getMDKindID/getMDKindNames methods to LLVMContext (and add
convenience methods to Module), eliminating MetadataContext.
Move the state that it maintains out to LLVMContext.
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I asked Devang to do back on Sep 27. Instead of going through the
MetadataContext class with methods like getMD() and getMDs(), just
ask the instruction directly for its metadata with getMetadata()
and getAllMetadata().
This includes a variety of other fixes and improvements: previously
all Value*'s were bloated because the HasMetadata bit was thrown into
value, adding a 9th bit to a byte. Now this is properly sunk down to
the Instruction class (the only place where it makes sense) and it
will be folded away somewhere soon.
This also fixes some confusion in getMDs and its clients about
whether the returned list is indexed by the MDID or densely packed.
This is now returned sorted and densely packed and the comments make
this clear.
This introduces a number of fixme's which I'll follow up on.
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ConstantExpr, not just the top-level operator. This allows it to
fold many more constants.
Also, make GlobalOpt call ConstantFoldConstantExpression on
GlobalVariable initializers.
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if it is not ultimately captured. Teach BasicAliasAnalysis that a
local object address which does not escape and is never stored does
not alias with a value resulting from a load.
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running IPSCCP early, and we run functionattrs interlaced with the inliner,
we often (particularly for small or noop functions) completely propagate
all of the information about a call to its call site in IPSSCP (making a call
dead) and functionattrs is smart enough to realize that the function is
readonly (because it is interlaced with inliner).
To improve compile time and make the inliner threshold more accurate, realize
that we don't have to inline dead readonly function calls. Instead, just
delete the call. This happens all the time for C++ codes, here are some
counters from opt/llvm-ld counting the number of times calls were deleted vs
inlined on various apps:
Tramp3d opt:
5033 inline - Number of call sites deleted, not inlined
24596 inline - Number of functions inlined
llvm-ld:
667 inline - Number of functions deleted because all callers found
699 inline - Number of functions inlined
483.xalancbmk opt:
8096 inline - Number of call sites deleted, not inlined
62528 inline - Number of functions inlined
llvm-ld:
217 inline - Number of allocas merged together
2158 inline - Number of functions inlined
471.omnetpp:
331 inline - Number of call sites deleted, not inlined
8981 inline - Number of functions inlined
llvm-ld:
171 inline - Number of functions deleted because all callers found
629 inline - Number of functions inlined
Deleting a call is much faster than inlining it, and is insensitive to the
size of the callee. :)
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Here is the original commit message:
This commit updates malloc optimizations to operate on malloc calls that have constant int size arguments.
Update CreateMalloc so that its callers specify the size to allocate:
MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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in a way that should prevent ip constprop. This allows clang/test/CodeGen/indirect-goto.c
to pass with the new indirect goto lowering.
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ArraySize * ElementSize
ElementSize * ArraySize
ArraySize << log2(ElementSize)
ElementSize << log2(ArraySize)
Refactor isArrayMallocHelper and delete isSafeToGetMallocArraySize, so that there is only 1 copy of the malloc array determining logic.
Update users of getMallocArraySize() to not bother calling isArrayMalloc() as well.
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In the new world order, BlockAddress can have a BasicBlock operand.
This doesn't permute much, because if you have a ConstantExpr (or
anything more specific than Constant) we still know the operand has
to be a Constant.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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Update testcases that rely on malloc insts being present.
Also prematurely remove MallocInst handling from IndMemRemoval and RaiseAllocations to help pass tests in this incremental step.
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identifying the malloc as a non-array malloc. This broke GlobalOpt's optimization of stores of mallocs
to global variables.
The fix is to classify malloc's into 3 categories:
1. non-array mallocs
2. array mallocs whose array size can be determined
3. mallocs that cannot be determined to be of type 1 or 2 and cannot be optimized
getMallocArraySize() returns NULL for category 3, and all users of this function must avoid their
malloc optimization if this function returns NULL.
Eventually, currently unexpected codegen for computing the malloc's size argument will be supported in
isArrayMalloc() and getMallocArraySize(), extending malloc optimizations to those examples.
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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and that will make Caller too big to inline, see if it
might be better to inline Caller into its callers instead.
This situation is described in PR 2973, although I haven't
tried the specific case in SPASS.
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argpromote to avoid invalidating an iterator. This fixes PR4977.
All clang tests now pass with expensive checking (on my system
at least).
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within the notional bounds of the static type of the getelementptr (which
is not the same as "inbounds") from GlobalOpt into a utility routine,
and use it in ConstantFold.cpp to check whether there are any mis-behaved
indices.
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compile-time constant integers or that are out of bounds for their
corresponding static array types. These can cause aliasing that
GlobalOpt assumes won't happen.
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an aggregate store overlapping a different aggregate store, despite
the stores having distinct addresses.
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is missing the inbounds flag. This is slightly conservative, but it
avoids problems with two constants pointing to the same address but
getting distinct entries in the Memory DenseMap.
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for sanity. This didn't turn up any bugs.
Change CallGraphNode to maintain its "callsite" information in the
call edges list as a WeakVH instead of as an instruction*. This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again. This fixes the class of problem indicated
by PR4029 and PR3601.
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instead of CallGraphNode*'s. This also papers over a callgraph
problem where a pass (in this case, MemCpyOpt) introduces a new
function into the module (llvm.memset.i64) but doesn't add it to
the call graph (nor should it, since it is a function pass).
While it might be a good idea for MemCpyOpt to not synthesize
functions in a runOnFunction(), there is no need for FunctionAttrs
to be boneheaded, so fix it there. This fixes an assertion building
176.gcc.
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indirect function pointer, inline it, then go to delete the body.
The problem is that the callgraph had other references to the function,
though the inliner had no way to know it, so we got a dangling pointer
and an invalid iterator out of the deal.
The fix to this is pretty simple: stop the inliner from deleting the
function by knowing that there are references to it. Do this by making
CallGraphNodes contain a refcount. This requires moving deletion of
available_externally functions to the module-level cleanup sweep where
it belongs.
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argpromotion and structretpromote. Basically, when replacing
a function, they used the 'changeFunction' api which changes
the entry in the function map (and steals/reuses the callgraph
node).
This has some interesting effects: first, the problem is that it doesn't
update the "callee" edges in any callees of the function in the call graph.
Second, this covers for a major problem in all the CGSCC pass stuff, which
is that it is completely broken when functions are deleted if they *don't*
reuse a CGN. (there is a cute little fixme about this though :).
This patch changes the protocol that CGSCC passes must obey: now the CGSCC
pass manager copies the SCC and preincrements its iterator to avoid passes
invalidating it. This allows CGSCC passes to mutate the current SCC. However
multiple passes may be run on that SCC, so if passes do this, they are now
required to *update* the SCC to be current when they return.
Other less interesting parts of this patch are that it makes passes update
the CG more directly, eliminates changeFunction, and requires clients of
replaceCallSite to specify the new callee CGN if they are changing it.
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calls into a function and if the calls bring in arrays, try to merge
them together to reduce stack size. For example, in the testcase
we'd previously end up with 4 allocas, now we end up with 2 allocas.
As described in the comments, this is not really the ideal solution
to this problem, but it is surprisingly effective. For example, on
176.gcc, we end up eliminating 67 arrays at "gccas" time and another
24 at "llvm-ld" time.
One piece of concern that I didn't look into: at -O0 -g with
forced inlining this will almost certainly result in worse debug
info. I think this is acceptable though given that this is a case
of "debugging optimized code", and we don't want debug info to
prevent the optimizer from doing things anyway.
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and introduce a new Instruction::isIdenticalTo which tests for full
identity, including the SubclassOptionalData flags. Also, fix the
Instruction::clone implementations to preserve the SubclassOptionalData
flags. Finally, teach several optimizations how to handle
SubclassOptionalData correctly, given these changes.
This fixes the counterintuitive behavior of isIdenticalTo not comparing
the full value, and clone not returning an identical clone, as well as
some subtle bugs that could be caused by these.
Thanks to Nick Lewycky for reporting this, and for an initial patch!
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This change speeds up llvm-gcc by more then 6% at "-O0 -g" (measured by compiling InstructionCombining.cpp!)
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the command line. This gives llvm-gcc developers
a way to control inlining (documented as "not intended
for end users").
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member out of line. ftostr is not particularly speedy,
so that method is presumably not perf sensitive.
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by hand, and fix a few places that were using hasInitializer() that
appear to depend on the initializer value.
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vector (&Formals[0]). With this change llvm-gcc builds
with expensive checking enabled for C, C++ and Fortran.
While there, change a std::vector into a SmallVector.
This is partly gratuitous, but mostly because not all
STL vector implementations define the data method (and
it should be faster).
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a Twine, e.g., for names).
- I am a little ambivalent about this; we don't want the string conversion of
utostr, but using overload '+' mixed with string and integer arguments is
sketchy. On the other hand, this particular usage is something of an idiom.
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- Some clients which used DOUT have moved to DEBUG. We are deprecating the
"magic" DOUT behavior which avoided calling printing functions when the
statement was disabled. In addition to being unnecessary magic, it had the
downside of leaving code in -Asserts builds, and of hiding potentially
unnecessary computations.
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"private" symbols which the assember shouldn't strip, but which the linker may
remove after evaluation. This is mostly useful for Objective-C metadata.
This is plumbing, so we don't have a use of it yet. More to come, etc.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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>>
>
> It doesn't matter in terms of semantics: because AnalyzeGlobal
> returned false, we're guaranteed the address of the global is never
> taken. I wouldn't be surprised if we end up generating invalid IR in
> some cases, though, because of the semantics of replaceAllUsesWith.
> Do you have a testcase that breaks?
>
>
The problem is replaceAllUsesWith asserts for type mismatch here. Try attached .bc with llvm-ld.
assert(New->getType() == getType() &&
"replaceAllUses of value with new value of different type!");
Since stack is always on address space zero, I don't think that type of GV in a different address space is ever going to match.
The other way is to allow replaceAllUsesWith to ignore address spaces while comparing types. (do we have a way to do that ?).
But then such an optimization may fail the entire idea of user wanting to place a variable into different memory space. The original idea of user might be to save on the stack space (data memory) and hence he asked the variable to be placed into different memory space (program memory). So the best bet here is to deny this optimization by checking
GV->getType()->getAddressSpace() == 0.
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is that, for functions whose bodies are entirely guarded by an if-statement, it
can be profitable to pull the test out of the callee and into the caller.
This code has had some cursory testing, but still has a number of known issues
on the LLVM test suite.
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the relationship with MergeFunctions.cpp's isEquivalentOperation,
and make a trivial code reordering so that the two functions are
easier to compare.
Fix the name of Instruction::isSameOperationAs in MergeFunction.cpp's
isEquivalentOperation's comment, and fix a nearby 80-column violation.
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points to while analyzing all other fields.
Use FoldingSetNodeID to produce a good hash. This dramatically decreases run
times.
Emit thunks. This means that it can look at all functions regardless of what
the linkage is or if the address is taken, but unfortunately some small
functions can be even shorter than the thunk because our backend doesn't yet
realize it can just turn these into jumps. This means that this pass will
pessimize code on average.
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identical function ConstantIsDead() to SafeToDestroyConstant(), to
emphasise the connection with Constant::destroyConstant().
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and it wasn't generating calls through @PLT for these functions.
hasLocalLinkage() is now false for available_externally,
I attempted to fix the inliner and dce to handle available_externally properly.
It passed make check.
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the readnone. Since MallocInst is scheduled for deletion
it doesn't seem worth doing anything more subtle, such as
having mayWriteToMemory return true for MallocInst.
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the inliner; prevents nondeterministic behavior
when the same address is reallocated.
Don't build call graph nodes for debug intrinsic calls;
they're useless, and there were typically a lot of them.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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to find a tiny mouse hole to squeeze through, it struck
me that globals without a name can be considered internal
since they can't be referenced from outside the current
module. This patch makes GlobalOpt give them internal
linkage. Also done for aliases even though they always
have names, since in my opinion anonymous aliases should
be allowed for consistency with global variables and
functions. So if that happens one day, this code is ready!
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If non constant local GV named A is used by a constant local GV named B (e.g. llvm.dbg.variable) and B is not used by anyone else then eliminate A as well as B.
In other words, debug info should not interfere in removal of unused GV.
--This life, and those below, will be ignored--
M test/Transforms/GlobalOpt/2009-03-03-dbg.ll
M lib/Transforms/IPO/GlobalOpt.cpp
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