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Use a SmallVector instead of std::vector for ResOperands.
There's almost always a small number of instruction operands, so use a SmallVector and save on heap allocations. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155143 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -385,7 +385,7 @@ struct MatchableInfo {
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/// ResOperands - This is the operand list that should be built for the result
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/// MCInst.
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std::vector<ResOperand> ResOperands;
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SmallVector<ResOperand, 8> ResOperands;
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/// AsmString - The assembly string for this instruction (with variants
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/// removed), e.g. "movsx $src, $dst".
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@ -399,7 +399,7 @@ struct MatchableInfo {
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/// annotated with a class and where in the OperandList they were defined.
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/// This directly corresponds to the tokenized AsmString after the mnemonic is
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/// removed.
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SmallVector<AsmOperand, 4> AsmOperands;
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SmallVector<AsmOperand, 8> AsmOperands;
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/// Predicates - The required subtarget features to match this instruction.
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SmallVector<SubtargetFeatureInfo*, 4> RequiredFeatures;
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