Makes llvmc show error messages printed by child processes when run from the
Cygwin/MSYS shell. Since ExecuteAndWait does not return until the child program
has finished execution, this change should be harmless.
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llvm::sys::getOS{Name,Version}.
Right now the implementation just derives from LLVM_HOSTTRIPLE (which
is wrong, but it doesn't look like we have a define for the target
triple). Ideally this routine would actually be able to compute the
triple for targets we care about.
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- Make type declarations match the struct/class keyword of the definition.
- Move AddSignalHandler into the namespace where it belongs.
- Correctly call functions from template base.
- Some other small changes.
With this patch, LLVM and Clang should build properly and with far less noise under VS2008.
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signal handlers to prevent reentrance on unrelated things (a sigabort
where the handle bus errors) also, clear the signal mask so that the
signal doesn't infinitely reissue. This fixes rdar://6654827 -
Crash causes clang to loop
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arbitrary functions to be run when a crash happens. Delete
RemoveDirectoryOnSignal as it is dead and has never had clients.
Change PrintStackTraceOnErrorSignal to be implemented in terms of
AddSignalHandler.
I updated the Win32 versions of these APIs, but can't test them.
If there are any problems, I'd be happy to fix them as well.
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symlink. We really want the ultimate executable being run, not
the symlink. This lets clang find its headers when invoked through
a symlink. rdar://6602012
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Cleanup some warning.
Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
Only tested with VS2008. hope it does not break anything. feel free to revert.
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since %p isn't formatted consistently, but obviously plain %x is wrong.
PRIxPTR with a cast to uintptr_t would work here, but that requires
inconvenient build-system changes. %lu works on all current and
foreseable future hosts.
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is re-written by the callback to branch directly to the compiled code
in future invocations.
Added back in range-based memory permission functions for the updating of
the stub on Darwin.
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this handling to work properly for modifying stub functions, relocations
back to entry points after JIT compilation, etc..
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bc files for modules with a target triple that indicates they are for
darwin. The reader unconditionally handles this, and the writer could
turn this on for more targets if we care.
This change has two benefits for darwin:
1) it allows us to encode the cpu type of the file in an easy to read
place that doesn't require decoding the bc file.
2) it works around a bug (IMO) in darwin's AR where it is incapable of
handling files that are not a multiple of 8 bytes long. BC files
are only guaranteed to be multiples of 4 bytes long.
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This patch add supports for single architecture mach-o files (the current implementation only support Universal Binary), and solve the signature conflict between java class and Universal Binary magics.
Note that this function will always returned dynamic library for Universal Binaries (like the current implementation) because the binary type is not include in the file header."
Patch by Jean-Daniel Dupas!
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This bug made llvm-ld unable to function with "-native" option, since the process that was used to call 'gcc' was crashing.
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error that caused it to redirect stderr to stdout too often.
This fix is applied identically to the win32 code as well, but that is
untested.
--Thi line, and those below, will be ignored--
M System/Unix/Program.inc
M System/Win32/Program.inc
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functional changes. Win32 code is untested, but should work fine.
In the unix variant, rename RedirectFD to RedirectIO and let that function
handle empty and null paths instead of doing that in the caller 3 times. This
is the same as win32 already does it.
In the win32 variant, use Path::isEmpty() instead of checking the resulting
c_str() manually. This is the same as unix already does it.
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they aren't in the header file, systems with a <string> header file that isn't
64-bit clean shouldn't warn if #including Path.h and specifying
-Wshorten-64-to-32.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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This method allows one to create a directory, and optionally create all parent
directories that do not exist.
The original implementation would require that *all* directories along a path
are writable by the user, including directories that already exist. For example,
suppose we wanted to create the directory "/tmp/foo/bar", and the directory
"/tmp" already exists, but not "/tmp/foo". Since "/tmp" is writable by all
users, the original implementation would work, and create "/tmp/foo", followed
by "/tmp/bar".
A problem occurred, however if one wanted to created the directory
"/Users/myuser/bar" (or equivalently "/home/myuser/bar"), and "/Users/myuser"
already existed and is writable by the current user. The directory
"/User/myuser" is writable by the user, but "/User" is not. The original
implementation of createDirectoryOnDisk would return with failure since "/User"
is not writable, even though "/User/mysuser" is writable.
The new implementation works by recursively creating parents as needed, and thus
doesn't need to check the permissions on every directory in a path.
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tons of out of date comments (really nothing throws here!) and fixes
some other fairly glaring issues: "size" used to return the size of
the file *and* change it, depending on how you called it.
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to avoid using constructor calls for static objects. This reduces
the number of objects requiring static constructors in a typical
LLVM build by around 20%.
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LoadLibraryPermanently. The current code modifies the value of a pointer
that is passed by value, so the caller never gets the message.
Patch by Julien Lerouge!
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I added the lexing files to the VStudio projects and removed the .l files from the
VStudio projects. There was a problem with use of strtoll in TGLexer.cpp and Chris
suggested switching to strtol, so that's included here.
Additionally, this checkin adds minimal x64 builds to the VStudio builds. Build issues
related to x64 in the windows specific files for DynamicLibrary.inc and Singals.inc
are worked around, but not ultimately solved. Binaries used to be stored in
...\win32\{Debug|Release}
but are now kept in
...\win32\bin\{win32|x64}\{Debug|Release}
intermediate files will continue to be stored in the individual project directories under
win32.
Some names will likely change in the future to reflect that the vstudio projects
are no longer 32-bit only, but I wanted to get things up and running today so kept away
from bigger restructuring.
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and Mach-O systems. Additionally, correct the Mach-O logic code to look at
byte 12 not byte 15. Hopefully this fixes the llvm-ld warning on Darwin.
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avoids a call to ::fstat by MappedFile when the file size information was
already obtained by the Path object.
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Make the sys::Path::getFileStatus function more efficient by having it
return a pointer to the FileStatus structure rather than copy it. Adjust
uses of the function accordingly. Also, fix some memory issues in sys::Path.
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to the inode number on Unix and something far less unique on Windows. The
windows case needs to be improved.
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* Add a method: bool isAbsolute() const, which determines if the path name
is absolute or not.
* Implement caching of file status information in the Path object. Allow it
to be updated forcefully or lazily re-fetched from the cached value.
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needed for output to be generated. On Linux these are both global vars and
macro definitions so we have to special case Linux.
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the process in addition to disabling core file emission. This speeds up
bugpoint on default-configured macs by several orders of magnitude.
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Make the Win32 code exception free (untested/uncompiled) which forced some
interface changes which had ripple effect. This should be the last of 797.
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Final commit for this bug. This removes the last EH holdouts in LLVM
and turns off exception support by using the -fno-exceptions option. This
leads to the following reduction in library and executable sizes:
DEBUG BUILD RELEASE BUILD
before after delta before after delta
lib 162,328K 157,616K 4,712 17,864K 16,416K 1,448K
bin 571,444K 557,156K 14,288 63,296K 56,996K 6,300K
Debug Improvement: 19,000K (2.59%)
Release Improvement: 7,748K (9.55%)
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Adjust implementation to match the new interface after exception handling
was removed in the Unix verison. NOTE: this hasn't been compiled yet!
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Remove exceptions from the Path::create*OnDisk methods. Update their users
to handle error messages via arguments and result codes.
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Fix a bug in my last patch that botched file redirection by using explicit
scoping of if statements.
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Remove all exception code from Program.inc and implement its new interface
with an ErrMsg string argument.
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Make sys::Program::ExecuteAndWait not throw exceptions and update any
affected code. It now return -9999 to signal that the program couldn't be
executed. Only one case (in bugpoint) actually examines the result code.
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the removal of directories. Using std::remove is indiscriminate and can
lead to the removal of things like /dev/null if run as root. The
Path::eraseFromDisk method ensures that we only ever remove regular files
or directories, but never character or block special nodes. This should
clear up the problem with usage like: llvm-as -o /dev/null which is used
in the llvm-test makefiles.
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Update ltld.[ch] to version 1.5.22.
Correct the notes about updating these tools (autoconf/README.TXT)
Add configure options for getting the correct option for including a whole
archive when linking.
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instead of throwing an exception. This reduces the amount of code that is
exposed to exceptions (e.g. FileUtilities), though it is clearly only one step
along the way.
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Put the rest of lib/System into LinkAllVMCore.h. This makes all of
lib/System available to programs that #include LinkALlVMCore.h so that
loadable modules linked into those programs can depend on all of lib/System
being available.
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1. Move IncludeFile.h to System library
2. Move IncludeFile.cpp to System library
3. #1 and #2 required to prevent cyclic library dependencies for libSystem
4. Convert all existing uses of Support/IncludeFile.h to System/IncludeFile.h
5. Add IncludeFile support to various lib/System classes.
6. Add new lib/System classes to LinkAllVMCore.h
All this in an attempt to pull in lib/System to what's required for VMCore
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"access"). Instead, just let the open call fail if the file doesn't exist.
This reduces the # syscalls executed.
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