Remove the remaining uses of abs64 and nuke it.

std::abs works just fine and we're already using it in many places. NFC intended.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231696 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Benjamin Kramer
2015-03-09 20:20:16 +00:00
parent d2c1ecfc9f
commit 5e261ee7b0
7 changed files with 12 additions and 19 deletions

View File

@ -649,11 +649,11 @@ namespace {
if (VTy != VTy2 && Offset < 0) {
int64_t VTy2TSS = (int64_t) DL->getTypeStoreSize(VTy2);
OffsetInElmts = Offset/VTy2TSS;
return (abs64(Offset) % VTy2TSS) == 0;
return (std::abs(Offset) % VTy2TSS) == 0;
}
OffsetInElmts = Offset/VTyTSS;
return (abs64(Offset) % VTyTSS) == 0;
return (std::abs(Offset) % VTyTSS) == 0;
}
return false;
@ -984,8 +984,8 @@ namespace {
unsigned IAlignment, JAlignment, IAddressSpace, JAddressSpace;
int64_t OffsetInElmts = 0;
if (getPairPtrInfo(I, J, IPtr, JPtr, IAlignment, JAlignment,
IAddressSpace, JAddressSpace,
OffsetInElmts) && abs64(OffsetInElmts) == 1) {
IAddressSpace, JAddressSpace, OffsetInElmts) &&
std::abs(OffsetInElmts) == 1) {
FixedOrder = (int) OffsetInElmts;
unsigned BottomAlignment = IAlignment;
if (OffsetInElmts < 0) BottomAlignment = JAlignment;