This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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Maintaining this kind of checking in different places is dangerous, extending
Instruction::isSameOperationAs consolidates this logic into one place. Here
I've added an optional flags parameter and two flags that are important for
vectorization: CompareIgnoringAlignment and CompareUsingScalarTypes.
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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- simplifycfg: invoke undef/null -> unreachable
- instcombine: invoke new -> invoke expect(0, 0) (an arbitrary NOOP intrinsic; only done if the allocated memory is unused, of course)
- verifier: allow invoke of intrinsics (to make the previous step work)
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
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fail. Original commit message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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Original commit msg:
add the 'alloc' metadata node to represent the size of offset of buffers pointed to by pointers.
This metadata can be attached to any instruction returning a pointer
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since then the entire expression must equal zero (similarly for other operations
with an absorbing element). With this in place a bunch of reassociate code for
handling constants is dead since it is all taken care of when linearizing. No
intended functionality change.
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topologies, it is quite possible for a leaf node to have huge multiplicity, for
example: x0 = x*x, x1 = x0*x0, x2 = x1*x1, ... rapidly gives a value which is x
raised to a vast power (the multiplicity, or weight, of x). This patch fixes
the computation of weights by correctly computing them no matter how big they
are, rather than just overflowing and getting a wrong value. It turns out that
the weight for a value never needs more bits to represent than the value itself,
so it is enough to represent weights as APInts of the same bitwidth and do the
right overflow-avoiding dance steps when computing weights. As a side-effect it
reduces the number of multiplies needed in some cases of large powers. While
there, in view of external uses (eg by the vectorizer) I made LinearizeExprTree
static, pushing the rank computation out into users. This is progress towards
fixing PR13021.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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This removes a bit of context from the verifier erros, but reduces code
duplication in a fairly critical part of LLVM and makes dominates easier to test.
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IntItem cleanup. IntItemBase, IntItemConstantIntImp and IntItem merged into IntItem. All arithmetic operators was propogated from APInt. Also added comparison operators <,>,<=,>=. Currently you will find set of macros that propogates operators from APInt to IntItem in the beginning of IntegerSubset. Note that THESE MACROS WILL REMOVED after all passes will case-ranges compatible. Also note that these macros much smaller pain that something like this:
if (V->getValue().ugt(AnotherV->getValue()) { ... }
These changes made IntItem full featured integer object. It allows to make IntegerSubset class generic (move out all ConstantInt references inside and add unit-tests) in next commits.
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be non contiguous, non overlapping and sorted by the lower end.
While this is technically a backward incompatibility, every frontent currently
produces range metadata with a single interval and we don't have any pass
that merges intervals yet, so no existing bitcode files should be rejected by
this.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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making it stronger and more sane.
Delete the code from tblgen that produced the old code.
Besides being a path forward in intrinsic sanity, this also eliminates a bunch of
machine generated code that was compiled into Function.o
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Submitted by: Anton Lokhmotov <Anton.Lokhmotov@arm.com>
Approved by: o Anton Korobeynikov
o Micah Villmow
o David Neto
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separate side table, using the handy SequenceToOffsetTable class. This encodes all
these weird things into another 256 bytes, allowing all intrinsics to be encoded this way.
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are only rejected because they can't be encoded into a 32-bit unit, not because
they contain an unencodable feature.
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generated code (for Intrinsic::getType) into a table. This handles common cases right now,
but I plan to extend it to handle all cases and merge in type verification logic as well
in follow-on patches.
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Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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Instruction::IsIdenticalToWhenDefined.
This manifested itself when inlining two calls to the same function. The
inlined function had a switch statement that returned one of a set of
global variables. Without this modification, the two phi instructions that
chose values from the branches of the switch instruction inlined from the
callee were considered equivalent and jump-threading replaced a load for the
first switch value with a phi selecting from the second switch, thereby
producing incorrect code.
This patch has been tested with "make check-all", "lnt runteste nt", and
llvm self-hosted, and on the original program that had this problem,
wireshark.
<rdar://problem/11025519>
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This lets you save the textual representation of the LLVM IR to a file.
Before this patch it could only be printed to STDERR from llvm-c.
Patch by Carlo Kok!
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Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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instead of getAggregateElement. This has the advantage of being
more consistent and allowing higher-level constant folding to
procede even if an inner extract element cannot be folded.
Make ConstantFoldInstruction call ConstantFoldConstantExpression
on the instruction's operands, making it more consistent with
ConstantFoldConstantExpression itself. This makes sure that
ConstantExprs get TargetData-aware folding before being handed
off as operands for further folding.
This causes more expressions to be folded, but due to a known
shortcoming in constant folding, this currently has the side effect
of stripping a few more nuw and inbounds flags in the non-targetdata
side of constant-fold-gep.ll. This is mostly harmless.
This fixes rdar://11324230.
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intructions are processed. So there's no need to look at them if they're used as
operands of other instructions.
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through the use of 'fpmath' metadata. Currently this only provides a 'fpaccuracy'
value, which may be a number in ULPs or the keyword 'fast', however the intent is
that this will be extended with additional information about NaN's, infinities
etc later. No optimizations have been hooked up to this so far.
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thinking of generalizing it to be able to specify other freedoms beyond accuracy
(such as that NaN's don't have to be respected). I'd like the 3.1 release (the
first one with this metadata) to have the more generic name already rather than
having to auto-upgrade it in 3.2.
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directly instead of a user Instruction. This allows them to test
whether a def dominates a particular operand if the user instruction
is a PHI.
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FoldingSet is implemented as a chained hash table. When there is a hash
collision during insertion, which is common as we fill the table until a
load factor of 2.0 is hit, we walk the chained elements, comparing every
operand with the new element's operands. This can be very expensive if the
MDNode has many operands.
We sacrifice a word of space in MDNode to cache the full hash value, reducing
compares on collision to a minimum. MDNode grows from 28 to 32 bytes + operands
on x86. On x86_64 the new bits fit nicely into existing padding, not growing
the struct at all.
The actual speedup depends a lot on the test case and is typically between
1% and 2% for C++ code with clang -c -O0 -g.
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StringMap. This was redundant and unnecessarily bloated the MDString class.
Because the MDString class is a "Value" and will never have a "name", and
because the Name field in the Value class is a pointer to a StringMap entry, we
repurpose the Name field for an MDString. It stores the StringMap entry in the
Name field, and uses the normal methods to get the string (name) back.
PR12474
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An MDNode has a list of MDNodeOperands allocated directly after it as part of
its allocation. Therefore, the Parent of the MDNodeOperands can be found by
walking back through the operands to the beginning of that list. Mark the first
operand's value pointer as being the 'first' operand so that we know where the
beginning of said list is.
This saves a *lot* of space during LTO with -O0 -g flags.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
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