_foo:
movl $12, %eax
andl 4(%esp), %eax
movl _array(%eax), %eax
ret
instead of:
_foo:
movl 4(%esp), %eax
shrl $2, %eax
andl $3, %eax
movl _array(,%eax,4), %eax
ret
As it turns out, this triggers all the time, in a wide variety of
situations, for example, I see diffs like this in various programs:
- movl 8(%eax), %eax
- shll $2, %eax
- andl $1020, %eax
- movl (%esi,%eax), %eax
+ movzbl 8(%eax), %eax
+ movl (%esi,%eax,4), %eax
- shll $2, %edx
- andl $1020, %edx
- movl (%edi,%edx), %edx
+ andl $255, %edx
+ movl (%edi,%edx,4), %edx
Unfortunately, I also see stuff like this, which can be fixed in the
X86 backend:
- andl $85, %ebx
- addl _bit_count(,%ebx,4), %ebp
+ shll $2, %ebx
+ andl $340, %ebx
+ addl _bit_count(%ebx), %ebp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44656 91177308-0d34-0410-b5e6-96231b3b80d8
optimized. This avoids creating illegal divisions when the combiner is
running after legalize; this fixes PR1815. Also, it produces better
code in the included testcase by avoiding the subtract and multiply
when the division isn't optimized.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44341 91177308-0d34-0410-b5e6-96231b3b80d8
sometimes emit "zero" and "all one" vectors multiple times,
for example:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
pcmpeqd %mm0, %mm0
movq %mm0, _M2
ret
instead of:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
movq %mm0, _M2
ret
This patch fixes this by always arranging for zero/one vectors
to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be
any random type. This ensures they get trivially CSE'd on the dag.
This fix is also important for LegalizeDAGTypes, as it gets unhappy
when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when
'i64' isn't legal.
This patch makes the following changes:
1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into
their canonical types.
2) The now-dead patterns are removed from the SSE/MMX .td files.
3) All the patterns in the .td file that referred to immAllOnesV or
immAllZerosV in the wrong form now use *_bc to match them with a
bitcast wrapped around them.
4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle
bitcast'd zero vectors, which simplifies the code actually.
5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that
is legal, instead of generating one that is illegal and expecting
a later legalize pass to clean it up.
6) isZeroShuffle is generalized to handle bitcast of zeros.
7) several other minor tweaks.
This patch is definite goodness, but has the potential to cause random
code quality regressions. Please be on the lookout for these and let
me know if they happen.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44310 91177308-0d34-0410-b5e6-96231b3b80d8
node A gets back into the DAG again because it was hiding in
one of the node maps: make sure that node replacement happens
in those maps too.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44263 91177308-0d34-0410-b5e6-96231b3b80d8
can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43662 91177308-0d34-0410-b5e6-96231b3b80d8