The inalloca attribute is designed to support passing C++ objects by
value in the Microsoft C++ ABI. It behaves the same as byval, except
that it always implies that the argument is in memory and that the bytes
are never copied. This attribute allows the caller to take the address
of an outgoing argument's memory and execute arbitrary code to store
into it.
This patch adds basic IR support, docs, and verification. It does not
attempt to implement any lowering or fix any possibly broken transforms.
When this patch lands, a complete description of this feature should
appear at http://llvm.org/docs/InAlloca.html .
Differential Revision: http://llvm-reviews.chandlerc.com/D2173
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linkonce_odr_auto_hide was in incomplete attempt to implement a way
for the linker to hide symbols that are known to be available in every
TU and whose addresses are not relevant for a particular DSO.
It was redundant in that it all its uses are equivalent to
linkonce_odr+unnamed_addr. Unlike those, it has never been connected
to clang or llvm's optimizers, so it was effectively dead.
Given that nothing produces it, this patch just nukes it
(other than the llvm-c enum value).
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Major steps include:
1). introduces a not-addr-taken bit-field in GlobalVariable
2). GlobalOpt pass sets "not-address-taken" if it proves a global varirable
dosen't have its address taken.
3). AA use this info for disambiguation.
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It works with clang, but GCC has different rules so we can't make all of those
hidden. This reverts commit r190534.
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The work on this project was left in an unfinished and inconsistent state.
Hopefully someone will eventually get a chance to implement this feature, but
in the meantime, it is better to put things back the way the were. I have
left support in the bitcode reader to handle the case-range bitcode format,
so that we do not lose bitcode compatibility with the llvm 3.3 release.
This reverts the following commits: 155464, 156374, 156377, 156613, 156704,
156757, 156804 156808, 156985, 157046, 157112, 157183, 157315, 157384, 157575,
157576, 157586, 157612, 157810, 157814, 157815, 157880, 157881, 157882, 157884,
157887, 157901, 158979, 157987, 157989, 158986, 158997, 159076, 159101, 159100,
159200, 159201, 159207, 159527, 159532, 159540, 159583, 159618, 159658, 159659,
159660, 159661, 159703, 159704, 160076, 167356, 172025, 186736
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This function attribute indicates that the function is not optimized
by any optimization or code generator passes with the
exception of interprocedural optimization passes.
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The bitcode representation attribute kinds are encoded into / decoded from
should be independent of the current set of LLVM attributes and their position
in the AttrKind enum. This patch explicitly encodes attributes to fixed bitcode
values.
With this patch applied, LLVM does not silently misread attributes written by
LLVM 3.3. We also enhance the decoding slightly such that an error message is
printed if an unknown AttrKind encoding was dected.
Bonus: Dropping bitcode attributes from AttrKind is now easy, as old AttrKinds
do not need to be kept to support the Bitcode reader.
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This centralizes the handling of O_BINARY and opens the way for hiding more
differences (like how open behaves with directories).
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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The bitcode writer emits a reference to the attribute group that the object at
the given index refers to. The bitcode reader is modified to read this in and
map it back to the attribute group.
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I have some uncommitted changes to the cast code that catch this sort of thing
at compile-time but I still need to do some other cleanup before I can enable
it.
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This is some initial code for emitting the attribute groups into the bitcode.
NOTE: This format *may* change! Do not rely upon the attribute groups' bitcode
not changing.
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Rename the PARAMATTR_CODE_ENTRY to PARAMATTR_CODE_ENTRY_OLD. It will be replaced
by another encoding. Keep around the current LLVM attribute encoder/decoder
code, but move it to the bitcode directories so that no one's tempted to use
them.
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The 'getSlot' function and its ilk allow introspection into the AttributeSet
class. However, that class should be opaque. Allow access through accessor
methods instead.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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Added in bitcode enum for the serializing of fast-math flags. Added in the reading/writing of fast-math flags from the OptimizationFlags record for BinaryOps.
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- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
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Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
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to the instruction position. The old encoding would give an absolute
ID which counts up within a function, and only resets at the next function.
I.e., Instead of having:
... = icmp eq i32 n-1, n-2
br i1 ..., label %bb1, label %bb2
it will now be roughly:
... = icmp eq i32 1, 2
br i1 1, label %bb1, label %bb2
This makes it so that ids remain relatively small and can be encoded
in fewer bits.
With this encoding, forward reference operands will be given
negative-valued IDs. Use signed VBRs for the most common case
of forward references, which is phi instructions.
To retain backward compatibility we bump the bitcode version
from 0 to 1 to distinguish between the different encodings.
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make it more consistent with its intended semantics.
The `linker_private_weak_def_auto' linkage type was meant to automatically hide
globals which never had their addresses taken. It has nothing to do with the
`linker_private' linkage type, which outputs the symbols with a `l' (ell) prefix
among other things.
The intended semantic is more like the `linkonce_odr' linkage type.
Change the name of the linkage type to `linkonce_odr_auto_hide'. And therefore
changing the semantics so that it produces the correct output for the linker.
Note: The old linkage name `linker_private_weak_def_auto' will still parse but
is not a synonym for `linkonce_odr_auto_hide'. This should be removed in 4.0.
<rdar://problem/11754934>
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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