[X86][AVX2] Begun adding AVX2 integer stack folding tests.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228462 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Simon Pilgrim 2015-02-06 23:12:15 +00:00
parent 9168f717c9
commit 148482dd6b

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@ -0,0 +1,295 @@
; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 < %s | FileCheck %s
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
; Stack reload folding tests.
;
; By including a nop call with sideeffects we can force a partial register spill of the
; relevant registers and check that the reload is correctly folded into the instruction.
define <8 x i32> @stack_fold_inserti128(<4 x i32> %a0, <4 x i32> %a1) {
;CHECK-LABEL: stack_fold_inserti128
;CHECK: vinserti128 $1, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; add forces execution domain
%3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
ret <8 x i32> %3
}
define <32 x i8> @stack_fold_pabsb(<32 x i8> %a0) {
;CHECK-LABEL: stack_fold_pabsb
;CHECK: vpabsb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.pabs.b(<32 x i8> %a0)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.pabs.b(<32 x i8>) nounwind readnone
define <8 x i32> @stack_fold_pabsd(<8 x i32> %a0) {
;CHECK-LABEL: stack_fold_pabsd
;CHECK: vpabsd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x i32> @llvm.x86.avx2.pabs.d(<8 x i32> %a0)
ret <8 x i32> %2
}
declare <8 x i32> @llvm.x86.avx2.pabs.d(<8 x i32>) nounwind readnone
define <16 x i16> @stack_fold_pabsw(<16 x i16> %a0) {
;CHECK-LABEL: stack_fold_pabsw
;CHECK: vpabsw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.pabs.w(<16 x i16> %a0)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.pabs.w(<16 x i16>) nounwind readnone
define <16 x i16> @stack_fold_packssdw(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_packssdw
;CHECK: vpackssdw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.packssdw(<8 x i32> %a0, <8 x i32> %a1)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.packssdw(<8 x i32>, <8 x i32>) nounwind readnone
define <32 x i8> @stack_fold_packsswb(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_packsswb
;CHECK: vpacksswb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.packsswb(<16 x i16> %a0, <16 x i16> %a1)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.packsswb(<16 x i16>, <16 x i16>) nounwind readnone
define <16 x i16> @stack_fold_packusdw(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_packusdw
;CHECK: vpackusdw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.packusdw(<8 x i32> %a0, <8 x i32> %a1)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.packusdw(<8 x i32>, <8 x i32>) nounwind readnone
define <32 x i8> @stack_fold_packuswb(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_packuswb
;CHECK: vpackuswb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.packuswb(<16 x i16> %a0, <16 x i16> %a1)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.packuswb(<16 x i16>, <16 x i16>) nounwind readnone
define <32 x i8> @stack_fold_paddb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_paddb
;CHECK: vpaddb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = add <32 x i8> %a0, %a1
ret <32 x i8> %2
}
define <8 x i32> @stack_fold_paddd(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_paddd
;CHECK: vpaddd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = add <8 x i32> %a0, %a1
ret <8 x i32> %2
}
define <4 x i64> @stack_fold_paddq(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK-LABEL: stack_fold_paddq
;CHECK: vpaddq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = add <4 x i64> %a0, %a1
ret <4 x i64> %2
}
define <32 x i8> @stack_fold_paddsb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_paddsb
;CHECK: vpaddsb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.padds.b(<32 x i8> %a0, <32 x i8> %a1)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.padds.b(<32 x i8>, <32 x i8>) nounwind readnone
define <16 x i16> @stack_fold_paddsw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_paddsw
;CHECK: vpaddsw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.padds.w(<16 x i16> %a0, <16 x i16> %a1)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.padds.w(<16 x i16>, <16 x i16>) nounwind readnone
define <32 x i8> @stack_fold_paddusb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_paddusb
;CHECK: vpaddusb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.paddus.b(<32 x i8> %a0, <32 x i8> %a1)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.paddus.b(<32 x i8>, <32 x i8>) nounwind readnone
define <16 x i16> @stack_fold_paddusw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_paddusw
;CHECK: vpaddusw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.paddus.w(<16 x i16> %a0, <16 x i16> %a1)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.paddus.w(<16 x i16>, <16 x i16>) nounwind readnone
define <16 x i16> @stack_fold_paddw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_paddw
;CHECK: vpaddw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = add <16 x i16> %a0, %a1
ret <16 x i16> %2
}
; TODO
; define <32 x i8> @stack_fold_palignr(<32 x i8> %a0, <32 x i8> %a1)
define <32 x i8> @stack_fold_pand(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pand
;CHECK: vpand {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = and <32 x i8> %a0, %a1
; add forces execution domain
%3 = add <32 x i8> %2, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
ret <32 x i8> %3
}
define <32 x i8> @stack_fold_pandn(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pandn
;CHECK: vpandn {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = xor <32 x i8> %a0, <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
%3 = and <32 x i8> %2, %a1
; add forces execution domain
%4 = add <32 x i8> %3, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
ret <32 x i8> %4
}
define <32 x i8> @stack_fold_pavgb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pavgb
;CHECK: vpavgb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <32 x i8> @llvm.x86.avx2.pavg.b(<32 x i8> %a0, <32 x i8> %a1)
ret <32 x i8> %2
}
declare <32 x i8> @llvm.x86.avx2.pavg.b(<32 x i8>, <32 x i8>) nounwind readnone
define <16 x i16> @stack_fold_pavgw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_pavgw
;CHECK: vpavgw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.pavg.w(<16 x i16> %a0, <16 x i16> %a1)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.pavg.w(<16 x i16>, <16 x i16>) nounwind readnone
define <16 x i16> @stack_fold_pblendw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_pblendw
;CHECK: vpblendw $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <16 x i16> @llvm.x86.avx2.pblendw(<16 x i16> %a0, <16 x i16> %a1, i8 7)
ret <16 x i16> %2
}
declare <16 x i16> @llvm.x86.avx2.pblendw(<16 x i16>, <16 x i16>, i8) nounwind readnone
define <32 x i8> @stack_fold_pcmpeqb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pcmpeqb
;CHECK: vpcmpeqb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp eq <32 x i8> %a0, %a1
%3 = sext <32 x i1> %2 to <32 x i8>
ret <32 x i8> %3
}
define <8 x i32> @stack_fold_pcmpeqd(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_pcmpeqd
;CHECK: vpcmpeqd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp eq <8 x i32> %a0, %a1
%3 = sext <8 x i1> %2 to <8 x i32>
ret <8 x i32> %3
}
define <4 x i64> @stack_fold_pcmpeqq(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK-LABEL: stack_fold_pcmpeqq
;CHECK: vpcmpeqq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp eq <4 x i64> %a0, %a1
%3 = sext <4 x i1> %2 to <4 x i64>
ret <4 x i64> %3
}
define <16 x i16> @stack_fold_pcmpeqw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_pcmpeqw
;CHECK: vpcmpeqw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp eq <16 x i16> %a0, %a1
%3 = sext <16 x i1> %2 to <16 x i16>
ret <16 x i16> %3
}
define <32 x i8> @stack_fold_pcmpgtb(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pcmpgtb
;CHECK: vpcmpgtb {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp sgt <32 x i8> %a0, %a1
%3 = sext <32 x i1> %2 to <32 x i8>
ret <32 x i8> %3
}
define <8 x i32> @stack_fold_pcmpgtd(<8 x i32> %a0, <8 x i32> %a1) {
;CHECK-LABEL: stack_fold_pcmpgtd
;CHECK: vpcmpgtd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp sgt <8 x i32> %a0, %a1
%3 = sext <8 x i1> %2 to <8 x i32>
ret <8 x i32> %3
}
define <4 x i64> @stack_fold_pcmpgtq(<4 x i64> %a0, <4 x i64> %a1) {
;CHECK-LABEL: stack_fold_pcmpgtq
;CHECK: vpcmpgtq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp sgt <4 x i64> %a0, %a1
%3 = sext <4 x i1> %2 to <4 x i64>
ret <4 x i64> %3
}
define <16 x i16> @stack_fold_pcmpgtw(<16 x i16> %a0, <16 x i16> %a1) {
;CHECK-LABEL: stack_fold_pcmpgtw
;CHECK: vpcmpgtw {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = icmp sgt <16 x i16> %a0, %a1
%3 = sext <16 x i1> %2 to <16 x i16>
ret <16 x i16> %3
}
define <8 x i32> @stack_fold_pshufd(<8 x i32> %a0) {
;CHECK-LABEL: stack_fold_pshufd
;CHECK: vpshufd $27, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x i32> %a0, <8 x i32> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i32> %2
}
;TODO stack_fold_pshufhw
;TODO stack_fold_pshuflw
define <32 x i8> @stack_fold_pxor(<32 x i8> %a0, <32 x i8> %a1) {
;CHECK-LABEL: stack_fold_pxor
;CHECK: vpxor {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = xor <32 x i8> %a0, %a1
; add forces execution domain
%3 = add <32 x i8> %2, <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
ret <32 x i8> %3
}