
"pcmpeqd\t$dst, $dst",
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
[(set VR64:$dst, (v2i32 immAllOnesV))]>;
}
let Predicates = [HasMMX] in {
def : Pat<(v1i64 immAllZerosV), (MMX_V_SET0)>;
def : Pat<(v4i16 immAllZerosV), (MMX_V_SET0)>;
def : Pat<(v8i8 immAllZerosV), (MMX_V_SET0)>;
}
//===----------------------------------------------------------------------===//
// Non-Instruction Patterns
//===----------------------------------------------------------------------===//
// Store 64-bit integer vector values.
def : Pat<(store (v8i8 VR64:$src), addr:$dst),
(MMX_MOVQ64mr addr:$dst, VR64:$src)>;
def : Pat<(store (v4i16 VR64:$src), addr:$dst),
(MMX_MOVQ64mr addr:$dst, VR64:$src)>;
def : Pat<(store (v2i32 VR64:$src), addr:$dst),
(MMX_MOVQ64mr addr:$dst, VR64:$src)>;
def : Pat<(store (v1i64 VR64:$src), addr:$dst),
(MMX_MOVQ64mr addr:$dst, VR64:$src)>;
// Bit convert.
def : Pat<(v8i8 (bitconvert (v1i64 VR64:$src))), (v8i8 VR64:$src)>;
def : Pat<(v8i8 (bitconvert (v2i32 VR64:$src))), (v8i8 VR64:$src)>;
def : Pat<(v8i8 (bitconvert (v4i16 VR64:$src))), (v8i8 VR64:$src)>;
def : Pat<(v4i16 (bitconvert (v1i64 VR64:$src))), (v4i16 VR64:$src)>;
def : Pat<(v4i16 (bitconvert (v2i32 VR64:$src))), (v4i16 VR64:$src)>;
def : Pat<(v4i16 (bitconvert (v8i8 VR64:$src))), (v4i16 VR64:$src)>;
def : Pat<(v2i32 (bitconvert (v1i64 VR64:$src))), (v2i32 VR64:$src)>;
def : Pat<(v2i32 (bitconvert (v4i16 VR64:$src))), (v2i32 VR64:$src)>;
def : Pat<(v2i32 (bitconvert (v8i8 VR64:$src))), (v2i32 VR64:$src)>;
def : Pat<(v1i64 (bitconvert (v2i32 VR64:$src))), (v1i64 VR64:$src)>;
def : Pat<(v1i64 (bitconvert (v4i16 VR64:$src))), (v1i64 VR64:$src)>;
def : Pat<(v1i64 (bitconvert (v8i8 VR64:$src))), (v1i64 VR64:$src)>;
// 64-bit bit convert.
def : Pat<(v1i64 (bitconvert (i64 GR64:$src))),
(MMX_MOVD64to64rr GR64:$src)>;
def : Pat<(v2i32 (bitconvert (i64 GR64:$src))),
(MMX_MOVD64to64rr GR64:$src)>;
def : Pat<(v4i16 (bitconvert (i64 GR64:$src))),
(MMX_MOVD64to64rr GR64:$src)>;
def : Pat<(v8i8 (bitconvert (i64 GR64:$src))),
(MMX_MOVD64to64rr GR64:$src)>;
// Move scalar to XMM zero-extended
// movd to XMM register zero-extends
let AddedComplexity = 15 in {
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v8i8 (vector_shuffle immAllZerosV_bc,
(bc_v8i8 (v2i32 (scalar_to_vector GR32:$src))),
MMX_MOVL_shuffle_mask)),
(MMX_MOVZDI2PDIrr GR32:$src)>;
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v4i16 (vector_shuffle immAllZerosV_bc,
(bc_v4i16 (v2i32 (scalar_to_vector GR32:$src))),
MMX_MOVL_shuffle_mask)),
(MMX_MOVZDI2PDIrr GR32:$src)>;
}
// Scalar to v4i16 / v8i8. The source may be a GR32, but only the lower
// 8 or 16-bits matter.
def : Pat<(bc_v8i8 (v2i32 (scalar_to_vector GR32:$src))),
(MMX_MOVD64rr GR32:$src)>;
def : Pat<(bc_v4i16 (v2i32 (scalar_to_vector GR32:$src))),
(MMX_MOVD64rr GR32:$src)>;
// Patterns to perform canonical versions of vector shuffling.
let AddedComplexity = 10 in {
def : Pat<(v8i8 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKL_v_undef_shuffle_mask)),
(MMX_PUNPCKLBWrr VR64:$src, VR64:$src)>;
def : Pat<(v4i16 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKL_v_undef_shuffle_mask)),
(MMX_PUNPCKLWDrr VR64:$src, VR64:$src)>;
def : Pat<(v2i32 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKL_v_undef_shuffle_mask)),
(MMX_PUNPCKLDQrr VR64:$src, VR64:$src)>;
}
let AddedComplexity = 10 in {
def : Pat<(v8i8 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKH_v_undef_shuffle_mask)),
(MMX_PUNPCKHBWrr VR64:$src, VR64:$src)>;
def : Pat<(v4i16 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKH_v_undef_shuffle_mask)),
(MMX_PUNPCKHWDrr VR64:$src, VR64:$src)>;
def : Pat<(v2i32 (vector_shuffle VR64:$src, (undef),
MMX_UNPCKH_v_undef_shuffle_mask)),
(MMX_PUNPCKHDQrr VR64:$src, VR64:$src)>;
}
// Patterns to perform vector shuffling with a zeroed out vector.
let AddedComplexity = 20 in {
def : Pat<(bc_v2i32 (vector_shuffle immAllZerosV,
(v2i32 (scalar_to_vector (load_mmx addr:$src))),
MMX_UNPCKL_shuffle_mask)),
(MMX_PUNPCKLDQrm VR64:$src, VR64:$src)>;
}
// Some special case PANDN patterns.
// FIXME: Get rid of these.
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v2i32 immAllOnesV))),
VR64:$src2)),
(MMX_PANDNrr VR64:$src1, VR64:$src2)>;
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v4i16 immAllOnesV_bc))),
VR64:$src2)),
(MMX_PANDNrr VR64:$src1, VR64:$src2)>;
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v8i8 immAllOnesV_bc))),
VR64:$src2)),
(MMX_PANDNrr VR64:$src1, VR64:$src2)>;
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v2i32 immAllOnesV))),
(load addr:$src2))),
(MMX_PANDNrm VR64:$src1, addr:$src2)>;
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v4i16 immAllOnesV_bc))),
(load addr:$src2))),
(MMX_PANDNrm VR64:$src1, addr:$src2)>;
Fix a long standing deficiency in the X86 backend: we would sometimes emit "zero" and "all one" vectors multiple times, for example: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 pcmpeqd %mm0, %mm0 movq %mm0, _M2 ret instead of: _test2: pcmpeqd %mm0, %mm0 movq %mm0, _M1 movq %mm0, _M2 ret This patch fixes this by always arranging for zero/one vectors to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be any random type. This ensures they get trivially CSE'd on the dag. This fix is also important for LegalizeDAGTypes, as it gets unhappy when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when 'i64' isn't legal. This patch makes the following changes: 1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into their canonical types. 2) The now-dead patterns are removed from the SSE/MMX .td files. 3) All the patterns in the .td file that referred to immAllOnesV or immAllZerosV in the wrong form now use *_bc to match them with a bitcast wrapped around them. 4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle bitcast'd zero vectors, which simplifies the code actually. 5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that is legal, instead of generating one that is illegal and expecting a later legalize pass to clean it up. 6) isZeroShuffle is generalized to handle bitcast of zeros. 7) several other minor tweaks. This patch is definite goodness, but has the potential to cause random code quality regressions. Please be on the lookout for these and let me know if they happen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-25 00:24:49 +00:00
def : Pat<(v1i64 (and (xor VR64:$src1, (bc_v1i64 (v8i8 immAllOnesV_bc))),
(load addr:$src2))),
(MMX_PANDNrm VR64:$src1, addr:$src2)>;