Codegen pass definition cleanup. No functionality.

Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.

While cleaning up declarations, cleaned up comments (sorry for large diff).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150100 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Andrew Trick
2012-02-08 21:23:13 +00:00
parent 9d41bd5c78
commit 1dd8c8560d
28 changed files with 176 additions and 256 deletions

View File

@ -31,13 +31,10 @@ namespace {
} // end anonymous namespace
char UnpackMachineBundles::ID = 0;
char &llvm::UnpackMachineBundlesID = UnpackMachineBundles::ID;
INITIALIZE_PASS(UnpackMachineBundles, "unpack-mi-bundles",
"Unpack machine instruction bundles", false, false)
FunctionPass *llvm::createUnpackMachineBundlesPass() {
return new UnpackMachineBundles();
}
bool UnpackMachineBundles::runOnMachineFunction(MachineFunction &MF) {
bool Changed = false;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
@ -85,13 +82,10 @@ namespace {
} // end anonymous namespace
char FinalizeMachineBundles::ID = 0;
char &llvm::FinalizeMachineBundlesID = FinalizeMachineBundles::ID;
INITIALIZE_PASS(FinalizeMachineBundles, "finalize-mi-bundles",
"Finalize machine instruction bundles", false, false)
FunctionPass *llvm::createFinalizeMachineBundlesPass() {
return new FinalizeMachineBundles();
}
bool FinalizeMachineBundles::runOnMachineFunction(MachineFunction &MF) {
return llvm::finalizeBundles(MF);
}