unconditionally. Besides checking the offset, also check that the underlying
object is aligned as much as the load itself.
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No functional change except the forgotten test for
InlineLimit.getNumOccurrences() == 0 in the CurrentThreshold2 calculation.
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RecursivelyDeleteDeadPHINode, and DeleteDeadPHIs return a flag
indicating whether they made any changes.
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MergeBlockIntoPredecessor. This makes SimplifyCFG slightly more aggressive,
and makes it unnecessary for LoopUnroll to have its own copy of this code.
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Checks on Demand algorithm which looks at arbitrary branches instead of loop
iterations. This is GSoC work by Andre Tavares with only editorial changes
applied!
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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GEPs (more than one non-zero index) into simple GEPs (at most one
non-zero index). In some simple experiments using this it's not
uncommon to see 3% overall code size wins, because it exposes
redundancies that can be eliminated, however it's tricky to use
because instcombine aggressively undoes the work that this pass does.
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Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.
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not just at the end. Add a big comment explaining when this could
be useful (which never happens for jump threading).
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constants used in inlining heuristics (especially
those used in more than one file). No functional change.
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out of it, and jump threading, condprop and gvn are now getting
most of the benefit. This was approved by Nicholas and Nicolas.
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constants out of loops. These aren't covered by the regular LICM
pass, because in LLVM IR constants don't require separate
instructions. They're not always covered by the MachineLICM pass
either, because it doesn't know how to unfold folded constant-pool
loads. This is somewhat experimental at this point, and off by
default.
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that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.
Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.
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that these passes are properly preserved.
Fix several transformation passes that claimed to preserve LoopSimplify
form but weren't.
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argpromotion and structretpromote. Basically, when replacing
a function, they used the 'changeFunction' api which changes
the entry in the function map (and steals/reuses the callgraph
node).
This has some interesting effects: first, the problem is that it doesn't
update the "callee" edges in any callees of the function in the call graph.
Second, this covers for a major problem in all the CGSCC pass stuff, which
is that it is completely broken when functions are deleted if they *don't*
reuse a CGN. (there is a cute little fixme about this though :).
This patch changes the protocol that CGSCC passes must obey: now the CGSCC
pass manager copies the SCC and preincrements its iterator to avoid passes
invalidating it. This allows CGSCC passes to mutate the current SCC. However
multiple passes may be run on that SCC, so if passes do this, they are now
required to *update* the SCC to be current when they return.
Other less interesting parts of this patch are that it makes passes update
the CG more directly, eliminates changeFunction, and requires clients of
replaceCallSite to specify the new callee CGN if they are changing it.
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calls into a function and if the calls bring in arrays, try to merge
them together to reduce stack size. For example, in the testcase
we'd previously end up with 4 allocas, now we end up with 2 allocas.
As described in the comments, this is not really the ideal solution
to this problem, but it is surprisingly effective. For example, on
176.gcc, we end up eliminating 67 arrays at "gccas" time and another
24 at "llvm-ld" time.
One piece of concern that I didn't look into: at -O0 -g with
forced inlining this will almost certainly result in worse debug
info. I think this is acceptable though given that this is a case
of "debugging optimized code", and we don't want debug info to
prevent the optimizer from doing things anyway.
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using the Curiously Recurring Template Pattern with LoopBase.
This will help further refactoring, and future functionality for
Loop. Also, Headers can now foward-declare Loop, instead of pulling
in LoopInfo.h or doing tricks.
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Use it by requiring it through the pass manager, then calling its createSSI
method on the variables that you want in SSI form.
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of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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when one of them can be converted to a trivial icmp and conditional
branch.
This addresses what is essentially a phase ordering problem.
SimplifyCFG knows how to do this transformation, but it doesn't do so
if the primary block has any instructions in it other than an icmp and
a branch. In the given testcase, the block contains other instructions,
however they are loop-invariant and can be hoisted. SimplifyCFG doesn't
have LoopInfo though, so it can't hoist them. And, it's important that
the blocks be merged before LoopRotation, as it doesn't support
multiple-exit loops.
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to ignore readonly calls, and factor it out of instcombine so
that it can be used by other passes. Patch by Frits van Bommel!
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is that, for functions whose bodies are entirely guarded by an if-statement, it
can be profitable to pull the test out of the callee and into the caller.
This code has had some cursory testing, but still has a number of known issues
on the LLVM test suite.
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CallbackVH, with fixes. allUsesReplacedWith need to
walk the def-use chains and invalidate all users of a
value that is replaced. SCEVs of users need to be
recalcualted even if the new value is equivalent. Also,
make forgetLoopPHIs walk def-use chains, since any
SCEV that depends on a PHI should be recalculated when
more information about that PHI becomes available.
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makes ScalarEvolution::deleteValueFromRecords, and it's code that
subtly needed to be called before ReplaceAllUsesWith, unnecessary.
It also makes ValueDeletionListener unnecessary.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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64 bit platforms when building with optimization.
So replace them by a hand-coded implementation.
This fixes PR3822.
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the inliner; prevents nondeterministic behavior
when the same address is reallocated.
Don't build call graph nodes for debug intrinsic calls;
they're useless, and there were typically a lot of them.
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info with it.
Don't count debug info insns against the scan maximum
in FindAvailableLoadedValue (lest they affect codegen).
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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functions that don't already have a (dynamic) alloca.
Dynamic allocas cause inefficient codegen and we shouldn't
propagate this (behavior follows gcc). Two existing tests
assumed such inlining would be done; they are hacked by
adding an alloca in the caller, preserving the point of
the tests.
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to work out (in a very simplistic way) which function
arguments (pointer arguments only) are only dereferenced
and so do not escape. Mark such arguments 'nocapture'.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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This triggers only 60 times in llvm-test (look at .llvm.bc, not .linked.rbc)
and so it probably wont be turned on by default. Also, may of those are likely
to go away when PR2973 is fixed.
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function.
- This explicitly models the costs for functions which should
"always" or "never" be inlined. This fixes bugs where such costs
were not previously respected.
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LoopPass*.
- Although less precise, this means they can be used in clients
without RTTI (who would otherwise need to include LoopPass.h, which
eventually includes things using dynamic_cast). This was the
simplest solution that presented itself, but I am happy to use a
better one if available.
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Unfortunately this means removing one regression test
of GlobalsModRef because I couldn't work out how to
perform it without MarkModRef.
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can get the readnone/readonly attributes, and gives them it.
The plan is to remove markmodref (which did the same thing
by querying GlobalsModRef) and delete the analogous
functionality from GlobalsModRef.
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attributes on functions, based on the result of
alias analysis. It's not hardwired to use
GlobalsModRef even though this is the only (AFAIK)
alias analysis that results in this pass actually
doing something. Enable as follows:
opt ... -globalsmodref-aa -markmodref ...
Advantages of this pass: (1) records the result
of globalsmodref in the bitcode, meaning it is
available for use by later passes (currently
the pass manager isn't smart enough to magically
make an advanced alias analysis available to all
later passes), which may expose more optimization
opportunities; (2) hopefully speeds up compilation
when code is optimized twice, for example when a
file is compiled to bitcode, then later LTO is done
on it: marking functions readonly/readnone when
producing the initial bitcode should speed up alias
analysis during LTO; (3) good for discovering that
globalsmodref doesn't work very well :)
Not currently turned on by default.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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a FunctionPass. This makes it simpler, fixes dozens of bugs, adds
a couple of minor features, and shrinks is considerably: from
2214 to 1437 lines.
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as a global helper function. At the same type, switch it from taking
a vector of predecessors to an arbitrary sequential input. This allows
us to switch LoopSimplify to use a SmallVector for various temporary
vectors that it passed into SplitBlockPredecessors.
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Furthermore, double the limit when more than 10% of the callee instructions are vector instructions. Multimedia kernels tend to love inlining.
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This pass transforms
%struct._Point = type { i32, i32, i32, i32, i32, i32 }
define internal void @foo(%struct._Point* sret %agg.result)
into
%struct._Point = type { i32, i32, i32, i32, i32, i32 }
define internal %struct._Point @foo()
This pass updates foo() clients appropriately to use
getresult instruction to extract return values.
This pass is not yet ready for prime time.
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could work don't work fully. This fixes PR1705. Oh yeah, we don't have
packed types anymore either ;-)
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This interface allows clients to inline bunch of functions with module
level call graph information.:wq
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as the current DSE, but it only a linear scan over each block, rather than quadratic. Eventually
(once it has been improved somewhat), this will replace the current DSE.
NOTE: This has not yet been extensively tested.
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