MSVC decorates (and distinguishes) "const" in mangler. It brought linkage error between "extern const" declarations and definitions.
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Manage Inits in a FoldingSet. This provides several benefits:
- Memory for Inits is properly managed
- Duplicate Inits are folded into Flyweights, saving memory
- It enforces const-correctness, protecting against certain classes
of bugs
The above benefits allow Inits to be used in more contexts, which in
turn provides more dynamism to TableGen. This enhanced capability
will be used by the AVX code generator to a fold common patterns
together.
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This caused linker errors when linking both libLLVMX86Desc and libLLVMX86CodeGen
into a single binary (for example when building a monolithic libLLVM shared library).
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target machine from those that are only needed by codegen. The goal is to
sink the essential target description into MC layer so we can start building
MC based tools without needing to link in the entire codegen.
First step is to refactor TargetRegisterInfo. This patch added a base class
MCRegisterInfo which TargetRegisterInfo is derived from. Changed TableGen to
separate register description from the rest of the stuff.
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Targets that need to change the default allocation order should use the
AltOrders mechanism instead. See the X86 and ARM targets for examples.
The allocation_order_begin() and allocation_order_end() methods have been
replaced with getRawAllocationOrder(), and there is further support
functions in RegisterClassInfo.
It is no longer possible to insert arbitrary code into generated
register classes. This is a feature.
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A register class can define AltOrders and AltOrderSelect instead of
defining method protos and bodies. The AltOrders lists can be defined
with set operations, and TableGen can verify that the alternative
allocation orders only contain valid registers.
This is currently an opt-in feature, and it is still possible to
override allocation_order_begin/end. That will not be true for long.
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At the time I wrote this code (circa 2007), TargetRegisterInfo was using a std::set to perform these queries. Switching to the static hashtables was an obvious improvement, but in reality there's no reason to do anything other than scan.
With this change, total LLC time on a whole-program 403.gcc is reduced by approximately 1.5%, almost all of which comes from a 15% reduction in LiveVariables time. It also reduces the binary size of LLC by 86KB, thanks to eliminating a bunch of very large static tables.
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Make the Elements vector private and expose an ArrayRef through
getOrder() instead. getOrder will eventually provide multiple
user-specified allocation orders.
Use the sorted member set for member and subclass tests. Clean up a lot
of ad hoc searches.
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Measure the worst case number of probes for a miss instead of the less
conservative number of probes required for an insertion.
Lower the limit to < 6 probes worst case.
This doubles the size of the ARM and X86 hash tables, other targets are
unaffected. LiveVariables runs 12% faster with this change.
<rdar://problem/9598545>
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Make the hash tables as small as possible while ensuring that all
lookups can be done in less than 8 probes.
Cut the aliases hash table in half by only storing a < b pairs - it
is a symmetric relation.
Use larger multipliers on the initial hash function to ensure that it
properly covers the whole table, and to resolve some clustering in the
very regular ARM register bank.
This reduces the size of most of these tables by 4x - 8x. For instance,
the ARM tables shrink from 48 KB to 8 KB.
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The constant hash tables for sub-registers and overlaps are generated
the same way, so extract a function to generate and print the hash
table.
Also use the information computed by CodeGenRegisters.cpp instead of the
locally data.
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Besides moving structural computations to CodeGenRegisters.cpp, this
also well-defines the order of these lists:
- Sub-register lists come from a pre-order traversal of the graph
defined by the SubRegs lists in the .td files.
- Super-register lists are topologically ordered so no register comes
before any of its sub-registers. When the sub-register graph is not a
tree, independent super-registers appear in numerical order.
- Lists of overlapping registers are ordered according to register
number.
This reverses the order of the super-regs lists, but nobody was
depending on that. The previous order of the overlaps lists was odd, and
it may have depended on the precise behavior of std::stable_sort.
The old computations are still there, but will be removed shortly.
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Create a new CodeGenRegBank class that will eventually hold all the code
that computes the register structure from Records.
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Some register classes are only used for instruction operand constraints.
They should never be used for virtual registers. Previously, those
register classes were given an empty allocation order, but now you can
say 'let isAllocatable=0' in the register class definition.
TableGen calculates if a register is part of any allocatable register
class, and makes that information available in TargetRegisterDesc::inAllocatableClass.
The goal here is to eliminate use cases for overriding allocation_order_*
methods.
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same dwarf number. This will be used for creating a dwarf number to register
mapping.
The only case that needs this so far is the XMM/YMM registers that unfortunately
do have the same numbers.
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There was no way to check if a given register/mode pair was valid. We now return
an error code (-2) instead of asserting. If anyone thinks that an assert
at this point is really needed, we can autogen a hasValidDwarfRegNum instead.
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The RegisterInfo.td file should only specify the indexes that sources need to
refer to. The rest is inferred.
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On the x86-64 and thumb2 targets, some registers are more expensive to encode
than others in the same register class.
Add a CostPerUse field to the TableGen register description, and make it
available from TRI->getCostPerUse. This represents the cost of a REX prefix or a
32-bit instruction encoding required by choosing a high register.
Teach the greedy register allocator to prefer cheap registers for busy live
ranges (as indicated by spill weight).
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registers that alias Reg, including itself. This is almost the same as the
existing getAliasSet() method, except for the inclusion of Reg.
The name matches the reflexive TRI::regsOverlap(x, y) relation.
It is very common to do stuff to a register and all its aliases:
stuff(Reg)
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
stuff(*Alias);
That can now be written as the simpler:
for (const unsigned *Alias = TRI->getOverlaps(Reg); *Alias; ++Alias)
stuff(*Alias);
This change requires a bit more constant space for the alias lists because Reg
is included and because the empty alias list cannot be shared any longer.
If the getAliasSet method is eventually removed, this space can be reclaimed by
sharing overlap lists. For instance, %rax and %eax have identical overlap sets.
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A Register with subregisters must also provide SubRegIndices for adressing the
subregisters. TableGen automatically inherits indices for sub-subregisters to
minimize typing.
CompositeIndices may be specified for the weirder cases such as the XMM sub_sd
index that returns the same register, and ARM NEON Q registers where both D
subregs have ssub_0 and ssub_1 sub-subregs.
It is now required that all subregisters are named by an index, and a future
patch will also require inherited subregisters to be named. This is necessary to
allow composite subregister indices to be reduced to a single index.
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A Register with subregisters must also provide SubRegIndices for adressing the
subregisters. TableGen automatically inherits indices for sub-subregisters to
minimize typing.
CompositeIndices may be specified for the weirder cases such as the XMM sub_sd
index that returns the same register, and ARM NEON Q registers where both D
subregs have ssub_0 and ssub_1 sub-subregs.
It is now required that all subregisters are named by an index, and a future
patch will also require inherited subregisters to be named. This is necessary to
allow composite subregister indices to be reduced to a single index.
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This passes lit tests, but I'll give it a go through the buildbots to smoke out
any remaining places that depend on the old SubRegIndex numbering.
Then I'll remove NumberHack entirely.
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