llvm-6502/test/CodeGen/X86/avx-splat.ll

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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214625 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-02 10:27:38 +00:00
; CHECK: vpshufb {{.*}} ## xmm0 = xmm0[5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
; CHECK-NEXT: vinsertf128 $1
define <32 x i8> @funcA(<32 x i8> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <32 x i8> %a, <32 x i8> undef, <32 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <32 x i8> %shuffle
}
; CHECK: vpunpckhwd %xmm
; CHECK-NEXT: vpshufd $85
; CHECK-NEXT: vinsertf128 $1
define <16 x i16> @funcB(<16 x i16> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <16 x i16> %a, <16 x i16> undef, <16 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <16 x i16> %shuffle
}
; CHECK: vmovq
; CHECK-NEXT: vmovlhps %xmm
; CHECK-NEXT: vinsertf128 $1
define <4 x i64> @funcC(i64 %q) nounwind uwtable readnone ssp {
entry:
%vecinit.i = insertelement <4 x i64> undef, i64 %q, i32 0
%vecinit2.i = insertelement <4 x i64> %vecinit.i, i64 %q, i32 1
%vecinit4.i = insertelement <4 x i64> %vecinit2.i, i64 %q, i32 2
%vecinit6.i = insertelement <4 x i64> %vecinit4.i, i64 %q, i32 3
ret <4 x i64> %vecinit6.i
}
; CHECK: vunpcklpd %xmm
; CHECK-NEXT: vinsertf128 $1
define <4 x double> @funcD(double %q) nounwind uwtable readnone ssp {
entry:
%vecinit.i = insertelement <4 x double> undef, double %q, i32 0
%vecinit2.i = insertelement <4 x double> %vecinit.i, double %q, i32 1
%vecinit4.i = insertelement <4 x double> %vecinit2.i, double %q, i32 2
%vecinit6.i = insertelement <4 x double> %vecinit4.i, double %q, i32 3
ret <4 x double> %vecinit6.i
}
[x86] Re-apply a variant of the x86 side of r212324 now that the rest has settled without incident, removing the x86-specific and overly strict 'isVectorSplat' routine in favor of generic and more powerful splat detection. The primary motivation and result of this is that the x86 backend can now see through splats which contain undef elements. This is essential if we are using a widening form of legalization and I've updated a test case to also run in that mode as before this change the generated code for the test case was completely scalarized. This version of the patch much more carefully handles the undef lanes. - We aren't overly conservative about them in the shift lowering (where we will never use the splat itself). - One place where the splat would have been re-used by the existing code now explicitly constructs a new constant splat that will be safe. - The broadcast lowering is much more reasonable with undefs by doing a correct check of whether the splat is the only user of a loaded value, checking that the splat actually crosses multiple lanes before using a broadcast, and handling broadcasts of non-constant splats. As a consequence of the last bullet, the weird usage of vpshufd instead of vbroadcast is gone, and we actually can lower an AVX splat with vbroadcastss where before we emitted a really strange pattern of a vector load and a manual splat across the vector. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212602 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-09 10:06:58 +00:00
; Test this turns into a broadcast:
; shuffle (scalar_to_vector (load (ptr + 4))), undef, <0, 0, 0, 0>
[x86] Re-apply a variant of the x86 side of r212324 now that the rest has settled without incident, removing the x86-specific and overly strict 'isVectorSplat' routine in favor of generic and more powerful splat detection. The primary motivation and result of this is that the x86 backend can now see through splats which contain undef elements. This is essential if we are using a widening form of legalization and I've updated a test case to also run in that mode as before this change the generated code for the test case was completely scalarized. This version of the patch much more carefully handles the undef lanes. - We aren't overly conservative about them in the shift lowering (where we will never use the splat itself). - One place where the splat would have been re-used by the existing code now explicitly constructs a new constant splat that will be safe. - The broadcast lowering is much more reasonable with undefs by doing a correct check of whether the splat is the only user of a loaded value, checking that the splat actually crosses multiple lanes before using a broadcast, and handling broadcasts of non-constant splats. As a consequence of the last bullet, the weird usage of vpshufd instead of vbroadcast is gone, and we actually can lower an AVX splat with vbroadcastss where before we emitted a really strange pattern of a vector load and a manual splat across the vector. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212602 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-09 10:06:58 +00:00
;
; CHECK: vbroadcastss
define <8 x float> @funcE() nounwind {
allocas:
%udx495 = alloca [18 x [18 x float]], align 32
br label %for_test505.preheader
for_test505.preheader: ; preds = %for_test505.preheader, %allocas
br i1 undef, label %for_exit499, label %for_test505.preheader
for_exit499: ; preds = %for_test505.preheader
br i1 undef, label %__load_and_broadcast_32.exit1249, label %load.i1247
load.i1247: ; preds = %for_exit499
%ptr1227 = getelementptr [18 x [18 x float]]* %udx495, i64 0, i64 1, i64 1
%ptr.i1237 = bitcast float* %ptr1227 to i32*
%val.i1238 = load i32* %ptr.i1237, align 4
%ret6.i1245 = insertelement <8 x i32> undef, i32 %val.i1238, i32 6
%ret7.i1246 = insertelement <8 x i32> %ret6.i1245, i32 %val.i1238, i32 7
%phitmp = bitcast <8 x i32> %ret7.i1246 to <8 x float>
br label %__load_and_broadcast_32.exit1249
__load_and_broadcast_32.exit1249: ; preds = %load.i1247, %for_exit499
%load_broadcast12281250 = phi <8 x float> [ %phitmp, %load.i1247 ], [ undef, %for_exit499 ]
ret <8 x float> %load_broadcast12281250
}
; CHECK: vpshufd $0
; CHECK-NEXT: vinsertf128 $1
define <8 x float> @funcF(i32 %val) nounwind {
%ret6 = insertelement <8 x i32> undef, i32 %val, i32 6
%ret7 = insertelement <8 x i32> %ret6, i32 %val, i32 7
%tmp = bitcast <8 x i32> %ret7 to <8 x float>
ret <8 x float> %tmp
}
; CHECK: vpshufd $0
; CHECK-NEXT: vinsertf128 $1
define <8 x float> @funcG(<8 x float> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <8 x float> %a, <8 x float> undef, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
ret <8 x float> %shuffle
}
; CHECK: vextractf128 $1
; CHECK-NEXT: vpshufd
; CHECK-NEXT: vinsertf128 $1
define <8 x float> @funcH(<8 x float> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <8 x float> %a, <8 x float> undef, <8 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <8 x float> %shuffle
}