InstCombine, in visitFPTrunc, applies the following optimization to sqrt calls:
(fptrunc (sqrt (fpext x))) -> (sqrtf x)
but does not apply the same optimization to llvm.sqrt. This is a problem
because, to enable vectorization, Clang generates llvm.sqrt instead of sqrt in
fast-math mode, and because this optimization is being applied to sqrt and not
applied to llvm.sqrt, sometimes the fast-math code is slower.
This change makes InstCombine apply this optimization to llvm.sqrt as well.
This fixes the specific problem in PR17758, although the same underlying issue
(optimizations applied to libcalls are not applied to intrinsics) exists for
other optimizations in SimplifyLibCalls.
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When the elements are extracted from a select on vectors
or a vector select, do the select on the extracted scalars
from the input if there is only one use.
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The test's output doesn't change, but this ensures
this is actually hit with a different address space.
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Defines away the issue where cast<Instruction> would fail because constant
folding happened. Also slightly cleaner.
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when it was actually a Constant*.
There are quite a few other casts to Instruction that might have the same problem,
but this is the only one I have a test case for.
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Currently foldSelectICmpAndOr asserts if the "or" involves a vector
containing several of the same power of two. We can easily avoid this by
only performing the fold on integer types, like foldSelectICmpAnd does.
Fixes <rdar://problem/15012516>
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The GEP pattern is what SCEV expander emits for "ugly geps". The latter is what
you get for pointer subtraction in C code. The rest of instcombine already
knows how to deal with that so just canonicalize on that.
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If "C1/X" were having multiple uses, the only benefit of this
transformation is to potentially shorten critical path. But it is at the
cost of instroducing additional div.
The additional div may or may not incur cost depending on how div is
implemented. If it is implemented using Newton–Raphson iteration, it dosen't
seem to incur any cost (FIXME). However, if the div blocks the entire
pipeline, that sounds to be pretty expensive. Let CodeGen to take care
this transformation.
This patch sees 6% on a benchmark.
rdar://15032743
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To avoid regressions with bitfield optimizations, this slicing should take place
later, like ISel time.
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Some of this code is no longer necessary since int<->ptr casts are no
longer occur as of r187444.
This also fixes handling vectors of pointers, and adds a bunch of new
testcases for vectors and address spaces.
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other in memory.
The motivation was to get rid of truncate and shift right instructions that get
in the way of paired load or floating point load.
E.g.,
Consider the following example:
struct Complex {
float real;
float imm;
};
When accessing a complex, llvm was generating a 64-bits load and the imm field
was obtained by a trunc(lshr) sequence, resulting in poor code generation, at
least for x86.
The idea is to declare that two load instructions is the canonical form for
loading two arithmetic type, which are next to each other in memory.
Two scalar loads at a constant offset from each other are pretty
easy to detect for the sorts of passes that like to mess with loads.
<rdar://problem/14477220>
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Several architectures use the same instruction to perform both a comparison and
a subtract. The instruction selection framework does not allow to consider
different basic blocks to expose such fusion opportunities.
Therefore, these instructions are “merged” by CSE at MI IR level.
To increase the likelihood of CSE to apply in such situation, we reorder the
operands of the comparison, when they have the same complexity, so that they
matches the order of the most frequent subtract.
E.g.,
icmp A, B
...
sub B, A
<rdar://problem/14514580>
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"(icmp op i8 A, B)" is equivalent to "(icmp op i8 (A & 0xff), B)" as a
degenerate case. Allowing this as a "masked" comparison when analysing "(icmp)
&/| (icmp)" allows us to combine them in more cases.
rdar://problem/7625728
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Even in cases which aren't universally optimisable like "(A & B) != 0 && (A &
C) != 0", the masks can make one of the comparisons completely redundant. In
this case, since we've gone to the effort of spotting masked comparisons we
should combine them.
rdar://problem/7625728
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PR17026. Also avoid undefined shifts and shift amounts larger than 64 bits
(those are always undef because we can't represent integer types that large).
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When both constants are positive or both constants are negative,
InstCombine already simplifies comparisons like this, but when
it's exactly zero and -1, the operand sorting ends up reversed
and the pattern fails to match. Handle that special case.
Follow up for rdar://14689217
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This path wasn't tested before without a datalayout,
so add some more tests and re-run with and without one.
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Use the pointer size if datalayout is available.
Use i64 if it's not, which is consistent with what other
places do when the pointer size is unknown.
The test doesn't really test this in a useful way
since it will be transformed to that later anyway,
but this now tests it for non-zero arrays and when
datalayout isn't available. The cases in
visitGetElementPtrInst should save an extra re-visit to
the newly created GEP since it won't need to cleanup after
itself.
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These functions used to assume that the lsb of an integer corresponds
to vector element 0, whereas for big-endian it's the other way around:
the msb is in the first element and the lsb is in the last element.
Fixes MultiSource/Benchmarks/mediabench/gsm/toast for z.
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