This allows the AArch64 backend to handle fadd, fsub, fmul and fdiv
operations on f16 (half-precision) types by promoting to f32.
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When combining a pair of shuffle nodes, check if the combined shuffle mask is
trivially Undef. In case, immediately fold that pair of shuffles to Undef.
The lack of checks for undef masks was the root-cause of a poor-codegen bug
in the dag combiner.
Example:
%1 = shufflevector <4 x i32> %A, <4 x i32> %B, <4 x i32> <i32 4, i32 1, i32 1, i32 6>
%2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 0, i32 4, i32 1, i32 6>
%3 = shufflevector <4 x i32> %2, <4 x i32> undef, <4 x i32> <i32 1, i32 5, i32 3, i32 3>
Before this patch, on x86 (with -mcpu=corei7) we failed to fold the entire
sequence to Undef value and therefore we generated:
shufps $-123, %xmm1, $xmm0
pshufd $-46, %xmm0, %xmm0
With this patch, the entire shuffle sequence is folded to Undef and no
shuffles are generated in the output assembly.
Added new test cases to test 'combine-vec-shuffle-5.ll'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215797 91177308-0d34-0410-b5e6-96231b3b80d8
We used to assume that any fixed-offset stack object was not aliased. This
meant that no IR value could point to the memory contained in such an object.
This is a reasonable default, but is not a universally-correct
target-independent fact. For example, on PowerPC (both Darwin and non-Darwin),
some byval arguments are allocated at fixed offsets by the ABI. These, however,
certainly can be pointed to by IR values. This change moves the 'isAliased'
logic out of FixedStackPseudoSourceValue and into MFI, and allows the isAliased
property to be overridden for fixed-offset objects.
This will be used by an upcoming commit to the PowerPC backend to fix PR20280.
No functionality change intended (the behavior of
FixedStackPseudoSourceValue::isAliased has been made more conservative for
callers that don't pass an MFI object, but I don't see any in-tree callers that
do that).
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As Jim pointed out this assert isn't really needed to test for correctness,
because the code right afterwards does the same check and falls-back to
SelectionDAG - as intended.
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This reverts:
r215595 "[FastISel][X86] Add large code model support for materializing floating-point constants."
r215594 "[FastISel][X86] Use XOR to materialize the "0" value."
r215593 "[FastISel][X86] Emit more efficient instructions for integer constant materialization."
r215591 "[FastISel][AArch64] Make use of the zero register when possible."
r215588 "[FastISel] Let the target decide first if it wants to materialize a constant."
r215582 "[FastISel][AArch64] Cleanup constant materialization code. NFCI."
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This patch allows a vector fneg of a bitcasted integer value to be optimized in the same way that we already optimize a scalar fneg. If the integer variable is a constant, we can precompute the result and not require any logic ops.
This patch is very similar to a fabs patch committed at r214892.
Differential Revision: http://reviews.llvm.org/D4852
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input node after manually adding it to the worklist and using CombineTo.
Once we use CombineTo the input node may have been deleted. Despite this
being *completely confusing* and somewhat broken, the only way to
"correctly" return from a DAG combine after potentially deleting the
input node is to return *that exact node*....
But really, this code should just never have used CombineTo. It won't do
what it wants (returning the node as mentioned above just causes the
combine to infloop). The correct way to combine away a casted load to
a load of the correct type is to RAUW the chain directly and then return
the loaded value to replace the actual value node.
I managed to find this with the vector shuffle fuzzer even though it
clearly has nothing at all to do with vector shuffles and rather those
happen to trigger a load of a constant pool that hits this combine *just
right*. I've included the test as it is small and a nice stress test
that the infrastructure isn't asserting.
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combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
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This changes the order in which FastISel tries to materialize a constant.
Originally it would try to use a simple target-independent approach, which
can lead to the generation of inefficient code.
On X86 this would result in the use of movabsq to materialize any 64bit
integer constant - even for simple and small values such as 0 and 1. Also
some very funny floating-point materialization could be observed too.
On AArch64 it would materialize the constant 0 in a register even the
architecture has an actual "zero" register.
On ARM it would generate unnecessary mov instructions or not use mvn.
This change simply changes the order and always asks the target first if it
likes to materialize the constant. This doesn't fix all the issues
mentioned above, but it enables the targets to implement such
optimizations.
Related to <rdar://problem/17420988>.
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This is a cleaner solution to the problem described in r215431.
When instructions are combined a dangling DBG_VALUE is removed.
This resolves bug 20598.
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New function to erase a machine instruction and mark DBG_VALUE
for removal. A DBG_VALUE is marked for removal when it references
an operand defined in the instruction.
Use the new function to cleanup code in dead machine instruction
removal pass.
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critical edge has been split. The MachineDominatorTree will when lazy update the
underlying dominance properties when require.
** Context **
This is a follow-up of r215410.
Each time a critical edge is split this invalidates the dominator tree
information. Thus, subsequent queries of that interface will be slow until the
underlying information is actually recomputed (costly).
** Problem **
Prior to this patch, splitting a critical edge needed to query the dominator
tree to update the dominator information.
Therefore, splitting a bunch of critical edges will likely produce poor
performance as each query to the dominator tree will use the slow query path.
This happens a lot in passes like MachineSink and PHIElimination.
** Proposed Solution **
Splitting a critical edge is a local modification of the CFG. Moreover, as soon
as a critical edge is split, it is not critical anymore and thus cannot be a
candidate for critical edge splitting anymore. In other words, the predecessor
and successor of a basic block inserted on a critical edge cannot be inserted by
critical edge splitting.
Using these observations, we can pile up the splitting of critical edge and
apply then at once before updating the DT information.
The core of this patch moves the update of the MachineDominatorTree information
from MachineBasicBlock::SplitCriticalEdge to a lazy MachineDominatorTree.
** Performance **
Thanks to this patch, the motivating example compiles in 4- minutes instead of
6+ minutes. No test case added as the motivating example as nothing special but
being huge!
The binaries are strictly identical for all the llvm test-suite + SPECs with and
without this patch for both Os and O3.
Regarding compile time, I observed only noise, although on average I saw a
small improvement.
<rdar://problem/17894619>
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Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
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This patch improves the existing algorithm in DAGCombiner that
attempts to fold shuffles according to rule:
shuffle(shuffle(x, y, M1), undef, M2) -> shuffle(y, undef, M3)
Before this change, there were cases where the DAGCombiner conservatively
avoided folding shuffles even if the resulting mask would have been legal.
That is because the algorithm wrongly assumed that commuting
an illegal shuffle mask would always produce an illegal mask.
With this change, we now correctly compute the commuted shuffle mask before
calling method 'isShuffleMaskLegal' on it.
On X86, this improves for example the codegen for the following function:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = shufflevector <4 x i32> %B, <4 x i32> %A, <4 x i32> <i32 1, i32 2, i32 6, i32 7>
%2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
ret <4 x i32> %2
}
Before this change the X86 backend (-mcpu=corei7) generated
the following assembly code for function @test:
shufps $-23, %xmm0, %xmm1 # xmm1 = xmm1[1,2],xmm0[2,3]
movhlps %xmm1, %xmm1 # xmm1 = xmm1[1,1]
movaps %xmm1, %xmm0
Now we produce:
movhlps %xmm0, %xmm0 # xmm0 = xmm0[1,1]
Added extra test cases in combine-vec-shuffle-2.ll to verify that we correctly
fold according to the above-mentioned rule.
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This implements PPCTargetLowering::getTgtMemIntrinsic for Altivec load/store
intrinsics. As with the construction of the MachineMemOperands for the
intrinsic calls used for unaligned load/store lowering, the only slight
complication is that we need to represent a larger memory range than the
loaded/stored value-type size (because the address is rounded down to an
aligned address, and we need to conservatively represent the entire possible
range of the actual access). This required adding an extra size field to
TargetLowering::IntrinsicInfo, and this was done in a way that required no
modifications to other targets (the size defaults to the store size of the
provided memory data type).
This fixes test/CodeGen/PowerPC/unal-altivec-wint.ll (so it can be un-XFAILed).
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was created for rather than the TargetMachine since we only
needed the TM for the subtarget and we can get that from the
MF.
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refactoring in 215384. This way it can unique multiple entries describing
the same piece even if they don't have the exact same location.
(The same piece may get merged in and be added from OpenRanges).
There ought to be a more elegant solution for this, though.
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I believe this was addressed by r215157 and r215227, so let's have
another go at the bots, etc.
This reverts commit r214880.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215412 91177308-0d34-0410-b5e6-96231b3b80d8
as long as possible.
** Context **
Each time the dominance information is modified, the dominator tree analysis
switches in a slow query mode. After a few queries without any modification on
the dominator tree, it performs an expensive update of its internal structure to
provide fast queries again.
** Problem **
Prior to this patch, the MachineSink pass was splitting the critical edges on
demand while relying heavy on the dominator tree information. In some cases,
this leads to pathological behavior where:
- We end up in the slow query mode right after splitting an edge.
- We update the dominance information.
- We break the dominance information again, thus ending up in the slow query
mode and so on.
** Proposed Solution **
To mitigate this effect, this patch postpones all the splitting of the edges at
the end of each iteration of the main loop.
The benefits are:
- The dominance information is valid for the life time of an iteration.
- This simplifies the code as we do not have to special treat instructions that
are sunk on critical edges. Indeed, the related block will be available
through the next iteration.
The downside is that when edges splitting is required, this incurs an additional
iteration of the main loop compared to the previous scheme.
** Performance **
Thanks to this patch, the motivating example compiles in 6+ minutes instead of
10+ minutes. No test case added as the motivating example as nothing special but
being huge!
I have measured only noise for both the compile time and the runtime on the llvm
test-suite + SPECs with Os and O3.
Note: The current implementation of MachineBasicBlock::SplitCriticalEdge also
uses the dominance information and therefore, hits this problem. A subsequent
patch will address that.
<rdar://problem/17894619>
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This patch adds a new property: isRegSequence and the related target hooks:
TargetIntrInfo::getRegSequenceInputs and
TargetInstrInfo::getRegSequenceLikeInputs to specify that a target specific
instruction is a (kind of) REG_SEQUENCE.
<rdar://problem/12702965>
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into buildLocationList(). By keeping the list of Values sorted,
DebugLocEntry::Merge can also merge multi-piece entries.
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buildLocationLists easier to read.
The previous implementation conflated the merging of individual pieces
and the merging of entire DebugLocEntries.
By splitting this functionality into two separate functions the intention
of the code should be clearer.
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be propagated to all its users, and this propagation could increase the
probability of finding common subexpressions. If the COPY has only one user,
the COPY itself can be removed.
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That broke the build:
/data/buildslave/clang-amd64-freebsd/src-llvm/lib/CodeGen/PeepholeOptimizer.cpp:729:46: error: non-const lvalue reference to type 'SmallPtrSet<[...], 8>' cannot bind to a value of unrelated type 'SmallPtrSet<[...], 16>'
Changed |= optimizeExtInstr(MI, MBB, LocalMIs);
^~~~~~~~
/data/buildslave/clang-amd64-freebsd/src-llvm/lib/CodeGen/PeepholeOptimizer.cpp:265:49: note: passing argument to parameter 'LocalMIs' here
SmallPtrSet<MachineInstr*, 8> &LocalMIs) {
^
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This turned up a bug in clang where arguments were emitted with
duplicate argument numbers (see r215227).
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floating point exceptions, added use of flag to fold potentially exception
raising floating point math in selection DAG. No functionality change, as
targets have to explicitly ask for this behavior and none does today.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215222 91177308-0d34-0410-b5e6-96231b3b80d8
__stack_chk_guard.
Handle the case where the pointer operand of the load instruction that loads the
stack guard is not a global variable but instead a bitcast.
%StackGuard = load i8** bitcast (i64** @__stack_chk_guard to i8**)
call void @llvm.stackprotector(i8* %StackGuard, i8** %StackGuardSlot)
Original test case provided by Ana Pazos.
This fixes PR20558.
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Due to an unnecessary special case, inlined arguments that happened to
be from the same function as they were inlined into were misclassified
as non-inline arguments and would overwrite the non-inlined arguments.
Assert that we never overwrite a function's arguments, and stop
misclassifying inlined arguments as non-inline arguments to fix this
issue.
Excuse the rather crappy test case - handcrafted IR might do better, or
someone who understands better how to tickle the inliner to create a
recursive inlining situation like this (though it may also be necessary
to tickle the variable in a particular way to cause it to be recorded in
the MMI side table and go down this particular path for location
information).
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
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Re-commit of r214832,r21469 with a work-around that
avoids the previous problem with gcc build compilers
The work-around is to use SmallVector instead of ArrayRef
of basic blocks in preservesResourceLen()/MachineCombiner.cpp
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BranchFolderPass was not correctly setting the basic block branch weights when
tail-merging created or merged blocks. This patch recomutes the weights of
tail-merged blocks using the following formula:
branch_weight(merged block to successor j) =
sum(block_frequency(bb) * branch_probability(bb -> j))
bb is a block that is in the set of merged blocks.
<rdar://problem/16256423>
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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This reverts commit r214761.
Revert while Reid investigates & provides a reproduction for an
assertion failure for this on Windows.
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to get the subtarget and that's accessible from the MachineFunction
now. This helps clear the way for smaller changes where we getting
a subtarget will require passing in a MachineFunction/Function as
well.
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In r210492 the logic of calculateDbgValueHistory was changed to end
register variable live ranges at the end of MBB conditionally on
the fact that the register was or not clobbered by the function body.
This requires an initial scan of all the operands of the function
to collect all clobbered registers. In a second pass over all
instructions, we compare this set with the set of clobbered
registers for the current MachineInstruction. This modification
incurred a compilation time regression on some benchmarks: the
debug info emission phase takes ~10% more time.
While a small performance hit is unavoidable due to the initial
scan requirement, we can improve the situation by avoiding to
create too many temporary sets and just use lambdas to work directly
on the result of the initial scan.
Fixes <rdar://problem/17884104>
Patch by Frederic Riss!
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The handling of the epilogue is best expressed as an early exit and
there is no reason to look for register defs in DbgValue MIs.
Patch by Frederic Riss!
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Otherwise we can end up with an argument frame size that is not a
multiple of stack slot size, which is very awkward.
This fixes PR20547, which was a bug in x86_64 Sys V vararg handling.
However, it's much easier to test this with x86 callee-cleanup
functions, which previously ended in "retl $6" instead of "retl $8".
This does affect behavior of all backends, but it presumably fixes the
same bug in all of them.
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This patch addresses 2 FIXME comments that I added to CriticalAntiDepBreaker while fixing PR20020.
Initialize an MCSubRegIterator and an MCRegAliasIterator to include the self reg.
Assuming that works as advertised, there should be functional difference with this patch, just less code.
Also, remove the associated asserts - we're setting those values just before, so the asserts don't do anything meaningful.
Differential Revision: http://reviews.llvm.org/D4566
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This was coming in weird debug info that had variables (and hence
debug_locs) but was in GMLT mode (because it was missing the 13th field
of the compile_unit metadata) so no ranges were constructed. We should
always have at least one range for any CU with a debug_loc in it -
because the range should cover the debug_loc.
The assertion just ensures that the "!= 1" range case inside the
subsequent loop doesn't get entered for the case where there are no
ranges at all, which should never reach here in the first place.
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This simplifies construction and usage while making the data structure
smaller. It was a holdover from the days when we didn't have a separate
DebugLocList and all we had was a flat list of DebugLocEntries.
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Allow vector fabs operations on bitcasted constant integer values to be optimized
in the same way that we already optimize scalar fabs.
So for code like this:
%bitcast = bitcast i64 18446744069414584320 to <2 x float> ; 0xFFFF_FFFF_0000_0000
%fabs = call <2 x float> @llvm.fabs.v2f32(<2 x float> %bitcast)
%ret = bitcast <2 x float> %fabs to i64
Instead of generating something like this:
movabsq (constant pool loadi of mask for sign bits)
vmovq (move from integer register to vector/fp register)
vandps (mask off sign bits)
vmovq (move vector/fp register back to integer return register)
We should generate:
mov (put constant value in return register)
I have also removed a redundant clause in the first 'if' statement:
N0.getOperand(0).getValueType().isInteger()
is the same thing as:
IntVT.isInteger()
Testcases for x86 and ARM added to existing files that deal with vector fabs.
One existing testcase for x86 removed because it is no longer ideal.
For more background, please see:
http://reviews.llvm.org/D4770
And:
http://llvm.org/bugs/show_bug.cgi?id=20354
Differential Revision: http://reviews.llvm.org/D4785
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shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
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This code is completely wrong. It is also dead, as if it were to *ever*
run, it would crash. Fortunately, after my work to the combiner, it is
at least *possible* to reach the code, and llvm-stress has found a test
case. Thanks to Patrick for reporting.
It would be really good if anyone who remembers how this code works and
what it was intended to do could add some more obvious test coverage
instead of my completely contrived and reduced test case. My test case
was so brittle I left a bread crumb comment in it to help the next
person to stumble on it and not know what it was actually testing for.
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Originally reverted in r213432 with flakey failures on an ASan self-host
build. After reduction it seems to be the same issue fixed in r213805
(ArgPromo + DebugInfo: Handle updating debug info over multiple
applications of argument promotion) and r213952 (by having
LiveDebugVariables strip dbg_value intrinsics in functions that are not
described by debug info). Though I cannot explain why this failure was
flakey...
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combines) until they are legal.
Doing it the old way could, when the stars align *just* right, cause
a node to get into the combine set prior to being legalized. Then, when
the same node showed up as an operand to another node later on (but not
so much later on that it had been deleted as dead) we would fail to add
it back to the worklist thinking it had already been combined. This
would in turn cause it to not be legalized. Fortunately, we can also
walk the operands looking for uncombined (and thus potentially
un-legalized) nodes late. It will still ensure that we walk all operands
of all nodes and send all of them through both the legalizer without
changes and the combiner at least once. (Which was the original goal of
this).
I have a test case for this bug, but it is terribly brittle. For
example, it will stop finding the bug the moment I enable the new
shuffle lowering. I don't yet have any test case that reliably exercises
this bug, and it isn't clear that it will be possible to craft one. It
is entirely possible that with the new shuffle lowering the two forms of
doing this are precisely equivalent. That doesn't mean we shouldn't take
the more conservative approach of insisting on things in the combined
set having survived the legalizer.
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GCC 4.8.2 objects to the tautological condition in the assert as the unsigned
value is guaranteed to be >= 0. Simplify the assertion by dropping the
tautological condition.
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This is intended to be the minimal change needed to fix PR20354 ( http://llvm.org/bugs/show_bug.cgi?id=20354 ). The check for a vector operation was wrong; we need to check that the fabs itself is not a vector operation.
This patch will not generate the optimal code. A constant pool load and 'and' op will be generated instead of just returning a value that we can calculate in advance (as we do for the scalar case). I've put a 'TODO' comment for that here and expect to have that patch ready soon.
There is a very similar optimization that we can do in visitFNEG, so I've put another 'TODO' there and expect to have another patch for that too.
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sequence - target independent framework
When the DAGcombiner selects instruction sequences
it could increase the critical path or resource len.
For example, on arm64 there are multiply-accumulate instructions (madd,
msub). If e.g. the equivalent multiply-add sequence is not on the
crictial path it makes sense to select it instead of the combined,
single accumulate instruction (madd/msub). The reason is that the
conversion from add+mul to the madd could lengthen the critical path
by the latency of the multiply.
But the DAGCombiner would always combine and select the madd/msub
instruction.
This patch uses machine trace metrics to estimate critical path length
and resource length of an original instruction sequence vs a combined
instruction sequence and picks the faster code based on its estimates.
This patch only commits the target independent framework that evaluates
and selects code sequences. The machine instruction combiner is turned
off for all targets and expected to evolve over time by gradually
handling DAGCombiner pattern in the target specific code.
This framework lays the groundwork for fixing
rdar://16319955
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The combiner was creating Q-register loads and stores, which then had to be spilled because there are no callee-save Q registers!
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so using a single helper which adds operands back onto the worklist.
Several places didn't rigorously do this but a couple already did.
Factoring them together and doing it rigorously is important to delete
things recursively early on in the combiner and get a chance to see
accurate hasOneUse values. While no existing test cases change, an
upcoming patch to add DAG combining logic for PSHUFB requires this to
work correctly.
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during DAGCombine in certain circumstances. Unfortunately, the circumstances required
to trigger the issue seem to require a pretty specific interaction of DAGCombines,
and I haven't been able to find a testcase that reproduces on X86, ARM, or AArch64.
The functionality added here is replicated in essentially every other DAG combine,
so it seems pretty obviously correct.
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variables (for example, by-value struct arguments passed in registers, or
large integer values split across several smaller registers).
On the IR level, this adds a new type of complex address operation OpPiece
to DIVariable that describes size and offset of a variable fragment.
On the DWARF emitter level, all pieces describing the same variable are
collected, sorted and emitted as DWARF expressions using the DW_OP_piece
and DW_OP_bit_piece operators.
http://reviews.llvm.org/D3373
rdar://problem/15928306
What this patch doesn't do / Future work:
- This patch only adds the backend machinery to make this work, patches
that change SROA and SelectionDAG's type legalizer to actually create
such debug info will follow. (http://reviews.llvm.org/D2680)
- Making the DIVariable complex expressions into an argument of dbg.value
will reduce the memory footprint of the debug metadata.
- The sorting/uniquing of pieces should be moved into DebugLocEntry,
to facilitate the merging of multi-piece entries.
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fromulation of the node, which isn't really the desired behavior from
within the combiner or legalizer, but is necessary within ISel. I've
added a hopefully helpful comment and fixed the only two places where
this took place.
Yet another step toward the combiner and legalizer not needing to use
update listeners with virtual calls to manage the worklists behind
legalization and combining.
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This lifts the (very few) places the legalizer would delete dead nodes
into the outer loop around the legalizer. This is significantly simpler
because it doesn't require the legalizer itself to manage the iterator
validity, and it doesn't require the legalizer to be a DAG update
listener in order to remove things from the legalized set. It also makes
the interface much less contrived for the case of the legalizer running
inside the last phase of DAG combining.
I'm working on centralizing the deletion of nodes during both legalizing
and combining as much as possible. My hope is to remove the need for DAG
update listeners from the combiner next, which would remove a costly
virtual dispatch chain on every deletion. This in turn should allow us
to more aggressively delete DAG nodes during combining which will in
turn allow us to combine more aggressively by exposing the actual nodes
which have single users to the combine phases.
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This change adds code to explicitly mark a function which requires runtime stack realignment as not having a fixed frame size in the StackMap section. As it happens, this is not actually a functional change. The size that would be reported without the check is also "-1", but as far as I can tell, that's an accident. The code change makes this explicit.
Note: There's a separate bug in handling of stackmaps and patchpoints in functions which need dynamic frame realignment. The current code assumes that offsets can be calculated from RBP, but realigned frames must use RSP. (There's a variable gap between RBP and the spill slots.) This change set does not address that issue.
Reviewers: atrick, ributzka
Differential Revision: http://reviews.llvm.org/D4572
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Altivec vector loads on PowerPC have an interesting property: They always load
from an aligned address (by rounding down the address actually provided if
necessary). In order to generate an actual unaligned load, you can generate two
load instructions, one with the original address, one offset by one vector
length, and use a special permutation to extract the bytes desired.
When this was originally implemented, I generated these two loads using regular
ISD::LOAD nodes, now marked as aligned. Unfortunately, there is a problem with
this:
The alignment of a load does not contribute to its identity, and SDNodes
are uniqued. So, imagine that we have some unaligned load, L1, that is not
aligned. The routine will create two loads, L1(aligned) and (L1+16)(aligned).
Further imagine that there had already existed a load (L1+16)(unaligned) with
the same chain operand as the load L1. When (L1+16)(aligned) is created as part
of the lowering of L1, this load *is* also the (L1+16)(unaligned) node, just
now marked as aligned (because the new alignment overwrites the old). But the
original users of (L1+16)(unaligned) now get the data intended for the
permutation yielding the data for L1, and (L1+16)(unaligned) no longer exists
to get its own permutation-based expansion. This was PR19991.
A second potential problem has to do with the MMOs on these loads, which can be
used by AA during instruction scheduling to break chain-based dependencies. If
the new "aligned" loads get the MMO from the original unaligned load, this does
not represent the fact that it will load data from below the original address.
Normally, this would not matter, but this load might be combined with another
load pair for a previous vector, and then the dependency on the otherwise-
ignored lower bytes can matter.
To fix both problems, instead of generating the necessary loads using regular
ISD::LOAD instructions, ppc_altivec_lvx intrinsics are used instead. These are
provided with MMOs with a conservative address range.
Unfortunately, I no longer have a failing test case (since PR19991 was
reported, other changes in CodeGen have forced this bug back into hiding it
again). Nevertheless, this should fix the underlying problem.
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Currently when DAGCombine converts loads feeding a switch into a switch of
addresses feeding a load the new load inherits the isInvariant flag of the left
side. This is incorrect since invariant loads can be reordered in cases where it
is illegal to reoarder normal loads.
This patch adds an isInvariant parameter to getExtLoad() and updates all call
sites to pass in the data if they have it or false if they don't. It also
changes the DAGCombine to use that data to make the right decision when
creating the new load.
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This is a follow-up to the activity in the bug at
http://llvm.org/bugs/show_bug.cgi?id=18663 . The underlying issue has
to do with how the KILL pseudo-instruction is handled. I defer to
Hal/Jakob/Uli for additional details and background.
This will disable the (bad?) assert, add an associated fixme comment,
and add a pair of tests.
The code change and the pr18663-2.ll test are copied from the referenced
bug. That test does not immediately fail in my environment, but I have
added the pr18663.ll test which does.
(Comment from Hal)
to provide everyone else with some context, this assert was not bad when
it was written. At that time, we only generated KILL pseudo instructions
around subregister copies. This logic, unfortunately, had its own problems.
In r199797, the relevant logic in MachineCopyPropagation was replaced to
generate KILLs for other kinds of copies too. This change in semantics broke
this now-problematic assumption in AggressiveAntiDepBreaker. The
AggressiveAntiDepBreaker really needs a proper cleanup to deal with the
change, but removing the assert (which just allows the function to return
false) is a safe conservative behavior, and should do for the time being.
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This fixes a mistake where I accidentially dropped the upper 32bit of a
64bit pointer during FastISel lowering of the patchpoint intrinsic.
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DAGCombine may choose to rewrite graphs where two loads feed a select into
graphs where a select of two addresses feed a load. While it sanity checks the
loads to make sure they are broadly equivalent it currently just uses the
alignment restriction of the left node. In cases where the right node has
stronger alignment requiresment this may lead to bad codegen, such as generating
an aligned load where an unaligned load is required. This patch makes the
combine generate a load with an alignment that is the same as whichever is more
restrictive of the two alignments.
Tests included.
rdar://17762530
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the jump instruction table pass. First, the verifier is already built
into all the tools. The test case is adapted to just run llvm-as
demonstrating that we still catch the broken module. Second, the
verifier is *extremely* slow. This was responsible for very significant
compile time regressions.
If you have deployed a Clang binary anywhere from r210280 to this
commit, you really want to re-deploy.
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Per feedback on r214111, we are going to use null to represent unspecified
parameter. If the type array is {null}, it means a function that returns void;
If the type array is {null, null}, it means a variadic function that returns
void. In summary if we have more than one element in the type array and the last
element is null, it is a variadic function.
rdar://17628609
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