tblgen will complain if a sign-extended constant does not fit into a
data type smaller than i32, e.g., i16. This causes a problem when certain
hex constants are used, such as 0xff for byte masks or immediate xor
values.
tblgen will try the sign-extended value first and, if the sign extended
value would overflow, it tries to see if the unsigned value will fit.
Consequently, a software developer can now safely incant:
(XORHIr16 R16C:$rA, 0xffff)
which is somewhat clearer and more informative than incanting:
(XORHIr16 R16C:$rA, (i16 -1))
even if the two are bitwise equivalent.
Tblgen also outputs the 64-bit unsigned constant in the generated ISel code
when getTargetConstant() is invoked.
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BumpPtrAllocator argument to their constructors. This BumpPtrAllocator
will be used to allocate trees. If no BumpPtrAllocator is provided, one
is created (as before).
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Added member template "Add" to FoldingSetNodeID that allows "adding" arbitrary
objects to a profile via dispatch to FoldingSetTrait<T>::Profile().
Removed FoldingSetNodeID::AddAPFloat and FoldingSetNodeID::APInt, as their
functionality is now replaced using the above mentioned member template.
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unique ImutAVLTree* for profiling.
Modified ImutAVLTree:
(1) changed ComputeHash() to ComputeDigest() and
(2) changed Profile() to use the computed digest and
(3) modified insertion of IMutAVLTree into the FoldingSet owned by
the ImutAVLTreeFactory object to use profiling instead of computing
a direct hash. This fixes a bug where our abuse of the FoldingSet would
not work when the FoldingSet was resized.
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node in the FoldingSet of nodes held by the Factory object. If we
we find a node with a matching hash, we do a full structural comparison.
Nodes are also now inserted into the FoldingSet only when we mark them
Immutable, as their children can change during intermediate-rebalancing.
The 'Profile' method for ImutAVLTree is no longer used when looking up
existing ImutAVLTrees with a given set of contents; instead the Profile method
is used by other clients that wish to insert such a tree into a folding set.
This means that we are not using FoldingSet in ImutAVLTreeFactory in the way
it was intended, but instead are using it as an opaque hashtable.
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APInt.
While some operators were already specifically overloaded for APSInt, others
resulted in using the overloaded operator methods in APInt, which would result
in the signedness bit being lost.
Modified the APSInt(APInt&) constructor to be "explicit" and to take an
extra (optional) flag to indicate the signedness. Making the ctor explicit
will catch any implicit conversations between APSInt -> APInt -> APSInt that
results in the signedness flag being lost.
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Made ImmutableSet::ImmutableSet(ImutAVLTree* Root) public. (this allows handy
casting between trees and sets).
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problem was that we previously hashed based on the pointers of the left and
right children, but this is bogus: we can easily have different trees that
represent the same set. Now we use a hashing based scheme that compares the
*contents* of the trees, but not without having to do a full scan of a tree. The
only caveat is that with hashing is that we may have collisions, which result in
two different trees being falsely labeled as equivalent. If this becomes a
problem, we can add extra data to the profile to hopefully resolve most
collisions.
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'FoldingSetNodeImpl' (previously 'FoldingSetNodeID' was a typedef of
'FoldingSetNodeImpl::NodeID').
Why? Clients can now easily forward declare 'FoldingSetNodeID' without having
to include FoldingSet.h.
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instead of always assuming that the stored objects had a method called
'Profile'. The default behavior is to dispatch to a 'Profile' method (as
before), but via template specialization this behavior can now be overridden by
clients.
Added templated class 'FoldingSetNodeWrapper', a generic wrapper class that
allows one to insert objects into a FoldingSet that do not directly inherit from
FoldingSetNode. This is useful for inserting objects that do not always need to
pay the overhead of inheriting from FoldingSetNode, or were designed with that
behavior in mind.
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an iterator, since the implementation returned an iterator that pointed to a
different node! Renamed this implementation to SlimFind() so that users do not
expect it to return an iterator (it is a more efficient implementation than
returning an iterator if the user just wants to find the value of a key).
Added a FIXME to implement ImmutableMap::find() that returns an iterator.
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and not just the key value when comparing trees. To do this we added data_type
and data_type_ref to the ImutContainerInfo trait classes. For values stored in
the tree that do not have separate key and data components, data_type is simply
a typedef of bool, and isDataEqual() always evaluates to true. This allows us to
support both ImmutableSet and ImmutableMap using the same underlying logic.
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Add comments to reset indicating that it deletes its pointer.
Add a new take() method, which can be used to get the pointer
without it being deleted.
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memory rather than in a copy of the APFloat. This avoids problems
when the destination is wider than our significand and is cleaner.
Also provide deterministic values in all cases where conversion
fails, namely zero for NaNs and the minimal or maximal value
respectively for underflow or overflow.
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Added method FindAndConstruct() to DenseMap, which does the same thing as
operator[], except that it refers value_type& (a reference to both the
key and mapped data pair). This method is useful for clients that wish
to access the stored key value, as opposed to the key used to do the
actual lookup (these need not always be the same).
Redefined operator[] to use FindAndConstruct() (same logic).
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void*. This is hint that we are returning uninitialized memory rather
than a constructed object.
Patched ImutAVLTree to conform to this new interface.
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Renamed internal method of ImutAVLTree::RemoveMutableFlag to MarkImmutable.
Added enum for bit manipulation (more self-documentating).
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from user input strings.
Such conversions are more intricate and subtle than they may appear;
it is unlikely I have got it completely right first time. I would
appreciate being informed of any bugs and incorrect roundings you
might discover.
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No compile-time support for constant operations yet,
just format transformations. Make readers and
writers work. Split constants into 2 doubles in
Legalize.
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implemented on top of a functional AVL tree. The AVL balancing code
is inspired by the OCaml implementation of Map, which also uses a functional
AVL tree.
Documentation is currently limited and cleanups are planned, but this code
compiles and has been tested.
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arbitrary range of bits embedded in the middle of another bignum.
This kind of operation is desirable in many cases of software
floating point, e.g. converting bignum integers to floating point
numbers of fixed precision (you want to extract the precision most
significant bits).
Elsewhere, add an assertion, and exit the shift functions early if
the shift count is zero.
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It used to modify its argument in-place.
This interface is saner and the implementation more efficient. It will
be needed for decimal->binary conversion.
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input. APInt unfortunately zero-extends signed integers, so Dale
modified the function to expect zero-extended input. Make this
assumption explicit in the function name.
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part widths. Also, return the number of parts actually required to
hold the result's value.
Remove an over-cautious condition from rounding of float->hex conversion.
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and time usage.
Fixup operator == to make this work, and add a resize method to DenseMap
so we can resize our hashtable once we know how big it should be.
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bit width instead of number of words allocated, which
makes it actually work for int->APF conversions.
Adjust callers. Add const to one of the APInt constructors
to prevent surprising match when called with const
argument.
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Add a new DenseMapInfo::isEqual method to allow clients to redefine
the equality predicate used when probing the hash table.
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