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FIXME removed: malloc/alloca ALWAYS have a size argument
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2389 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -731,14 +731,9 @@ void Interpreter::executeBrInst(BranchInst *I, ExecutionContext &SF) {
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void Interpreter::executeAllocInst(AllocationInst *I, ExecutionContext &SF) {
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const Type *Ty = I->getType()->getElementType(); // Type to be allocated
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unsigned NumElements = 1;
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// FIXME: Malloc/Alloca should always have an argument!
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if (I->getNumOperands()) { // Allocating a unsized array type?
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// Get the number of elements being allocated by the array...
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GenericValue NumEl = getOperandValue(I->getOperand(0), SF);
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NumElements = NumEl.UIntVal;
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}
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// Get the number of elements being allocated by the array...
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unsigned NumElements = getOperandValue(I->getOperand(0), SF).UIntVal;
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// Allocate enough memory to hold the type...
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// FIXME: Don't use CALLOC, use a tainted malloc.
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