info with it.
Don't count debug info insns against the scan maximum
in FindAvailableLoadedValue (lest they affect codegen).
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to more accurately describe what it does. Expand its doxygen comment
to describe what the backedge-taken count is and how it differs
from the actual iteration count of the loop. Adjust names and
comments in associated code accordingly.
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ashr instcombine to help expose this code. And apply the fix to
SelectionDAG's copy of this code too.
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trip counts that use signed comparisons. It's not obviously the best
approach for preserving trip count information, and at any rate there
isn't anything in the tree right now that makes use of that, so for
now always using zero-extensions is preferable.
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so that ScalarEvolution doesn't hang onto a dangling Loop*, which
could be a problem if another Loop happens to get allocated at the
same address.
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-std-compile-opts sequence, this avoids the need for ScalarEvolution to
be rerun before LoopDeletion.
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memcpy to match the alignment of the destination. It isn't necessary
for making loads and stores handled like the SSE loadu/storeu
intrinsics, and it was causing a performance regression in
MultiSource/Applications/JM/lencod.
The problem appears to have been a memcpy that copies from some
highly aligned array into an alloca; the alloca was then being
assigned a large alignment, which required codegen to perform
dynamic stack-pointer re-alignment, which forced the enclosing
function to have a frame pointer, which led to increased spilling.
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as legality. Make load sinking and gep sinking more careful: we only
do it when it won't pessimize loads from the stack. This has the added
benefit of not producing code that is unanalyzable to SROA.
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addresses, part 1. This fixes an obvious logic bug. Previously if the only
in-loop use is a PHI, it would return AllUsesAreAddresses as true.
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reduction of address calculations down to basic pointer arithmetic.
This is currently off by default, as it needs a few other features
before it becomes generally useful. And even when enabled, full
strength reduction is only performed when it doesn't increase
register pressure, and when several other conditions are true.
This also factors out a bunch of exisiting LSR code out of
StrengthReduceStridedIVUsers into separate functions, and tidies
up IV insertion. This actually decreases register pressure even
in non-superhero mode. The change in iv-users-in-other-loops.ll
is an example of this; there are two more adds because there are
two fewer leas, and there is less spilling.
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trip count value when the original loop iteration condition is
signed and the canonical induction variable won't undergo signed
overflow. This isn't required for correctness; it just preserves
more information about original loop iteration values.
Add a getTruncateOrSignExtend method to ScalarEvolution,
following getTruncateOrZeroExtend.
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are multiple IV's in a loop, some of them may under go signed
or unsigned wrapping even if the IV that's used in the loop
exit condition doesn't. Restrict sign-extension-elimination
and zero-extension-elimination to only those that operate on
the original loop-controlling IV.
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modified in a way that may effect the trip count calculation. Change
IndVars to use this method when it rewrites pointer or floating-point
induction variables instead of using a doInitialization method to
sneak these changes in before ScalarEvolution has a chance to see
the loop. This eliminates the need for LoopPass to depend on
ScalarEvolution.
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eliminate all the extensions and all but the one required truncate
from the testcase, but the or/and/shift stuff still isn't zapped.
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Enhance instcombine to use the preferred field of
GetOrEnforceKnownAlignment in more cases, so that regular IR operations are
optimized in the same way that the intrinsics currently are.
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when I was looking at functions used by python.
Highlights include, better largefile support (64-bit file sizes on 32-bit
systems), fputs string is nocapture, popen/pclose added (popen being noalias
return), modf and frexp and friends. Also added some missing 'break' statements
and combined identical sections.
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- Test for signed and unsigned wrapping conditions, instead of just
testing for non-negative induction ranges.
- Handle loops with GT comparisons, in addition to LT comparisons.
- Support more cases of induction variables that don't start at 0.
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addrec in a different loop to check the value being added to
the accumulated Start value, not the Start value before it has
the new value added to it. This prevents LSR from going crazy
on the included testcase. Dale, please review.
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after sorting by stride value. This prevents it from missing
IV reuse opportunities in a host-sensitive manner.
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loop induction on LP64 targets. When the induction variable is
used in addressing, IndVars now is usually able to inserst a
64-bit induction variable and eliminates the sign-extending cast.
This is also useful for code using C "short" types for
induction variables on targets with 32-bit addressing.
Inserting a wider induction variable is easy; the tricky part is
determining when trunc(sext(i)) expressions are no-ops. This
requires range analysis of the loop trip count. A common case is
when the original loop iteration starts at 0 and exits when the
induction variable is signed-less-than a fixed value; this case
is now handled.
This replaces IndVarSimplify's OptimizeCanonicalIVType. It was
doing the same optimization, but it was limited to loops with
constant trip counts, because it was running after the loop
rewrite, and the information about the original induction
variable is lost by that point.
Rename ScalarEvolution's executesAtLeastOnce to
isLoopGuardedByCond, generalize it to be able to test for
ICMP_NE conditions, and move it to be a public function so that
IndVars can use it.
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accessed at least once as a vector. This prevents it from
compiling the example in not-a-vector into:
define double @test(double %A, double %B) {
%tmp4 = insertelement <7 x double> undef, double %A, i32 0
%tmp = insertelement <7 x double> %tmp4, double %B, i32 4
%tmp2 = extractelement <7 x double> %tmp, i32 4
ret double %tmp2
}
instead, producing the integer code. Producing vectors when they
aren't otherwise in the program is dangerous because a lot of other
code treats them carefully and doesn't want to break them down.
OTOH, many things want to break down tasty i448's.
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With the new world order, it can handle cases where the first
store into the alloca is an element of the vector, instead of
requiring the first analyzed store to have the vector type
itself. This allows us to un-xfail
test/CodeGen/X86/vec_ins_extract.ll.
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turn icmp eq a+x, b+x into icmp eq a, b if a+x or b+x has other uses. This
may have been increasing register pressure leading to the bzip2 slowdown.
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improvements to the EvaluateInDifferentType code. This code works
by just inserted a bunch of new code and then seeing if it is
useful. Instcombine is not allowed to do this: it can only insert
new code if it is useful, and only when it is converging to a more
canonical fixed point. Now that we iterate when DCE makes progress,
this causes an infinite loop when the code ends up not being used.
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simplifydemandedbits to simplify instructions with *multiple
uses* in contexts where it can get away with it. This allows
it to simplify the code in multi-use-or.ll into a single 'add
double'.
This change is particularly interesting because it will cover
up for some common codegen bugs with large integers created due
to the recent SROA patch. When working on fixing those bugs,
this should be disabled.
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Now, if it detects that "V" is the same as some other value,
SimplifyDemandedBits returns the new value instead of RAUW'ing it immediately.
This has two benefits:
1) simpler code in the recursive SimplifyDemandedBits routine.
2) it allows future fun stuff in instcombine where an operation has multiple
uses and can be simplified in one context, but not all.
#2 isn't implemented yet, this patch should have no functionality change.
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