StringMap. This was redundant and unnecessarily bloated the MDString class.
Because the MDString class is a "Value" and will never have a "name", and
because the Name field in the Value class is a pointer to a StringMap entry, we
repurpose the Name field for an MDString. It stores the StringMap entry in the
Name field, and uses the normal methods to get the string (name) back.
PR12474
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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legalizer always use the DAG entry node. This is wrong when the libcall is
emitted as a tail call since it effectively folds the return node. If
the return node's input chain is not the entry (i.e. call, load, or store)
use that as the tail call input chain.
PR12419
rdar://9770785
rdar://11195178
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A couple of cases where we were accidentally creating constant conditions by
something like "x == a || b" instead of "x == a || x == b". In one case a
conditional & then unreachable was used - I transformed this into a direct
assert instead.
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optimizations which are valid for position independent code being linked
into a single executable, but not for such code being linked into
a shared library.
I discussed the design of this with Eric Christopher, and the decision
was to support an optional bit rather than a completely separate
relocation model. Fundamentally, this is still PIC relocation, its just
that certain optimizations are only valid under a PIC relocation model
when the resulting code won't be in a shared library. The simplest path
to here is to expose a single bit option in the TargetOptions. If folks
have different/better designs, I'm all ears. =]
I've included the first optimization based upon this: changing TLS
models to the *Exec models when PIE is enabled. This is the LLVM
component of PR12380 and is all of the hard work.
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in TargetLowering. There was already a FIXME about this location being
odd. The interface is simplified as a consequence. This will also make
it easier to change TLS models when compiling with PIE.
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optimizers could do this for us, but expecting partial SROA of classes
with template methods through cloning is probably expecting too much
heroics. With this change, the begin/end pointer pairs which indicate
the status of each loop iteration are actually passed directly into each
layer of the combine_data calls, and the inliner has a chance to see
when most of the combine_data function could be deleted by inlining.
Similarly for 'length'.
We have to be careful to limit the places where in/out reference
parameters are used as those will also defeat the inliner / optimizers
from properly propagating constants.
With this change, LLVM is able to fully inline and unroll the hash
computation of small sets of values, such as two or three pointers.
These now decompose into essentially straight-line code with no loops or
function calls.
There is still one code quality problem to be solved with the hashing --
LLVM is failing to nuke the alloca. It removes all loads from the
alloca, leaving only lifetime intrinsics and dead(!!) stores to the
alloca. =/ Very unfortunate.
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by default.
This is a behaviour configurable in the MCAsmInfo. I've decided to turn
it on by default in (possibly optimistic) hopes that most assemblers are
reasonably sane. If this proves a problem, switching to default seems
reasonable.
I'm not sure if this is the opportune place to test, but it seemed good
to make sure it was tested somewhere.
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The empty 1-argument operator delete is for the benefit of the
destructor. A couple of spot checks of running yaml-bench under
valgrind against a few of the files under test/YAMLParser did
not reveal any leaks introduced by this change.
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of the BBVectorizePass without using command line option. As pointed out
by Hal, we can ask the TargetLoweringInfo for the architecture specific
VectorizeConfig to perform vectorizing with architecture specific
information.
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BasicBlock in other passes, e.g. we can call vectorizeBasicBlock in the
loop unroll pass right after the loop is unrolled.
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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The colorability heuristic should count these as denied registers.
No test case - this exposed a bug on an out-of-tree target.
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brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
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This patch allows llvm to recognize that a 64 bit object file is being produced
and that the subsequently generated ELF header has the correct information.
The test case checks for both big and little endian flavors.
Patch by Jack Carter.
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rather than a bitfield, a great suggestion by Chris during code review.
There is still quite a bit of cruft in the interface, but that requires
sorting out some awkward uses of the cost inside the actual inliner.
No functionality changed intended here.
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This also avoids emitting the information twice, which led to code bloat. On i386-linux-Release+Asserts
with all targets built this change shaves a whopping 1.3 MB off clang. The number is probably exaggerated
by recent inliner changes but the methods were already enormous with the old inline cost computation.
The DWARF reg -> LLVM reg mapping doesn't seem to have holes in it, so it could be a simple lookup table.
I didn't implement that optimization yet to avoid potentially changing functionality.
There is still some duplication both in tablegen and the generated code that should be cleaned up eventually.
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This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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visitor will now visit a CallInst and an InvokeInst with
instruction-specific visitors, then visit a generic CallSite visitor,
then delegate back to the Instruction visitor and the TerminatorInst
visitors depending on whether a call or an invoke originally. This will
be used in the soon-to-land inline cost rewrite.
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