Summary:
This should fix the MCJIT unit tests that were broken by r201792 on the MIPS buildbot.
MIPS currently uses the default implementation of sys::getHostCPUName() which
always returns "generic". For now, we will accept "generic" and coerce it to
"mips32" or "mips64" depending on the target architecture like we do for empty
CPU names.
Reviewers: jacksprat, matheusalmeida
Reviewed By: jacksprat
Differential Revision: http://llvm-reviews.chandlerc.com/D2878
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address spaces.
This isn't really a correctness issue (the values are truncated) but its
much cleaner.
Patch by Matt Arsenault!
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the default.
Based on the patch by Matt Arsenault, D1764!
I switched one place to use the more direct pointer type to compute the
desired address space, and I reworked the memcpy rewriting section to
reflect significant refactorings that this patch helped inspire.
Thanks to several of the folks who helped review and improve the patch
as well.
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to work independently for the slice side and the other side.
This allows us to only compute the minimum of the two when we actually
rewrite to a memcpy that needs to take the minimum, and preserve higher
alignment for one side or the other when rewriting to loads and stores.
This fix was inspired by seeing the result of some refactoring that
makes addrspace handling better.
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target_link_libraries(INTERFACE) doesn't bring inter-target dependencies in add_library,
although final targets have dependencies to whole dependent libraries.
It makes most libraries can be built in parallel.
target_link_libraries(PRIVATE) is used to shaared library.
Each dependent library is linked to the target.so, and its user will not see its grandchildren.
For example,
- libclang.so has sufficient libclang*.a(s).
- c-index-test requires just only libclang.so.
FIXME: lld is tweaked minimally. Adding INTERFACE in each library would be better thing.
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D1764, which in turn set off the other refactorings to make
'getSliceAlign()' a sensible thing.
There are two possible inputs to the required alignment of a memory
transfer intrinsic: the alignment constraints of the source and the
destination. If we are *only* introducing a (potentially new) offset
onto one side of the transfer, we don't need to consider the alignment
constraints of the other side. Use this to simplify the logic feeding
into alignment computation for unsplit transfers.
Also, hoist the clamp of the magical zero alignment for these intrinsics
to the more customary one alignment early. This lets several other
conditions melt away.
No functionality changed. There is a further improvement this exposes
which *will* change functionality, but that's arriving in a separate
patch.
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rewriting logic: don't pass custom offsets for the adjusted pointer to
the new alloca.
We always passed NewBeginOffset here. Sometimes we spelled it
BeginOffset, but only when they were in fact equal. Whats worse, the API
is set up so that you can't reasonably call it with anything else -- it
assumes that you're passing it an offset relative to the *original*
alloca that happens to fall within the new one. That's the whole point
of NewBeginOffset, it's the clamped beginning offset.
No functionality changed.
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alignment of the slice being rewritten, not any arbitrary offset.
Every caller is really just trying to compute the alignment for the
whole slice, never for some arbitrary alignment. They are also just
passing a type when they have one to see if we can skip an explicit
alignment in the IR by using the type's alignment. This makes for a much
simpler interface.
Another refactoring inspired by the addrspace patch for SROA, although
only loosely related.
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consistency with memcpy rewriting, and fix a latent bug in the alignment
management for memset.
The alignment issue is that getAdjustedAllocaPtr is computing the
*relative* offset into the new alloca, but the alignment isn't being set
to the relative offset, it was using the the absolute offset which is
into the old alloca.
I don't think its possible to write a test case that actually reaches
this code where the resulting alignment would be observably different,
but the intent was clearly to use the relative offset within the new
alloca.
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rather than passing them as arguments.
While I generally prefer actual arguments, in this case the readability
loss is substantial. By using members we avoid repeatedly calculating
the offsets, and once we're using members it is useful to ensure that
those names *always* refer to the original-alloca-relative new offset
for a rewritten slice.
No functionality changed. Follow-up refactoring, all toward getting the
address space patch merged.
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slice being rewritten.
We had the same code scattered across most of the visits. Instead,
compute the new offsets and the slice size once when we start to visit
a particular slice, and use the member variables from then on. This
reduces quite a bit of code duplication.
No functionality changed. Refactoring inspired to make it easier to
apply the address space patch to SROA.
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checking in SROA.
The primary change is to just rely on uge for checking that the offset
is within the allocation size. This removes the explicit checks against
isNegative which were terribly error prone (including the reversed logic
that led to PR18615) and prevented us from supporting stack allocations
larger than half the address space.... Ok, so maybe the latter isn't
*common* but it's a silly restriction to have.
Also, we used to try to support a PHI node which loaded from before the
start of the allocation if any of the loaded bytes were within the
allocation. This doesn't make any sense, we have never really supported
loading or storing *before* the allocation starts. The simplified logic
just doesn't care.
We continue to allow loading past the end of the allocation in part to
support cases where there is a PHI and some loads are larger than others
and the larger ones reach past the end of the allocation. We could solve
this a different and more conservative way, but I'm still somewhat
paranoid about this.
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Eventually DataLayoutPass should go away, but for now that is the only easy
way to get a DataLayout in some APIs. This patch only changes the ones that
have easy access to a Module.
One interesting issue with sometimes using DataLayoutPass and sometimes
fetching it from the Module is that we have to make sure they are equivalent.
We can get most of the way there by always constructing the pass with a Module.
In fact, the pass could be changed to point to an external DataLayout instead
of owning one to make this stricter.
Unfortunately, the C api passes a DataLayout, so it has to be up to the caller
to make sure the pass and the module are in sync.
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This is refactoring / simplifying code, updating comments and enabling the
testcase on non-x86 platforms.
No functionality change.
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No tool does this currently, but as everything else in a module we should be
able to change its DataLayout.
Most of the fix is in DataLayout to make sure it can be reset properly.
The test uses Module::setDataLayout since the fact that we mutate a DataLayout
is an implementation detail. The module could hold a OwningPtr<DataLayout> and
the DataLayout itself could be immutable.
Thanks to Philip Reames for pushing me in the right direction.
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their inputs come from std::stable_sort and they are not total orders.
I'm not a huge fan of this, but the really bad std::stable_sort is right
at the beginning of Reassociate. After we commit to stable-sort based
consistent respect of source order, the downstream sorts shouldn't undo
that unless they have a total order or they are used in an
order-insensitive way. Neither appears to be true for these cases.
I don't have particularly good test cases, but this jumped out by
inspection when looking for output instability in this pass due to
changes in the ordering of std::sort.
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implemented this way a long time ago and due to the overwhelming bugs
that surfaced, moved to a much more relaxed variant. Richard Smith would
like to understand the magnitude of this problem and it seems fairly
harmless to keep some flag-controlled logic to get the extremely strict
behavior here. I'll remove it if it doesn't prove useful.
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We need to abort the formation of counter-register-based loops where there are
128-bit integer operations that might become function calls.
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Now that DataLayout is not a pass, store one in Module.
Since the C API expects to be able to get a char* to the datalayout description,
we have to keep a std::string somewhere. This patch keeps it in Module and also
uses it to represent modules without a DataLayout.
Once DataLayout is mandatory, we should probably move the string to DataLayout
itself since it won't be necessary anymore to represent the special case of a
module without a DataLayout.
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Variadic functions have an unspecified parameter tag after the last
argument. In IR this is represented as an unspecified parameter in the
subroutine type.
Paired commit with CFE r202185.
rdar://problem/13690847
This re-applies r202184 + a bugfix in DwarfDebug's argument handling.
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Variadic functions have an unspecified parameter tag after the last
argument. In IR this is represented as an unspecified parameter in the
subroutine type.
Paired commit with CFE.
rdar://problem/13690847
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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The function with uwtable attribute might be visited by the
stack unwinder, thus the link register should be considered
as clobbered after the execution of the branch and link
instruction (i.e. the definition of the machine instruction
can't be ignored) even when the callee function are marked
with noreturn.
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The behaviour of the XCore's instruction buffer means that the performance
of the same code sequence can differ depending on whether it starts at a 4
byte aligned address or not. Since we don't model the instruction buffer
in the backend we have no way of knowing for sure if it is beneficial to
word align a specific function. However, in the absence of precise
modelling, it is better on balance to word align functions because:
* It makes a fetch-nop while executing the prologue slightly less likely.
* If we don't word align functions then a small perturbation in one
function can have a dramatic knock on effect. If the size of the function
changes it might change the alignment and therefore the performance of
all the functions that happen to follow it in the binary. This butterfly
effect makes it harder to reason about and measure the performance of
code.
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just "load". This helps avoid pointless de-duping with order-sensitive
numbers as we already have unique names from the original load. It also
makes the resulting IR quite a bit easier to read.
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the pointer adjustment code. This is the primary code path that creates
totally new instructions in SROA and being able to lump them based on
the pointer value's name for which they were created causes
*significantly* fewer name collisions and general noise in the debug
output. This is particularly significant because it is making it much
harder to track down instability in the output of SROA, as name
de-duplication is a totally harmless form of instability that gets in
the way of seeing real problems.
The new fancy naming scheme tries to dig out the root "pre-SROA" name
for pointer values and associate that all the way through the pointer
formation instructions. Digging out the root is important to prevent the
multiple iterative rounds of SROA from just layering too much cruft on
top of cruft here. We already track the layers of SROAs iteration in the
alloca name prefix. We don't need to duplicate it here.
Should have no functionality change, and shouldn't have any really
measurable impact on NDEBUG builds, as most of the complex logic is
debug-only.
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