inserted only once, just use vector. Don't compute ExitBlocks unless we
need it, change std::sort to array_pod_sort.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83747 91177308-0d34-0410-b5e6-96231b3b80d8
not just at the end. Add a big comment explaining when this could
be useful (which never happens for jump threading).
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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for inlining.
When MallocInst goes away this code will be subsumed as part of
calls and work just fine...
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In getMallocArraySize(), fix bug in the case that array size is the product of 2 constants.
Extend isArrayMalloc() and getMallocArraySize() to handle case where malloc is used as char array.
Ensure that ArraySize in LowerAllocations::runOnBasicBlock() is correct type.
Extend Instruction::isSafeToSpeculativelyExecute() to handle malloc calls.
Add verification for malloc calls.
Reviewed by Dan Gohman.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82257 91177308-0d34-0410-b5e6-96231b3b80d8
loop exit edge -- new PHIs may be needed not only for the additional
splits that are made to preserve LoopSimplify form, but also for the
original split. Factor out the code that inserts new PHIs so that it
can be used for both. Remove LoopRotation.cpp's code for manually
updating LCSSA form, as it is now redundant. This fixes PR4934.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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instead of a bool argument, and to do the dominator check itself.
This makes it eaiser to use when DominatorTree information is
available.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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and introduce a new Instruction::isIdenticalTo which tests for full
identity, including the SubclassOptionalData flags. Also, fix the
Instruction::clone implementations to preserve the SubclassOptionalData
flags. Finally, teach several optimizations how to handle
SubclassOptionalData correctly, given these changes.
This fixes the counterintuitive behavior of isIdenticalTo not comparing
the full value, and clone not returning an identical clone, as well as
some subtle bugs that could be caused by these.
Thanks to Nick Lewycky for reporting this, and for an initial patch!
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