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Remove MCELFObjectTargetWriter::adjustFixupOffset hack
Now that PowerPC no longer uses adjustFixupOffset, and no other back-end (ever?) did, we can remove the infrastructure itself (incidentally addressing a FIXME to that effect). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181895 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -94,8 +94,6 @@ public:
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virtual const MCSymbol *undefinedExplicitRelSym(const MCValue &Target,
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const MCFixup &Fixup,
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bool IsPCRel) const;
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virtual void adjustFixupOffset(const MCFixup &Fixup,
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uint64_t &RelocOffset);
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virtual void sortRelocs(const MCAssembler &Asm,
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std::vector<ELFRelocationEntry> &Relocs);
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@ -759,9 +759,6 @@ void ELFObjectWriter::RecordRelocation(const MCAssembler &Asm,
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uint64_t RelocOffset = Layout.getFragmentOffset(Fragment) +
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Fixup.getOffset();
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// FIXME: no tests cover this. Is adjustFixupOffset dead code?
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TargetObjectWriter->adjustFixupOffset(Fixup, RelocOffset);
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if (!hasRelocationAddend())
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Addend = 0;
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@ -39,10 +39,6 @@ const MCSymbol *MCELFObjectTargetWriter::undefinedExplicitRelSym(const MCValue &
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return &Symbol.AliasedSymbol();
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}
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void MCELFObjectTargetWriter::adjustFixupOffset(const MCFixup &Fixup,
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uint64_t &RelocOffset) {
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}
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void
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MCELFObjectTargetWriter::sortRelocs(const MCAssembler &Asm,
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std::vector<ELFRelocationEntry> &Relocs) {
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