I couldn't touch this file and not clean it up some. These reformattings
brought to you by clang-format, with some minor adjustments by me. More
spring cleaning to follow here.
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internal linkage and so wasn't a patent bug, it doesn't make any sense
here. We can avoid even calling operator<< by just embedding the newline
in the string literals that were already being streamed out. It also
gives the impression of some line-ending agnosticisms which is not
present, and that flushing happens when it doesn't.
If we want to use std::endl, we could do that, but honestly it doesn't
seem remotely worth it. Using '\n' directly is much more clear when
working with raw_ostream.
It also happens to fix builds with old crufty GCC STL implementations
that include std::endl into the global namespace (or headers written to
be compatible with such atrocities).
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The fix for PR14972 in r177055 introduced a real think-o in the *store*
side, likely because I was much more focused on the load side. While we
can arbitrarily widen (or narrow) a loaded value, we can't arbitrarily
widen a value to be stored, as that changes the width of memory access!
Lock down the code path in the store rewriting which would do this to
only handle the intended circumstance.
All of the existing tests continue to pass, and I've added a test from
the PR.
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that work on the LLVMBuild based dependency specification didn't
actually work, we just now maintain dependencies in *3* places instead
of 2. Yay.
There may still be some missing dependencies, I'm still sifting through
the bots and my builds, but this is a step in the right direction.
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its own library. These functions are bridging between the bitcode reader
and the ll parser which are in different libraries. Previously we didn't
have any good library to do this, and instead played fast and loose with
a "header only" set of interfaces in the Support library. This really
doesn't work well as evidenced by the recent attempt to add timing logic
to the these routines.
As part of this, make them normal functions rather than weird inline
functions, and sink the implementation into the library. Also clean up
the header to be nice and minimal.
This requires updating lots of build system dependencies to specify that
the IRReader library is needed, and several source files to not
implicitly rely upon the header file to transitively include all manner
of other headers.
If you are using IRReader.h, this commit will break you (the header
moved) and you'll need to also update your library usage to include
'irreader'. I will commit the corresponding change to Clang momentarily.
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the ARM build bots, and it adds a weird case to the test suite where
a test uses as inputs files in the parent directory.
Talked about this with Dave on IRC and he's fine with this approach even
though it isn't optimal.
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-time-ir-parsing flag
This breaks the layering of the Support library. We can't add an
implementation side to IRReader because it refers directly to entities
only accessible as part of the IR, AsmParser, and BitcodeReader
libraries. It can only be used in a context where all of those libraries
will be available.
We'll need to find some other way to get this functionality, and
hopefully solve the long-standing layering problem of IRReader.h...
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header.
This method is called in the hot path for *many* passes, SROA is what
caught my interest. A common pattern is that which branch of the switch
should be taken is known in the callsite and so it is a very good
candidate for inlining and simplification. Moving it into the header
allows the optimizer to fold a lot of boring, repeatitive code in
callers of this routine.
I'm seeing pretty significant speedups in parts of SROA and I suspect
other passes will see similar speedups if they end up working with type
sizes frequently. I've not seen any significant growth of the binaries
as a consequence, but let me know if you see anything suspicious here.
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The key part of this is ensuring that name prefixes remain in a Twine
form until we get to a point where we can nuke them under NDEBUG. This
is tricky using the old APIs as they played fast and loose with Twine,
which is prone to serious error. The inserter is much cleaner as it is
actually in the call stack leading to the setName call, and so has
a good opportunity to prepend the prefix.
This matters more than you might imagine because most runs over an
alloca find a single partition, and rewrite 3 or 4 instructions
referring to it. As a consequence doing this lazily and exclusively with
Twine allows the optimizer to delete more of it and shaves another 2% to
3% off of the release build's SROA run time for PR15412. I also think
the APIs are cleaner, and the use of Twine is more reliable, so
I consider it a win-win despite the churn required to reach this state.
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This is espcially important because the new SROA pass goes to great
lengths to provide helpful names for debugging, and as a consequence
they can become very slow to render.
Good for between 5% and 15% of the SROA runtime on some slow test cases
such as the one in PR15412.
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The fundamental problem is that SROA didn't allow for overly wide loads
where the bits past the end of the alloca were masked away and the load
was sufficiently aligned to ensure there is no risk of page fault, or
other trapping behavior. With such widened loads, SROA would delete the
load entirely rather than clamping it to the size of the alloca in order
to allow mem2reg to fire. This was exposed by a test case that neatly
arranged for GVN to run first, widening certain loads, followed by an
inline step, and then SROA which miscompiles the code. However, I see no
reason why this hasn't been plaguing us in other contexts. It seems
deeply broken.
Diagnosing all of the above took all of 10 minutes of debugging. The
really annoying aspect is that fixing this completely breaks the pass.
;] There was an implicit reliance on the fact that no loads or stores
extended past the alloca once we decided to rewrite them in the final
stage of SROA. This was used to encode information about whether the
loads and stores had been split across multiple partitions of the
original alloca. That required threading explicit tracking of whether
a *use* of a partition is split across multiple partitions.
Once that was done, another problem arose: we allowed splitting of
integer loads and stores iff they were loads and stores to the entire
alloca. This is a really arbitrary limitation, and splitting at least
some integer loads and stores is crucial to maximize promotion
opportunities. My first attempt was to start removing the restriction
entirely, but currently that does Very Bad Things by causing *many*
common alloca patterns to be fully decomposed into i8 operations and
lots of or-ing together to produce larger integers on demand. The code
bloat is terrifying. That is still the right end-goal, but substantial
work must be done to either merge partitions or ensure that small i8
values are eagerly merged in some other pass. Sadly, figuring all this
out took essentially all the time and effort here.
So the end result is that we allow splitting only when the load or store
at least covers the alloca. That ensures widened loads and stores don't
hurt SROA, and that we don't rampantly decompose operations more than we
have previously.
All of this was already fairly well tested, and so I've just updated the
tests to cover the wide load behavior. I can add a test that crafts the
pass ordering magic which caused the original PR, but that seems really
brittle and to provide little benefit. The fundamental problem is that
widened loads should Just Work.
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memory intrinsics in the SDAG builder.
When alignment is zero, the lang ref says that *no* alignment
assumptions can be made. This is the exact opposite of the internal API
contracts of the DAG where alignment 0 indicates that the alignment can
be made to be anything desired.
There is another, more explicit alignment that is better suited for the
role of "no alignment at all": an alignment of 1. Map the intrinsic
alignment to this early so that we don't end up generating aligned DAGs.
It is really terrifying that we've never seen this before, but we
suddenly started generating a large number of alignment 0 memcpys due to
the new code to do memcpy-based copying of POD class members. That patch
contains a bug that rounds bitfield alignments down when they are the
first field. This can in turn produce zero alignments.
This fixes weird crashes I've seen in library users of LLVM on 32-bit
hosts, etc.
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fields were only ever set in the constructor. The create method retains
its consistent interface so that these bits can be re-threaded through
the emitter if they're ever needed.
This was found by the -Wunused-private-field Clang warning.
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infrastructure on MCStreamer to test for whether there is an
MCELFStreamer object available.
This is just a cleanup on the AsmPrinter side of things, moving ad-hoc
tests of random APIs to a direct type query. But the AsmParser
completely broken. There were no tests, it just blindly cast its
streamer to an MCELFStreamer and started manipulating it.
I don't have a test case -- this actually failed on LLVM's own
regression test suite. Unfortunately the failure only appears when the
stars, compilers, and runtime align to misbehave when we read a pointer
to a formatted_raw_ostream as-if it were an MCAssembler. =/
UBSan would catch this immediately.
Many thanks to Matt for doing about 80% of the debugging work here in
GDB, Jim for helping to explain how exactly to fix this, and others for
putting up with the hair pulling that ensued during debugging it.
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caught this, but I want that in a separate commit in case there is
a need to revert the actual functional bit as part of reverting other
patches. This way, the commits relating to just getting the RTTI bits in
place are separate from the functional changes that start using them.
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isa<> and dyn_cast<>. In several places, code is already hacking around
the absence of this, and there seem to be several interfaces that might
be lifted and/or devirtualized using this.
This change was based on a discussion with Jim Grosbach about how best
to handle testing for specific MCStreamer subclasses. He said that this
was the correct end state, and everything else was too hacky so
I decided to just make it so.
No functionality should be changed here, this is just threading the kind
through all the constructors and setting up the classof overloads.
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loops over instructions in the basic block or the use-def list of the
value, neither of which are really efficient when repeatedly querying
about values in the same basic block.
What's more, we already know that the CondBB is small, and so we can do
a much more efficient test by counting the uses in CondBB, and seeing if
those account for all of the uses.
Finally, we shouldn't blanket fail on any such instruction, instead we
should conservatively assume that those instructions are part of the
cost.
Note that this actually fixes a bug in the pass because
isUsedInBasicBlock has a really terrible bug in it. I'll fix that in my
next commit, but the fix for it would make this code suddenly take the
compile time hit I thought it already was taking, so I wanted to go
ahead and migrate this code to a faster & better pattern.
The bug in isUsedInBasicBlock was also causing other tests to test the
wrong thing entirely: for example we weren't actually disabling
speculation for floating point operations as intended (and tested), but
the test passed because we failed to speculate them due to the
isUsedInBasicBlock failure.
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that can be specialized by targets.
The goal here is not to be more aggressive, but to just be more accurate
with very obvious cases. There are instructions which are known to be
truly free and which were not being modeled as such in this code -- see
the regression test which is distilled from an inner loop of zlib.
Everywhere the TTI cost model is insufficiently conservative I've added
explicit checks with FIXME comments to go add proper modelling of these
cost factors.
If this causes regressions, the likely solution is to make TTI even more
conservative in its cost estimates, but test cases will help here.
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a cost fuction that seems both a bit ad-hoc and also poorly suited to
evaluating constant expressions.
Notably, it is missing any support for trivial expressions such as
'inttoptr'. I could fix this routine, but it isn't clear to me all of
the constraints its other users are operating under.
The core protection that seems relevant here is avoiding the formation
of a select instruction wich a further chain of select operations in
a constant expression operand. Just explicitly encode that constraint.
Also, update the comments and organization here to make it clear where
this needs to go -- this should be driven off of real cost measurements
which take into account the number of constants expressions and the
depth of the constant expression tree.
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terms of cost rather than hoisting a single instruction.
This does *not* change the cost model! We still set the cost threshold
at 1 here, it's just that we track it by accumulating cost rather than
by storing an instruction.
The primary advantage is that we no longer leave no-op intrinsics in the
basic block. For example, this will now move both debug info intrinsics
and a single instruction, instead of only moving the instruction and
leaving a basic block with nothing bug debug info intrinsics in it, and
those intrinsics now no longer ordered correctly with the hoisted value.
Instead, we now splice the entire conditional basic block's instruction
sequence.
This also places the code for checking the safety of hoisting next to
the code computing the cost.
Currently, the only observable side-effect of this change is that debug
info intrinsics are no longer abandoned. I'm not sure how to craft
a test case for this, and my real goal was the refactoring, but I'll
talk to Dave or Eric about how to add a test case for this.
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Previously, the code would scan the PHI nodes and build up a small
setvector of candidate value pairs in phi nodes to go and rewrite. Once
certain the rewrite could be performed, the code walks the set, and for
each one re-scans the entire PHI node list looking for nodes to rewrite
operands.
Instead, scan the PHI nodes once to check for hazards, and then scan it
a second time to rewrite the operands to selects. No set vector, and
a max of two scans.
The only downside is that we might form identical selects, but
instcombine or anything else should fold those easily, and it seems
unlikely to happen often.
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pretty in doxygen, adding some of the details actually present in
a classic example where this matters (a loop from gzip and many other
compression algorithms), and a cautionary note about the risks inherent
in the transform. This has come up on the mailing lists recently, and
I suspect folks reading this code could benefit from going and looking
at the MI pass that can really deal with these issues.
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generic function calls and intrinsics. This is somewhat overlapping with
an existing intrinsic cost method, but that one seems targetted at
vector intrinsics. I'll merge them or separate their names and use cases
in a separate commit.
This sinks the test of 'callIsSmall' down into TTI where targets can
control it. The whole thing feels very hack-ish to me though. I've left
a FIXME comment about the fundamental design problem this presents. It
isn't yet clear to me what the users of this function *really* care
about. I'll have to do more analysis to figure that out. Putting this
here at least provides it access to proper analysis pass tools and other
such. It also allows us to more cleanly implement the baseline cost
interfaces in TTI.
With this commit, it is now theoretically possible to simplify much of
the inline cost analysis's handling of calls by calling through to this
interface. That conversion will have to happen in subsequent commits as
it requires more extensive restructuring of the inline cost analysis.
The CodeMetrics class is now really only in the business of running over
a block of code and aggregating the metrics on that block of code, with
the actual cost evaluation done entirely in terms of TTI.
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is free. The whole CodeMetrics API should probably be reworked more, but
this is enough to allow deleting the duplicate code there for computing
whether an instruction is free.
All of the passes using this have been updated to pull in TTI and hand
it to the CodeMetrics stuff. Further, a dead CodeMetrics API
(analyzeFunction) is nuked for lack of users.
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analysis. How cute that it wasn't previously. ;]
Part of this confusion stems from the flattened header file tree. Thanks
to Benjamin for pointing out the goof on IRC, and we're considering
un-flattening the headers, so speak now if that would bug you.
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old CodeMetrics system. TTI has the specific advantage of being
extensible and customizable by targets to reflect target-specific cost
metrics.
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depend on and use other analyses (as long as they're either immutable
passes or CGSCC passes of course -- nothing in the pass manager has been
fixed here). Leverage this to thread TargetTransformInfo down through
the inline cost analysis.
No functionality changed here, this just threads things through.
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a dynamic analysis done on each call to the routine. However, now it can
use the standard pass infrastructure to reference other analyses,
instead of a silly setter method. This will become more interesting as
I teach it about more analysis passes.
This updates the two inliner passes to use the inline cost analysis.
Doing so highlights how utterly redundant these two passes are. Either
we should find a cheaper way to do always inlining, or we should merge
the two and just fiddle with the thresholds to get the desired behavior.
I'm leaning increasingly toward the latter as it would also remove the
Inliner sub-class split.
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lowered cost.
Currently, this is a direct port of the logic implementing
isInstructionFree in CodeMetrics. The hope is that the interface can be
improved (f.ex. supporting un-formed instruction queries) and the
implementation abstracted so that as we have test cases and target
knowledge we can expose increasingly accurate heuristics to clients.
I'll start switching existing consumers over and kill off the routine in
CodeMetrics in subsequent commits.
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case, but looking at the diff this was an obviously unintended change.
Thanks for the careful review Bill! =]
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one file where it is called as a static function. Nuke the declaration
and the definition in lib/CodeGen, along with the include of
SelectionDAG.h from this file.
There is no dependency edge from lib/CodeGen to
lib/CodeGen/SelectionDAG, so it isn't valid for a routine in lib/CodeGen
to reference the DAG. There is a dependency from
lib/CodeGen/SelectionDAG on lib/CodeGen. This breaks one violation of
this layering.
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peculiar headers under include/llvm.
This struct still doesn't make a lot of sense, but it makes more sense
down in TargetLowering than it did before.
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already in a class, just inline the four of them. I suspect that this
class could be simplified some to not always keep distinct variables for
these things, but it wasn't clear to me how given the usage so I opted
for a trivial and mechanical translation.
This removes one of the two remaining users of a header in include/llvm
which does nothing more than define a 4 member struct.
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TargetTransformInfo rather than TargetLowering, removing one of the
primary instances of the layering violation of Transforms depending
directly on Target.
This is a really big deal because LSR used to be a "special" pass that
could only be tested fully using llc and by looking at the full output
of it. It also couldn't run with any other loop passes because it had to
be created by the backend. No longer is this true. LSR is now just
a normal pass and we should probably lift the creation of LSR out of
lib/CodeGen/Passes.cpp and into the PassManagerBuilder. =] I've not done
this, or updated all of the tests to use opt and a triple, because
I suspect someone more familiar with LSR would do a better job. This
change should be essentially without functional impact for normal
compilations, and only change behvaior of targetless compilations.
The conversion required changing all of the LSR code to refer to the TTI
interfaces, which fortunately are very similar to TargetLowering's
interfaces. However, it also allowed us to *always* expect to have some
implementation around. I've pushed that simplification through the pass,
and leveraged it to simplify code somewhat. It required some test
updates for one of two things: either we used to skip some checks
altogether but now we get the default "no" answer for them, or we used
to have no information about the target and now we do have some.
I've also started the process of removing AddrMode, as the TTI interface
doesn't use it any longer. In some cases this simplifies code, and in
others it adds some complexity, but I think it's not a bad tradeoff even
there. Subsequent patches will try to clean this up even further and use
other (more appropriate) abstractions.
Yet again, almost all of the formatting changes brought to you by
clang-format. =]
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being present. Make a member of one of the helper classes a reference as
part of this.
Reformatting goodness brought to you by clang-format.
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This makes the loop vectorizer match the pattern followed by roughly all
other passses. =]
Notably, this header file was braken in several regards: it contained
a using namespace directive, global #define's that aren't globaly
appropriate, and global constants defined directly in the header file.
As a side benefit, lots of the types in this file become internal, which
will cause the optimizer to chew on this pass more effectively.
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This could be simplified further, but Hal has a specific feature for
ignoring TTI, and so I preserved that.
Also, I needed to use it because a number of tests fail when switching
from a null TTI to the NoTTI nonce implementation. That seems suspicious
to me and so may be something that you need to look into Hal. I worked
it by preserving the old behavior for these tests with the flag that
ignores all target info.
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this patch brought to you by the tool clang-format.
I wanted to fix up the names of constructor parameters because they
followed a bit of an anti-pattern by naming initialisms with CamelCase:
'Tti', 'Se', etc. This appears to have been in an attempt to not overlap
with the names of member variables 'TTI', 'SE', etc. However,
constructor arguments can very safely alias members, and in fact that's
the conventional way to pass in members. I've fixed all of these I saw,
along with making some strang abbreviations such as 'Lp' be simpler 'L',
or 'Lgl' be the word 'Legal'.
However, the code I was touching had indentation and formatting somewhat
all over the map. So I ran clang-format and fixed them.
I also fixed a few other formatting or doxygen formatting issues such as
using ///< on trailing comments so they are associated with the correct
entry.
There is still a lot of room for improvement of the formating and
cleanliness of this code. ;] At least a few parts of the coding
standards or common practices in LLVM's code aren't followed, the enum
naming rules jumped out at me. I may mix some of these while I'm here,
but not all of them.
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I'm sorry for duplicating bad style here, but I wanted to keep
consistency. I've pinged the code review thread where this style was
reviewed and changes were requested.
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through as a reference rather than a pointer. There is always *some*
implementation of this available, so this simplifies code by not having
to test for whether it is available or not.
Further, it turns out there were piles of places where SimplifyCFG was
recursing and not passing down either TD or TTI. These are fixed to be
more pedantically consistent even though I don't have any particular
cases where it would matter.
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a TargetMachine to construct (and thus isn't always available), to an
analysis group that supports layered implementations much like
AliasAnalysis does. This is a pretty massive change, with a few parts
that I was unable to easily separate (sorry), so I'll walk through it.
The first step of this conversion was to make TargetTransformInfo an
analysis group, and to sink the nonce implementations in
ScalarTargetTransformInfo and VectorTargetTranformInfo into
a NoTargetTransformInfo pass. This allows other passes to add a hard
requirement on TTI, and assume they will always get at least on
implementation.
The TargetTransformInfo analysis group leverages the delegation chaining
trick that AliasAnalysis uses, where the base class for the analysis
group delegates to the previous analysis *pass*, allowing all but tho
NoFoo analysis passes to only implement the parts of the interfaces they
support. It also introduces a new trick where each pass in the group
retains a pointer to the top-most pass that has been initialized. This
allows passes to implement one API in terms of another API and benefit
when some other pass above them in the stack has more precise results
for the second API.
The second step of this conversion is to create a pass that implements
the TargetTransformInfo analysis using the target-independent
abstractions in the code generator. This replaces the
ScalarTargetTransformImpl and VectorTargetTransformImpl classes in
lib/Target with a single pass in lib/CodeGen called
BasicTargetTransformInfo. This class actually provides most of the TTI
functionality, basing it upon the TargetLowering abstraction and other
information in the target independent code generator.
The third step of the conversion adds support to all TargetMachines to
register custom analysis passes. This allows building those passes with
access to TargetLowering or other target-specific classes, and it also
allows each target to customize the set of analysis passes desired in
the pass manager. The baseline LLVMTargetMachine implements this
interface to add the BasicTTI pass to the pass manager, and all of the
tools that want to support target-aware TTI passes call this routine on
whatever target machine they end up with to add the appropriate passes.
The fourth step of the conversion created target-specific TTI analysis
passes for the X86 and ARM backends. These passes contain the custom
logic that was previously in their extensions of the
ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces.
I separated them into their own file, as now all of the interface bits
are private and they just expose a function to create the pass itself.
Then I extended these target machines to set up a custom set of analysis
passes, first adding BasicTTI as a fallback, and then adding their
customized TTI implementations.
The fourth step required logic that was shared between the target
independent layer and the specific targets to move to a different
interface, as they no longer derive from each other. As a consequence,
a helper functions were added to TargetLowering representing the common
logic needed both in the target implementation and the codegen
implementation of the TTI pass. While technically this is the only
change that could have been committed separately, it would have been
a nightmare to extract.
The final step of the conversion was just to delete all the old
boilerplate. This got rid of the ScalarTargetTransformInfo and
VectorTargetTransformInfo classes, all of the support in all of the
targets for producing instances of them, and all of the support in the
tools for manually constructing a pass based around them.
Now that TTI is a relatively normal analysis group, two things become
straightforward. First, we can sink it into lib/Analysis which is a more
natural layer for it to live. Second, clients of this interface can
depend on it *always* being available which will simplify their code and
behavior. These (and other) simplifications will follow in subsequent
commits, this one is clearly big enough.
Finally, I'm very aware that much of the comments and documentation
needs to be updated. As soon as I had this working, and plausibly well
commented, I wanted to get it committed and in front of the build bots.
I'll be doing a few passes over documentation later if it sticks.
Commits to update DragonEgg and Clang will be made presently.
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pass into the SelectionDAG itself rather than snooping on the
implementation of that pass as exposed by the TargetMachine. This
removes the last direct client of the ScalarTargetTransformInfo class
outside of the TTI pass implementation.
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interfaces which could be extracted from it, and must be provided on
construction, to a chained analysis group.
The end goal here is that TTI works much like AA -- there is a baseline
"no-op" and target independent pass which is in the group, and each
target can expose a target-specific pass in the group. These passes will
naturally chain allowing each target-specific pass to delegate to the
generic pass as needed.
In particular, this will allow a much simpler interface for passes that
would like to use TTI -- they can have a hard dependency on TTI and it
will just be satisfied by the stub implementation when that is all that
is available.
This patch is a WIP however. In particular, the "stub" pass is actually
the one and only pass, and everything there is implemented by delegating
to the target-provided interfaces. As a consequence the tools still have
to explicitly construct the pass. Switching targets to provide custom
passes and sinking the stub behavior into the NoTTI pass is the next
step.
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VectorTargetTransformInfo into the TargetTransformInfo pass,
implementing them be delegating back out to the two subobjects.
This is the first step to folding the interfaces together and making
TargetTransformInfo a normal analysis pass (specifically an analysis
group which targets can provide target-specific analysis pass
implementations of).
No callers are migrated here, this just stubs out the interface. Next
step will be to migrate all the callers to directly operate on TTI
instead of STTI or VTTI respectively. That will allow replacing the
machinery for delivering TTI without changing every caller at once.
WIP, I promise all the duplicated interfaces will be removed in the end,
this just decouples the steps of the process.
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values -- that's not required to fix the bug that was cropping up, and
the values selected made the enumeration's underlying type signed and
introduced some warnings. This fixes the -Werror build.
The underlying issue here was that the DenseMapInfo was casting values
completely outside the range of the underlying storage of the
enumeration to the enumeration's type. GCC went and "optimized" that
into infloops and other misbehavior. By providing designated special
values for these keys in the dense map, we ensure they are indeed
representable and that they won't be used for anything else.
It might be better to reuse None for the empty key and have the
tombstone share the value of the sentinel enumerator, but honestly
having 2 extra enumerators seemed not to matter and this seems a bit
simpler. I'll let Bill shuffle this around (or ask me to shuffle it
around) if he prefers it to look a different way.
I also made the switch a bit more clear (and produce a better assert)
that the enumerators are *never* going to show up and are errors if they
do.
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legality of an address mode to not use a struct of four values and
instead to accept them as parameters. I'd love to have named parameters
here as most callers only care about one or two of these, but the
defaults aren't terribly scary to write out.
That said, there is no real impact of this as the passes aren't yet
using STTI for this and are still relying upon TargetLowering.
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next to its only user. This helper relies on TargetLowering information
that shouldn't be generally used throughout the Transfoms library, and
so it made little sense as a generic utility.
This also consolidates the file where we need to remove the remaining
uses of TargetLowering in favor of the IR-layer abstract interface in
TargetTransformInfo.
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Fixes the CMake build. It took me cutting and pasting this before
I managed to see the missing character. =]
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leaving this undefined, and despite the sentence in the standard that
seems to require it, I'll cede the point and assume its a bug in the
wording. Other parts of POSIX regularly allow for things to be -1
instead of undefined, this should too. Makes things more consistent too.
This should have to real impact for folks though.
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if-ed out code paths and on Windows. Hopefully restores the Windows
build. Thanks to Reid Kleckner for helping triage this.
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defines _POSIX_CPUTIME but doesn't support the clock_* functions.
I don't test the value of _POSIX_CPUTIME because the spec merely says
that if it is defined, the CPU-specific timers are available, whereas it
says that _POSIX_TIMERS must be defined and defined to a value greater
than zero. However, this may not work, as the POSIX spec clearly states:
"If the symbolic constant _POSIX_CPUTIME is defined, then the symbolic
constant _POSIX_TIMERS shall also be defined by the implementation to
have the value 200112L."
If this doesn't work, I'll add more hacks for Darwin.
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wall time, user time, and system time since a process started.
For walltime, we currently use TimeValue's interface and a global
initializer to compute a close approximation of total process runtime.
For user time, this adds support for an somewhat more precise timing
mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock
selected.
For system time, we have to do a full getrusage call to extract the
system time from the OS. This is expensive but unavoidable.
In passing, clean up the implementation of the old APIs and fix some
latent bugs in the Windows code. This might have manifested on Windows
ARM systems or other systems with strange 64-bit integer behavior.
The old API for this both user time and system time simultaneously from
a single getrusage call. While this results in fewer system calls, it
also results in a lower precision user time and if only user time is
desired, it introduces a higher overhead. It may be worthwhile to switch
some of the pass timers to not track system time and directly track user
and wall time. The old API also tracked walltime in a confusing way --
it just set it to the current walltime rather than providing any measure
of wall time since the process started the way buth user and system time
are tracked. The new API is more consistent here.
The plan is to eventually implement these methods for a *child* process
by using the wait3(2) system call to populate an rusage struct
representing the whole subprocess execution. That way, after waiting on
a child process its stats will become accurate and cheap to query.
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code that includes Intrinsics.gen directly.
This never showed up in my testing because the old Intrinsics.gen was
still kicking around in the make build system and was correct there. =[
Thankfully, some of the bots to clean rebuilds and that caught this.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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utils/sort_includes.py script.
Most of these are updating the new R600 target and fixing up a few
regressions that have creeped in since the last time I sorted the
includes.
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