mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-17 21:29:20 +00:00
Use APFloat internally for ConstantFPSDNode.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@41372 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
cd406fe123
commit
8bb369b807
@ -23,6 +23,7 @@
|
||||
#include "llvm/ADT/FoldingSet.h"
|
||||
#include "llvm/ADT/GraphTraits.h"
|
||||
#include "llvm/ADT/iterator"
|
||||
#include "llvm/ADT/APFloat.h"
|
||||
#include "llvm/CodeGen/ValueTypes.h"
|
||||
#include "llvm/Support/DataTypes.h"
|
||||
#include <cassert>
|
||||
@ -1144,17 +1145,17 @@ public:
|
||||
};
|
||||
|
||||
class ConstantFPSDNode : public SDNode {
|
||||
double Value;
|
||||
APFloat Value;
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
protected:
|
||||
friend class SelectionDAG;
|
||||
ConstantFPSDNode(bool isTarget, double val, MVT::ValueType VT)
|
||||
: SDNode(isTarget ? ISD::TargetConstantFP : ISD::ConstantFP,
|
||||
getSDVTList(VT)), Value(val) {
|
||||
getSDVTList(VT)), Value(APFloat(val)) {
|
||||
}
|
||||
public:
|
||||
|
||||
double getValue() const { return Value; }
|
||||
double getValue() const { return Value.convertToDouble(); }
|
||||
|
||||
/// isExactlyValue - We don't rely on operator== working on double values, as
|
||||
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
|
||||
|
@ -49,7 +49,7 @@ static SDVTList makeVTList(const MVT::ValueType *VTs, unsigned NumVTs) {
|
||||
/// As such, this method can be used to do an exact bit-for-bit comparison of
|
||||
/// two floating point values.
|
||||
bool ConstantFPSDNode::isExactlyValue(double V) const {
|
||||
return DoubleToBits(V) == DoubleToBits(Value);
|
||||
return Value == APFloat(V);
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
Loading…
Reference in New Issue
Block a user