Commit Graph

17 Commits

Author SHA1 Message Date
Eric Christopher
9a6b4219e2 Remove a few more calls to TargetMachine::getSubtarget from the
R600 port.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229804 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-19 01:10:55 +00:00
Tom Stellard
33040cf56e R600/SI: Spill VGPRs to scratch space for compute shaders
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225988 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-14 15:42:31 +00:00
Tom Stellard
860cabe1e6 R600/SI: Implement VGPR register spilling for compute at -O0 v3
VGPRs are spilled to LDS.  This still needs more testing, but
we need to at least enable it at -O0, because the fast register
allocator spills all registers that are live at the end of blocks
and without this some future commits will break the
flat-address-space.ll test.

v2: Only calculate thread id once

v3: Move insertion of spill instructions to
    SIRegisterInfo::eliminateFrameIndex()

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218348 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-24 01:33:17 +00:00
Tom Stellard
7af96a25fc R600/SI: Remove unused SGPR spilling code
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216218 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-21 20:40:56 +00:00
Tom Stellard
9b60cb102a R600/SI: Use eliminateFrameIndex() to expand SGPR spill pseudos
This will simplify the SGPR spilling and also allow us to use
MachineFrameInfo for calculating offsets, which should be more
reliable than our custom code.

This fixes a crash in some cases where a register would be spilled
in a branch such that the VGPR defined for spilling did not dominate
all the uses when restoring.

This fixes a crash in an ocl conformance test.  The test requries
register spilling and is too big to include.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216217 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-21 20:40:54 +00:00
Tom Stellard
3280804237 R600/SI: Use scratch memory for large private arrays
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213551 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-21 15:45:01 +00:00
Matt Arsenault
7b1c5f52b0 Fix typo, weird indentation
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212472 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-07 18:34:42 +00:00
Matt Arsenault
9363b585ce Fix grammar
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212379 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-05 21:16:40 +00:00
Tom Stellard
9b22626068 R600/SI: Only create one instruction when spilling/restoring register v3
The register spiller assumes that only one new instruction is created
when spilling and restoring registers, so we need to emit pseudo
instructions for vector register spills and lower them after
register allocation.

v2:
  - Fix calculation of lane index
  - Extend VGPR liveness to end of program.

v3:
  - Use SIMM16 field of S_NOP to specify multiple NOPs.

https://bugs.freedesktop.org/show_bug.cgi?id=75005

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207843 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-02 15:41:42 +00:00
Tom Stellard
aa6ec15caf R600/SI: Implement spilling of SGPRs v5
SGPRs are spilled into VGPRs using the {READ,WRITE}LANE_B32 instructions.

v2:
  - Fix encoding of Lane Mask
  - Use correct register flags, so we don't overwrite the low dword
    when restoring multi-dword registers.

v3:
  - Register spilling seems to hang the GPU, so replace all shaders
    that need spilling with a dummy shader.

v4:
  - Fix *LANE definitions
  - Change destination reg class for 32-bit SMRD instructions

v5:
  - Remove small optimization that was crashing Serious Sam 3.

https://bugs.freedesktop.org/show_bug.cgi?id=68224
https://bugs.freedesktop.org/show_bug.cgi?id=71285

NOTE: This is a candidate for the 3.4 branch.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195880 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-27 21:23:35 +00:00
Juergen Ributzka
354362524a [weak vtables] Remove a bunch of weak vtables
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.

Differential Revision: http://llvm-reviews.chandlerc.com/D2068

Reviewed by Andy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195064 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-19 00:57:56 +00:00
Alexey Samsonov
b21ab43cfc Revert r194865 and r194874.
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
  Base *foo = new Child();
  delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194997 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-18 09:31:53 +00:00
Juergen Ributzka
5a364c5561 [weak vtables] Remove a bunch of weak vtables
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file.

Differential Revision: http://llvm-reviews.chandlerc.com/D2068

Reviewed by Andy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194865 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-15 22:34:48 +00:00
Vincent Lejeune
88524e3f6c R600/SI: Share code recording ShaderTypeAttribute between generations
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178504 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-01 21:47:53 +00:00
Christian Konig
cc22640c4c R600/SI: rework input interpolation v2
v2: update CMakeLists.txt as well

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176626 91177308-0d34-0410-b5e6-96231b3b80d8
2013-03-07 09:04:14 +00:00
Christian Konig
c3c169c884 R600/SI: remove shader type intrinsic
Just encode the type as target specific attribute.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176622 91177308-0d34-0410-b5e6-96231b3b80d8
2013-03-07 09:03:46 +00:00
Tom Stellard
f98f2ce29e Add R600 backend
A new backend supporting AMD GPUs: Radeon HD2XXX - HD7XXX

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169915 91177308-0d34-0410-b5e6-96231b3b80d8
2012-12-11 21:25:42 +00:00