r32900 introduced custom lowering for fcopysign, with two checks to
change the magnitude value's type if it's larger/smaller than the sign
value's type. r32932 replaced that code for the smaller case.
r43205 did the same for the larger case, but left the old code, now dead.
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Offset == 0 is a valid offset for kernel code model according to the
x86_64 System V ABI. Found by inspection, no testcase.
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The current DAG combine turns a sequence of extracts from <4 x i32> followed by zexts into a store followed by scalar loads.
According to measurements by Martin Krastev (see PR 21269) for x86-64, a sequence of an extract, movs and shifts gives better performance. However, for 32-bit x86, the previous sequence still seems better.
Differential Revision: http://reviews.llvm.org/D6501
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Replaced some logic that checked if a build_vector node is doing a splat of a
non-undef value with a call to method BuildVectorSDNode::getSplatValue().
No functional change intended.
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I'm recommiting the codegen part of the patch.
The vectorizer part will be send to review again.
Masked Vector Load and Store Intrinsics.
Introduced new target-independent intrinsics in order to support masked vector loads and stores. The loop vectorizer optimizes loops containing conditional memory accesses by generating these intrinsics for existing targets AVX2 and AVX-512. The vectorizer asks the target about availability of masked vector loads and stores.
Added SDNodes for masked operations and lowering patterns for X86 code generator.
Examples:
<16 x i32> @llvm.masked.load.v16i32(i8* %addr, <16 x i32> %passthru, i32 4 /* align */, <16 x i1> %mask)
declare void @llvm.masked.store.v8f64(i8* %addr, <8 x double> %value, i32 4, <8 x i1> %mask)
Scalarizer for other targets (not AVX2/AVX-512) will be done in a separate patch.
http://reviews.llvm.org/D6191
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Commit on
- This patch fixes the bug described in
http://lists.cs.uiuc.edu/pipermail/llvmdev/2013-May/062343.html
The fix allocates an extra slot just below the GPRs and stores the base pointer
there. This is done only for functions containing llvm.eh.sjlj.setjmp that also
need a base pointer. Because code containing llvm.eh.sjlj.setjmp saves all of
the callee-save GPRs in the prologue, the offset to the extra slot can be
computed before prologue generation runs.
Impact at run-time on affected functions is::
- One extra store in the prologue, The store saves the base pointer.
- One extra load after a llvm.eh.sjlj.setjmp. The load restores the base pointer.
Because the extra slot is just above a gap between frame-pointer-relative and
base-pointer-relative chunks of memory, there is no impact on other offset
calculations other than ensuring there is room for the extra slot.
http://reviews.llvm.org/D6388
Patch by Arch Robison <arch.robison@intel.com>
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Use the MCAsmInfo instead of the DataLayout, and allow
specifying a custom prefix for labels specifically. HSAIL
requires that labels begin with @, but global symbols with &.
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The X86AsmParser intel handling was refactored in r216481, making it
try each different memory operand size to see which one matches.
Operand sizes larger than 80 ("[xyz]mmword ptr") were forgotten, which
led to an "invalid operand" error for code such as:
movdqa [rax], xmm0
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4i32 shuffles for single insertions into zero vectors lowers to X86vzmovl which was using (v)blendps - causing domain switch stalls. This patch fixes this by using (v)pblendw instead.
The updated tests on test/CodeGen/X86/sse41.ll still contain a domain stall due to the use of insertps - I'm looking at fixing this in a future patch.
Differential Revision: http://reviews.llvm.org/D6458
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This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683.
The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.)
The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point.
Reviewed by: atrick, ributzka
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This reverts commit r222632 (and follow-up r222636), which caused a host
of LNT failures on an internal bot. I'll respond to the commit on the
list with a reproduction of one of the failures.
Conflicts:
lib/Target/X86/X86TargetTransformInfo.cpp
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including SAE mode and memory operand.
Added AVX512_maskable_scalar template, that should cover all scalar instructions in the future.
The main difference between AVX512_maskable_scalar<> and AVX512_maskable<> is using X86select instead of vselect.
I need it, because I can't create vselect node for MVT::i1 mask for scalar instruction.
http://reviews.llvm.org/D6378
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Since (v)pslldq / (v)psrldq instructions resolve to a single input argument it is useful to match it much earlier than we currently do - this prevents more complicated shuffles (notably insertion into a zero vector) matching before it.
Differential Revision: http://reviews.llvm.org/D6409
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This patch teaches function 'transformVSELECTtoBlendVECTOR_SHUFFLE' how to
convert VSELECT dag nodes to shuffles on targets that do not have SSE4.1.
On pre-SSE4.1 targets, we can still perform blend operations using movss/movsd.
Also, removed a target specific combine that performed a premature lowering of
VSELECT nodes to target specific MOVSS/MOVSD nodes.
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r222375 made some improvements to build_vector lowering of v4x32 and v4xf32 into an insertps, but it missed a case where:
1. A single extracted element is used twice.
2. The lower of the two non-zero indexes should be preserved, and the higher should be used for the dest mask.
This caused a crash, since the source value for the insertps ends-up uninitialized.
Differential Revision: http://reviews.llvm.org/D6377
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Introduced new target-independent intrinsics in order to support masked vector loads and stores. The loop vectorizer optimizes loops containing conditional memory accesses by generating these intrinsics for existing targets AVX2 and AVX-512. The vectorizer asks the target about availability of masked vector loads and stores.
Added SDNodes for masked operations and lowering patterns for X86 code generator.
Examples:
<16 x i32> @llvm.masked.load.v16i32(i8* %addr, <16 x i32> %passthru, i32 4 /* align */, <16 x i1> %mask)
declare void @llvm.masked.store.v8f64(i8* %addr, <8 x double> %value, i32 4, <8 x i1> %mask)
Scalarizer for other targets (not AVX2/AVX-512) will be done in a separate patch.
http://reviews.llvm.org/D6191
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No functionality changed yet, but this will prevent subsequent patches
from having to handle permutations of various interleaved shuffle
patterns.
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This patch adds a feature flag to avoid unaligned 32-byte load/store AVX codegen
for Sandy Bridge and Ivy Bridge. There is no functionality change intended for
those chips. Previously, the absence of AVX2 was being used as a proxy to detect
this feature. But that hindered codegen for AVX-enabled AMD chips such as btver2
that do not have the 32-byte unaligned access slowdown.
Performance measurements are included in PR21541 ( http://llvm.org/bugs/show_bug.cgi?id=21541 ).
Differential Revision: http://reviews.llvm.org/D6355
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shuffle lowering to allow much better blend matching.
Specifically, with the new structure the code seems clearer to me and we
correctly can hit the cases where merging two 128-bit lanes is a clear
win and can be shuffled cheaply afterward.
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a bunch more improvements.
Non-lane-crossing is fine, the key is that lane merging only makes sense
for single-input shuffles. Not sure why I got so turned around here. The
code all works, I was just using the wrong model for it.
This only updates v4 and v8 lowering. The v16 and v32 lowering requires
restructuring the entire check sequence.
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lanes.
By special casing these we can often either reduce the total number of
shuffles significantly or reduce the number of (high latency on Haswell)
AVX2 shuffles that potentially cross 128-bit lanes. Even when these
don't actually cross lanes, they have much higher latency to support
that. Doing two of them and a blend is worse than doing a single insert
across the 128-bit lanes to blend and then doing a single interleaved
shuffle.
While this seems like a narrow case, it kept cropping up on me and the
difference is *huge* as you can see in many of the test cases. I first
hit this trying to perfectly fix the interleaving shuffle patterns used
by Halide for AVX2.
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These recently all grew a unique_ptr<TargetLoweringObjectFile> member in
r221878. When anyone calls a virtual method of a class, clang-cl
requires all virtual methods to be semantically valid. This includes the
implicit virtual destructor, which triggers instantiation of the
unique_ptr destructor, which fails because the type being deleted is
incomplete.
This is just part of the ongoing saga of PR20337, which is affecting
Blink as well. Because the MSVC ABI doesn't have key functions, we end
up referencing the vtable and implicit destructor on any virtual call
through a class. We don't actually end up emitting the dtor, so it'd be
good if we could avoid this unneeded type completion work.
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Windows itanium targets the MSVCRT, and the stack probe symbol is provided by
MSVCRT. This corrects the emission of stack probes on i686-windows-itanium.
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This patch improves the lowering of v4f32 and v4i32 build_vector dag nodes
that are known to have at least two non-zero elements.
With this patch, a build_vector that performs a blend with zero is
converted into a shuffle. This is done to let the shuffle legalizer expand
the dag node in a optimal way. For example, if we know that a build_vector
performs a blend with zero, we can try to lower it as a movq/blend instead of
always selecting an insertps.
This patch also improves the logic that lowers a build_vector into a insertps
with zero masking. See for example the extra test cases added to test sse41.ll.
Differential Revision: http://reviews.llvm.org/D6311
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This patch builds on http://reviews.llvm.org/D5598 to perform byte rotation shuffles (lowerVectorShuffleAsByteRotate) on pre-SSSE3 (palignr) targets - pre-SSSE3 is only enabled on i8 and i16 vector targets where it is a more definite performance gain.
I've also added a separate byte shift shuffle (lowerVectorShuffleAsByteShift) that makes use of the ability of the SLLDQ/SRLDQ instructions to implicitly shift in zero bytes to avoid the need to create a zero register if we had used palignr.
Differential Revision: http://reviews.llvm.org/D5699
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This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
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Under many circumstances the stack is not 32-byte aligned, resulting in the use of the vmovups/vmovupd/vmovdqu instructions when inserting ymm reloads/spills.
This minor patch adds these instructions to the isFrameLoadOpcode/isFrameStoreOpcode helpers so that they can be correctly identified and not be treated as folded reloads/spills.
This has also been noticed by http://llvm.org/bugs/show_bug.cgi?id=18846 where it was causing redundant spills - I've added a reduced test case at test/CodeGen/X86/pr18846.ll
Differential Revision: http://reviews.llvm.org/D6252
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Updated X86TargetLowering::isShuffleMaskLegal to match SHUFP masks with commuted inputs and PSHUFD masks that reference the second input.
As part of this I've refactored isPSHUFDMask to work in a more general manner and allow it to match against either the first or second input vector.
Differential Revision: http://reviews.llvm.org/D6287
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Summary:
The current "WinEH" exception handling type is more about Itanium-style
LSDA tables layered on top of the Windows native unwind info format
instead of .eh_frame tables or EHABI unwind info. Use the name
"ItaniumWinEH" to better reflect the hybrid nature of the design.
Also rename isExceptionHandlingDWARF to usesItaniumLSDAForExceptions,
since the LSDA is part of the Itanium C++ ABI document, and not the
DWARF standard.
Reviewers: echristo
Subscribers: llvm-commits, compnerd
Differential Revision: http://reviews.llvm.org/D6279
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