llvm[2]: Linking Release executable opt (without symbols)
...
Undefined symbols:
"llvm::APFloat::IEEEsingle", referenced from:
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(Constants.o)
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(AsmWriter.o)
__ZN4llvm7APFloat10IEEEsingleE$non_lazy_ptr in libLLVMCore.a(ConstantFold.o)
"llvm::APFloat::IEEEdouble", referenced from:
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(Constants.o)
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(AsmWriter.o)
__ZN4llvm7APFloat10IEEEdoubleE$non_lazy_ptr in libLLVMCore.a(ConstantFold.o)
ld: symbol(s) not found
This is in release mode. To replicate, compile llvm and llvm-gcc in optimized
mode. Then build llvm, in optimized mode, with the newly created compiler.
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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MemDep::getNonLocalPointerDependency method. There are
some open issues with this (missed optimizations) and
plenty of future work, but this does allow GVN to eliminate
*slightly* more loads (49246 vs 49033).
Switching over now allows simplification of the other code
path in memdep.
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jump threading has been shown to only expose problems not
have bugs itself. I'm sure it's completely bug free! ;-)
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doesn't do its own local caching, and is slightly more aggressive about
free/store dse (see testcase). This eliminates the last external client
of MemDep::getDependenceFrom().
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loops when they can be subsumed into addressing modes.
Change X86 addressing mode check to realize that
some PIC references need an extra register.
(I believe this is correct for Linux, if not, I'm sure
someone will tell me.)
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1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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This fixes many bugs. I will add more test cases in a separate check-in.
Some day, the code that manipulates CFG and updates dom. info could use refactoring help.
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1) have it fold "br undef", which does occur with
surprising frequency as jump threading iterates.
2) teach j-t to delete dead blocks. This removes the successor
edges, reducing the in-edges of other blocks, allowing
recursive simplification.
3) Fold things like:
br COND, BBX, BBY
BBX:
br COND, BBZ, BBW
which also happens because jump threading iterates.
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straight-forward implementation. This does not require any extra
alias analysis queries beyond what we already do for non-local loads.
Some programs really really like load PRE. For example, SPASS triggers
this ~1000 times, ~300 times in 255.vortex, and ~1500 times on 403.gcc.
The biggest limitation to the implementation is that it does not split
critical edges. This is a huge killer on many programs and should be
addressed after the initial patch is enabled by default.
The implementation of this should incidentally speed up rejection of
non-local loads because it avoids creating the repl densemap in cases
when it won't be used for fully redundant loads.
This is currently disabled by default.
Before I turn this on, I need to fix a couple of miscompilations in
the testsuite, look at compile time performance numbers, and look at
perf impact. This is pretty close to ready though.
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constant. If X is a constant, then this is folded elsewhere.
- Added a note to Target/README.txt to indicate that we'd like to implement
this when we're able.
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a new value numbering set after splitting a critical edge. This increases
the number of instances of PRE on 403.gcc from ~60 to ~570.
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figuring out the base of the IV. This produces better
code in the example. (Addresses use (IV) instead of
(BASE,IV) - a significant improvement on low-register
machines like x86).
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instead of std::sort. This shrinks the release-asserts LSR.o file
by 1100 bytes of code on my system.
We should start using array_pod_sort where possible.
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buggy rewrite, this notifies ScalarEvolution of a pending instruction
about to be removed and then erases it, instead of erasing it then
notifying.
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new instructions it simplifies. Because we're threading jumps on edges
with constants coming in from PHI's, we inherently are exposing a lot more
constants to the new block. Folding them and deleting dead conditions
allows the cost model in jump threading to be more accurate as it iterates.
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elimination: when finding dependent load/stores, realize that
they are the same if aliasing claims must alias instead of relying
on the pointers to be exactly equal. This makes load elimination
more aggressive. For example, on 403.gcc, we had:
< 68 gvn - Number of instructions PRE'd
< 152718 gvn - Number of instructions deleted
< 49699 gvn - Number of loads deleted
< 6153 memdep - Number of dirty cached non-local responses
< 169336 memdep - Number of fully cached non-local responses
< 162428 memdep - Number of uncached non-local responses
now we have:
> 64 gvn - Number of instructions PRE'd
> 153623 gvn - Number of instructions deleted
> 49856 gvn - Number of loads deleted
> 5022 memdep - Number of dirty cached non-local responses
> 159030 memdep - Number of fully cached non-local responses
> 162443 memdep - Number of uncached non-local responses
That's an extra 157 loads deleted and extra 905 other instructions nuked.
This slows down GVN very slightly, from 3.91 to 3.96s.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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Note that the FoldOpIntoPhi call is dead because it's impossible for the
first operand of a subtraction to be both a ConstantInt and a PHINode.
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"For signed integers, the determination of overflow of x*y is not so simple. If
x and y have the same sign, then overflow occurs iff xy > 2**31 - 1. If they
have opposite signs, then overflow occurs iff xy < -2**31."
In this case, x == -1.
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overflowed on negation. This commit checks to make sure that neithe C nor X
overflows. This requires that the RHS of X (a subtract instruction) be a
constant integer.
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If we see that a load depends on the allocation of its memory with no
intervening stores, we now return a 'None' depedency instead of "Normal".
This tweaks GVN to do its optimization with the new result.
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former does caching, the later doesn't. This dramatically simplifies
the logic in getDependency and getDependencyFrom.
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query. This makes it crystal clear what cases can escape from MemDep that
the clients have to handle. This also gives the clients a nice simplified
interface to it that is easy to poke at.
This patch also makes DepResultTy and MemoryDependenceAnalysis::DepType
private, yay.
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of a pointer/int pair instead of a manually bitmangled pointer.
This forces clients to think a little more about checking the
appropriate pieces and will be useful for internal
implementation improvements later.
I'm not particularly happy with this. After going through this
I don't think that the clients of memdep should be exposed to
the internal type at all. I'll fix this in a subsequent commit.
This has no functionality change.
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nothing to do with dead instruction elimination. No tests in
dejagnu depend on this, so I don't know what it was needed for.
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wrappers around the interesting code and use an obscure iterator
abstraction that dates back many many years.
Move EraseDeadInstructions to Transforms/Utils and name it
RecursivelyDeleteTriviallyDeadInstructions.
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1. Make it fold blocks separated by an unconditional branch. This enables
jump threading to see a broader scope.
2. Make jump threading able to eliminate locally redundant loads when they
feed the branch condition of a block. This frequently occurs due to
reg2mem running.
3. Make jump threading able to eliminate *partially redundant* loads when
they feed the branch condition of a block. This is common in code with
lots of loads and stores like C++ code and 255.vortex.
This implements thread-loads.ll and rdar://6402033.
Per the fixme's, several pieces of this should be moved into Transforms/Utils.
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performance in most cases on the Grawp tester, but does speed some
things up (like shootout/hash by 15%). This also doesn't impact
compile time in a noticable way on the Grawp tester.
It also, of course, gets the testcase it was designed for right :)
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heuristic: the value is already live at the new memory operation if
it is used by some other instruction in the memop's block. This is
cheap and simple to compute (moreso than full liveness).
This improves the new heuristic even more. For example, it cuts two
out of three new instructions out of 255.vortex:DbmFileInGrpHdr,
which is one of the functions that the heuristic regressed. This
overall eliminates another 40 instructions from 403.gcc and visibly
reduces register pressure in 255.vortex (though this only actually
ends up saving the 2 instructions from the whole program).
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phrased in terms of liveness instead of as a horrible hack. :)
In pratice, this doesn't change the generated code for either
255.vortex or 403.gcc, but it could cause minor code changes in
theory. This is framework for coming changes.
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-enable-smarter-addr-folding to llc) that gives CGP a better
cost model for when to sink computations into addressing modes.
The basic observation is that sinking increases register
pressure when part of the addr computation has to be available
for other reasons, such as having a use that is a non-memory
operation. In cases where it works, it can substantially reduce
register pressure.
This code is currently an overall win on 403.gcc and 255.vortex
(the two things I've been looking at), but there are several
things I want to do before enabling it by default:
1. This isn't doing any caching of results, so it is much slower
than it could be. It currently slows down release-asserts llc
by 1.7% on 176.gcc: 27.12s -> 27.60s.
2. This doesn't think about inline asm memory operands yet.
3. The cost model botches the case when the needed value is live
across the computation for other reasons.
I'll continue poking at this, and eventually turn it on as llcbeta.
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optimize addressing modes. This allows us to optimize things like isel-sink2.ll
into:
movl 4(%esp), %eax
cmpb $0, 4(%eax)
jne LBB1_2 ## F
LBB1_1: ## TB
movl $4, %eax
ret
LBB1_2: ## F
movzbl 7(%eax), %eax
ret
instead of:
_test:
movl 4(%esp), %eax
cmpb $0, 4(%eax)
leal 4(%eax), %eax
jne LBB1_2 ## F
LBB1_1: ## TB
movl $4, %eax
ret
LBB1_2: ## F
movzbl 3(%eax), %eax
ret
This shrinks (e.g.) 403.gcc from 1133510 to 1128345 lines of .s.
Note that the 2008-10-16-SpillerBug.ll testcase is dubious at best, I doubt
it is really testing what it thinks it is.
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can recursively match things) and scales by 0 by ignoring them.
This triggers once in 403.gcc, saving 1 (!!!!) instruction in the
whole huge app.
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into a new AddressingModeMatcher class. This makes it easier
to reason about and reduces passing around of stuff, but has
no functionality change.
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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it is likely that the optimizer deleted code in between these
two intrinsics. Keep only the last llvm.dbg.stoppoint in this case.
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The previous patches didn't match correctly. Also, we need to make sure that
the conditional is the same before doing the transformation.
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original code was matching like this:
if (match(A, m_Not(m_Value(B))))
B was already matched as a 'select' instruction. However, this isn't matching
what we think it's matching. It would match B as a 'Value', so basically
anything would match to it. In this case, a Constant matched. B was replaced
with a constant representation. And then the wrong value would be used in the
SelectInst::Create statement, causing a crash.
After thinking on this for a moment, and after Nick L. told me how the pattern
matching stuff was supposed to work, the solution was to match NOT an m_Value,
but an m_Select.
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to generate signed ICMP instructions to replace the FCMP. This would violate
the following:
define i1 @test1(i32 %val) {
%1 = uitofp i32 %val to double
%2 = fcmp ole double %1, 0.000000e+00
ret i1 %2
}
would be transformed into:
define i1 @test1(i32 %val) {
%1 = icmp slt i33 %val, 1
ret i1 %1
}
which is obviously wrong. This patch modifes InstCombiner::FoldFCmp_IntToFP_Cst
to handle when the LHS comes from UIToFP.
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promotion.
- Eliminate uses after free and simplify tests.
Devang: Please check that this is still doing what you intended.
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This allows SCEV users to effectively calculate trip count.
LSR later on transforms back integer IVs to floating point IVs
later on to avoid int-to-float casts inside the loop.
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* merge two weak functions by making them both alias a third non-weak fn
* don't reimplement CallSite::hasArgument
* whitelist the safe linkage types
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This triggers only 60 times in llvm-test (look at .llvm.bc, not .linked.rbc)
and so it probably wont be turned on by default. Also, may of those are likely
to go away when PR2973 is fixed.
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function.
- This explicitly models the costs for functions which should
"always" or "never" be inlined. This fixes bugs where such costs
were not previously respected.
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LargeBlockInfo, we can now dramatically simplify their implementation
and speed them up at the same time. Now the code has time proportional
to the number of uses of the alloca, not the size of the block.
This also eliminates code that tried to batch up different allocas which
are used in the same blocks, and eliminates the 'retry list' logic which
was baroque and no unneccesary. In addition to being a speedup for crazy
cases, this is also a nice cleanup:
PromoteMemoryToRegister.cpp | 270 +++++++++++++++-----------------------------
1 file changed, 96 insertions(+), 174 deletions(-)
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a trivial dense map. Use this in RewriteSingleStoreAlloca to
avoid aggressively rescanning blocks over and over again. This
fixes PR2925, speeding up mem2reg on the testcase in that bug
from 4.56s to 0.02s in a debug build on my machine.
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LoopPass*.
- Although less precise, this means they can be used in clients
without RTTI (who would otherwise need to include LoopPass.h, which
eventually includes things using dynamic_cast). This was the
simplest solution that presented itself, but I am happy to use a
better one if available.
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to find opportunities for store-to-load forwarding or load CSE,
in the same way that visitStore scans back to do DSE. Also, define
a new helper function for testing whether the addresses of two
memory accesses are known to have the same value, and use it in
both visitStore and visitLoad.
These two changes allow instcombine to eliminate loads in code
produced by front-ends that frequently emit obviously redundant
addressing for memory references.
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- Renumber fcmp predicates to match their icmp counterparts.
- Try swapping operands to expose more optimization opportunities.
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This includes not marking a GEP involving a vector as unsafe, but only when it
has all zero indices. This allows scalarrepl to work in a few more cases.
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shifting and masking inside a bswap expr. This allows it to handle
the cases from PR2842, which involve the intermediate 'or'
expressions being shifted, not just the input value.
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when deciding whether to mark a function readnone/readonly.
Since the pass is currently run before SROA, this may be
quite helpful. Requested by Chris on IRC.
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pointer bitcasts and GEP's", and centralize the
logic in Value::getUnderlyingObject. The
difference with stripPointerCasts is that
stripPointerCasts only strips GEPs if all
indices are zero, while getUnderlyingObject
strips GEPs no matter what the indices are.
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- return attributes - inreg, zext and sext
- parameter attributes
- function attributes - nounwind, readonly, readnone, noreturn
Return attributes use 0 as the index.
Function attributes use ~0U as the index.
This patch requires corresponding changes in llvm-gcc and clang.
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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Unfortunately this means removing one regression test
of GlobalsModRef because I couldn't work out how to
perform it without MarkModRef.
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can get the readnone/readonly attributes, and gives them it.
The plan is to remove markmodref (which did the same thing
by querying GlobalsModRef) and delete the analogous
functionality from GlobalsModRef.
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- Recognize expressions like "x > -1 ? x : 0" as min/max and turn them
into expressions like "x < 0 ? 0 : x", which is easily recognizable
as a min/max operation.
- Refrain from folding expression like "y/2 < 1" to "y < 2" when the
comparison is being used as part of a min or max idiom, like
"y/2 < 1 ? 1 : y/2". In that case, the division has another use, so
folding doesn't eliminate it, and obfuscates the min/max, making it
harder to recognize as a min/max operation.
These benefit ScalarEvolution, CodeGen, and anything else that wants to
recognize integer min and max.
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cases. See the comment above OptimizeSMax for the full story, and
the testcase for an example. This cancels out a pessimization
commonly attributed to indvars, and will allow us to lift some of
the artificial throttles in indvars, rather than add new ones.
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getelementptr indices, inserting an explicit cast if necessary.
This helps expose the sign-extension operation to other optimizations.
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users, and teach it about shufflevector instructions.
Also, fix a subtle bug in SimplifyDemandedVectorElts'
insertelement code.
This is a patch that was originally written by Eli Friedman,
with some fixes and cleanup by me.
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call (thus changing the call site) it didn't
inform the callgraph about this. But the
call site does matter - as shown by the testcase,
the callgraph become invalid after the inliner
ran (with an edge between two functions simply
missing), resulting in wrong deductions by
GlobalsModRef.
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because it does not maintain a correct list
of callsites. I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites. These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen. Use removeCallEdgeFor
instead.
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attributes on functions, based on the result of
alias analysis. It's not hardwired to use
GlobalsModRef even though this is the only (AFAIK)
alias analysis that results in this pass actually
doing something. Enable as follows:
opt ... -globalsmodref-aa -markmodref ...
Advantages of this pass: (1) records the result
of globalsmodref in the bitcode, meaning it is
available for use by later passes (currently
the pass manager isn't smart enough to magically
make an advanced alias analysis available to all
later passes), which may expose more optimization
opportunities; (2) hopefully speeds up compilation
when code is optimized twice, for example when a
file is compiled to bitcode, then later LTO is done
on it: marking functions readonly/readnone when
producing the initial bitcode should speed up alias
analysis during LTO; (3) good for discovering that
globalsmodref doesn't work very well :)
Not currently turned on by default.
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This speeds up a particular testcase from 12+ hours to 5 seconds with little perceptible loss of quality.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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