half a million non-local queries, each of which would otherwise have triggered a
linear scan over a basic block.
Also fix a fixme for memory intrinsics which dereference pointers. With this,
we prove that a pointer is non-null because it was dereferenced by an intrinsic
112 times in llvm-test.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123533 91177308-0d34-0410-b5e6-96231b3b80d8
these would try hard to match constants by inverting the bits
and recursively matching. There are two problems with this:
1) some patterns would match when we didn't want them to (theoretical)
2) this is insanely expensive to do, and most often pointless.
This was apparently useful in just 2 instcombine cases, which I
added code to handle explicitly. This change speeds up 'opt'
time on 176.gcc by 1% and produces bitwise identical code.
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early in the cleanup code and one late interlaced with the inliner. The second one is
important because inlining and other scalar optzns can unpin allocas, allowing them to
be split up and promoted. While important for performance, this is also relatively
rare, and we would previously force a (non-lazy) computation of DomFrontiers, which
happened even if nothing became unpinned.
With this patch, the first pass of scalarrepl still promotes the vast bulk of allocas
in programs, but hte second pass has changed to use SSAUpdater, which is more "sparse"
and lazy. This speeds up opt -O3 time on kimwitu++ (a c++ app) by about 1%. The
numbers are interesting: the first pass promotes ~17500 allocas. The second pass
promotes about 1600. For non-C++ codes, the compile time win should be greater,
because the second pass of scalarrepl does less.
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- Fixed :upper16: fix up routine. It should be shifting down the top 16 bits first.
- Added support for Thumb2 :lower16: and :upper16: fix up.
- Added :upper16: and :lower16: relocation support to mach-o object writer.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123424 91177308-0d34-0410-b5e6-96231b3b80d8
most important simplifications, as well as resolving phase ordering issues where instcombine
would inhibit important CSE'ing opportunities, for instance on BitBench/drop3.
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While there, I noticed that the transform "undef >>a X -> undef" was wrong.
For example if X is 2 then the top two bits must be equal, so the result can
not be anything. I fixed this in the constant folder as well. Also, I made
the transform for "X << undef" stronger: it now folds to undef always, even
though X might be zero. This is in accordance with the LangRef, but I must
admit that it is fairly aggressive. Also, I added "i32 X << 32 -> undef"
following the LangRef and the constant folder, likewise fairly aggressive.
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Add methods for accessing the (single) entry / exit edge of a region. If no such
edge exists, null is returned. Both accessors return the start block of the
corresponding edge. The edge can finally be formed by utilizing
Region::getEntry() or Region::getExit();
Contributed by: Andreas Simbuerger <simbuerg@fim.uni-passau.de>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123410 91177308-0d34-0410-b5e6-96231b3b80d8
in the right direction. It eliminated some hacks and will unblock codegen
work. But it's far from being done. It doesn't reject illegal expressions,
e.g. (FOO - :lower16:BAR). It also doesn't work in Thumb2 mode at all.
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"this" pointer for any subclass of User, you could static_cast it to
User* and then reinterpret_cast that to Use* to get the end of the
operand list. This isn't a safe assumption in general, because the
static_cast might adjust the "this" pointer. Fixed by having these
OperandTraits classes take an extra template parameter, which is the
subclass of User. This is groundwork for PR889.
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phi nodes. It is called from MergeBlockIntoPredecessor which is
called from GVN, which claims to preserve these.
I'm skeptical that this is the actual problem behind PR8954, but
this is a stab in the right direction.
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These functions not longer assert when passed 0, but simply return false instead.
No functional change intended.
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Fix the TargetRegisterInfo::NoRegister places where someone preferred
typing 'TargetRegisterInfo::NoRegister' instead of typing '0'.
Note that TableGen is already emitting xx::NoRegister in xxGenRegisterNames.inc.
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The numbering plan is now:
0 NoRegister.
[1;2^30) Physical registers.
[2^30;2^31) Stack slots.
[2^31;2^32) Virtual registers. (With -1u and -2u used by DenseMapInfo.)
Each segment is filled from the left, so any mistaken interpretation should
quickly cause crashes.
FirstVirtualRegister has been removed. TargetRegisterInfo provides predicates
conversion functions that should be used instead of interpreting register
numbers manually.
It is now legal to pass NoRegister to isPhysicalRegister() and
isVirtualRegister(). The result is false in both cases.
It is quite rare to represent stack slots in this way, so isPhysicalRegister()
and isVirtualRegister() require that isStackSlot() be checked first if it can
possibly return true. This allows a very fast implementation of the common
predicates.
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void f(int* begin, int* end) { std::fill(begin, end, 0); }
which turns into a != exit expression where one pointer is
strided and (thanks to step #1) known to not overflow, and
the other is loop invariant.
The observation here is that, though the IV is strided by
4 in this case, that the IV *has* to become equal to the
end value. It cannot "miss" the end value by stepping over
it, because if it did, the strided IV expression would
eventually wrap around.
Handle this by turning A != B into "A-B != 0" where the A-B
part is known to be NUW.
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when no virtual registers have been allocated.
It was only used to resize IndexedMaps, so provide an IndexedMap::resize()
method such that
Map.grow(MRI.getLastVirtReg());
can be replaced with the simpler
Map.resize(MRI.getNumVirtRegs());
This works correctly when no virtuals are allocated, and it bypasses the to/from
index conversions.
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physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
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