can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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trees into the Support library.
These are all expressed in terms of the generic GraphTraits and CFG,
with no reliance on any concrete IR types. Putting them in support
clarifies that and makes the fact that the static analyzer in Clang uses
them much more sane. When moving the Dominators.h file into the IR
library I claimed that this was the right home for it but not something
I planned to work on. Oops.
So why am I doing this? It happens to be one step toward breaking the
requirement that IR verification can only be performed from inside of
a pass context, which completely blocks the implementation of
verification for the new pass manager infrastructure. Fixing it will
also allow removing the concept of the "preverify" step (WTF???) and
allow the verifier to cleanly flag functions which fail verification in
a way that precludes even computing dominance information. Currently,
that results in a fatal error even when you ask the verifier to not
fatally error. It's awesome like that.
The yak shaving will continue...
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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Factor the MachineFunctionPass into MachineSchedulerBase.
Split the DAG class into ScheduleDAGMI and SchedulerDAGMILive.
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v2: Add ftrunc->TRUNC pattern instead of replacing int_AMDGPU_trunc
v3: move ftrunc pattern next to TRUNC definition, it's available since R600
Patch By: Jan Vesely
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
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Different sized address spaces should theoretically work
most of the time now, and since 64-bit add is currently
disabled, using more 32-bit pointers fixes some cases.
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Without this, MachineCSE is powerless to handle redundant operations with truncated source operands.
This required fixing the 2-addr pass to handle tied subregisters. It isn't clear what combinations of subregisters can legally be tied, but the simple case of truncated source operands is now safely handled:
%vreg11<def> = COPY %vreg1:sub_32bit; GR32:%vreg11 GR64:%vreg1
%vreg12<def> = COPY %vreg2:sub_32bit; GR32:%vreg12 GR64:%vreg2
%vreg13<def,tied1> = ADD32rr %vreg11<tied0>, %vreg12<kill>, %EFLAGS<imp-def>
Test case: cse-add-with-overflow.ll.
This exposed an existing bug in
PPCInstrInfo::commuteInstruction. Thanks to Rafael for the test case:
PowerPC/crash.ll.
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Produce them in the same order on every target. The order is that of
getStringRepresentation: e|E-i*-f*-v*-a*-s*-n*-S*.
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This enables -print-before-all to dump MachineInstrs after it is run.
Reviewed-by: Vincent Lejeune <vljn at ovi.com>
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This enables -print-before-all to dump MachineInstrs after it is run.
Reviewed-by: Vincent Lejeune <vljn at ovi.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197056 91177308-0d34-0410-b5e6-96231b3b80d8
This patch tries to avoid unrelated changes other than fixing a few
hyphen-related ambiguities and contractions in nearby lines.
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I think, in principle, intrinsics_gen may be added explicitly.
That said, it can be added incidentally, since each target already has dependencies to llvm-tblgen.
Almost all source files depend on both CommonTaleGen and intrinsics_gen.
Explicit add_dependencies() have been pruned under lib/Target.
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add_public_tablegen_target adds *CommonTableGen to LLVM_COMMON_DEPENDS.
LLVM_COMMON_DEPENDS affects add_llvm_library (and other add_target stuff) within its scope.
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SGPRs are spilled into VGPRs using the {READ,WRITE}LANE_B32 instructions.
v2:
- Fix encoding of Lane Mask
- Use correct register flags, so we don't overwrite the low dword
when restoring multi-dword registers.
v3:
- Register spilling seems to hang the GPU, so replace all shaders
that need spilling with a dummy shader.
v4:
- Fix *LANE definitions
- Change destination reg class for 32-bit SMRD instructions
v5:
- Remove small optimization that was crashing Serious Sam 3.
https://bugs.freedesktop.org/show_bug.cgi?id=68224https://bugs.freedesktop.org/show_bug.cgi?id=71285
NOTE: This is a candidate for the 3.4 branch.
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Writing to the M0 register from an SMRD instruction hangs the GPU, so
we need to use the SGPR_32 register class, which does not include M0.
NOTE: This is a candidate for the 3.4 branch.
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We were ignoring the ordered/onordered bits and also the signed/unsigned
bits of condition codes when lowering the DAG to MachineInstrs.
NOTE: This is a candidate for the 3.4 branch.
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