simplifylibcalls optimization is thus valid for C++ but not C.
It's not important enough to worry about for C++ apps, so just
remove it.
rdar://7191924
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80887 91177308-0d34-0410-b5e6-96231b3b80d8
edge-profiling, this is more useful since the loading of the
optimal-edge-profiling is more complicated.
The edge-profiling is tested in edge-profiling.ll where only the
instrumentation is tested.
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and we get the original pointer type. This doesn't mean that we're
at the first pointer being indexed. Correct the predicate.
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don't alias. Remove an old and poorly reduced testcase that fails
with this transform for reasons unrelated to the original test.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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tied to different source registers, the TwoAddressInstructionPass needs to
be smarter. Change it to check before replacing a source register whether
that source register is tied to a different destination register, and if so,
defer handling it until a subsequent iteration.
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makes an eggregious hack somewhat more palatable. Bringing the LSDA forward
and making it a GV available for reference would be even better, but is
beyond the scope of what I'm looking to solve at this point.
Objective C++ code could generate function names that broke the previous
scheme. This fixes that.
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changes: SimplifyDemandedBits can't use the builder yet because it
has the wrong insertion point. This fixes a crash building
MultiSource/Benchmarks/PAQ8p
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indirect function pointer, inline it, then go to delete the body.
The problem is that the callgraph had other references to the function,
though the inliner had no way to know it, so we got a dangling pointer
and an invalid iterator out of the deal.
The fix to this is pretty simple: stop the inliner from deleting the
function by knowing that there are references to it. Do this by making
CallGraphNodes contain a refcount. This requires moving deletion of
available_externally functions to the module-level cleanup sweep where
it belongs.
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is itself a bitcast. Since we have gep(bitcast(bitcast(y))) in this
case, just wait for the two bitcasts to get zapped. This prevents
instcombine from confusing some aliasing stuff, and allows it to
directly eliminate the load in the testcase.
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