done by doubling up the data structures so that Type based equivalents are
used. A consequence of this is overloading of function members that take a
Type* instead of a Value*. Various other cleanups related to Type != Value
(bug 122) were also implemented.
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is currently not being used but is retained because it will be the basis
for a clean up of the SlotCalculator class.
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Separate Types from Values because Type no longer inherits from Value. The
changes for this are too numerous to list. In essence, any data structure
that contained a Value was doubled so that Types could be contained
similarly. New members include Types, TypeMap, CompactionTypes, and
CompactionTypeMap. Functions taking a Value* were overloaded with a variant
that takes a Type* that acts on the new data structures.
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- Don't use PARSE_ERROR macro unnecessarily (for simple strings)
- Add comments before each function
- Convert for bug 122 (Type != Value)
- Handle new value range on Type::PrimitiveTypeId enumeration by augmenting
the reader with a new read_typeid method and sanitizeTypeId method.
- Remove BytecodeHandler's default method implementations to header file.
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mistaken for anything else.
- Move function descriptions to Reader.cpp file per Chris.
- Remove tabs.
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pass is required to paper over problems in the code generator (primarily
live variables and its clients) which doesn't really have any well defined
semantics for unreachable code.
The proper solution to this problem is to have instruction selectors not
select blocks that are unreachable. Until we have a instruction selection
framework available for use, however, we can't expect all instruction
selector writers to do this. Until then, this pass should be used.
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* Use the SetCC handling code in the format of Brian's V8
* Add FIXMEs where calls to functions are being made without adding them to the
Module first... they cause missing symbols at assembly-time.
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* Congregate more branch-and-link opcodes together
* Mark FP, CPR, and special registers as volatile across calls
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for the function
* Registers aren't necessarily sequential wrt their enums, don't rely on it
when emitting function arguments into sequential registers
* Remove X86-specific comments about AL/BL/AH/BH/EDX/etc
* Add an abort() for an unimplemented signed right shift
* The src operand for a GEP was never emitted! Fixed.
* We can skip zero-valued GEP indices as they are no-ops.
"Hello, World!" now works.
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* Only increment labelNumber once, because it's used by both Load{hi,lo}Addr
* There is no .bss section on PowerPC
* Use .align 2 instead of other random numbers
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