Based on discussions with Lang Hames and Jakob Stoklund Olesen at the hacker's lab, and in the light of upcoming work on the PBQP register allocator, it was though that CalcSpillWeights does not need to be a pass. This change will enable to customize / tune the spill weight computation depending on the allocator.
Update the documentation style while there.
No functionnal change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194356 91177308-0d34-0410-b5e6-96231b3b80d8
Based on discussions with Lang Hames and Jakob Stoklund Olesen at the hacker's lab, and in the light of upcoming work on the PBQP register allocator, it was though that CalcSpillWeights does not need to be a pass. This change will enable to customize / tune the spill weight computation depending on the allocator.
Update the documentation style while there.
No functionnal change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194269 91177308-0d34-0410-b5e6-96231b3b80d8
the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180881 91177308-0d34-0410-b5e6-96231b3b80d8
a TargetMachine to construct (and thus isn't always available), to an
analysis group that supports layered implementations much like
AliasAnalysis does. This is a pretty massive change, with a few parts
that I was unable to easily separate (sorry), so I'll walk through it.
The first step of this conversion was to make TargetTransformInfo an
analysis group, and to sink the nonce implementations in
ScalarTargetTransformInfo and VectorTargetTranformInfo into
a NoTargetTransformInfo pass. This allows other passes to add a hard
requirement on TTI, and assume they will always get at least on
implementation.
The TargetTransformInfo analysis group leverages the delegation chaining
trick that AliasAnalysis uses, where the base class for the analysis
group delegates to the previous analysis *pass*, allowing all but tho
NoFoo analysis passes to only implement the parts of the interfaces they
support. It also introduces a new trick where each pass in the group
retains a pointer to the top-most pass that has been initialized. This
allows passes to implement one API in terms of another API and benefit
when some other pass above them in the stack has more precise results
for the second API.
The second step of this conversion is to create a pass that implements
the TargetTransformInfo analysis using the target-independent
abstractions in the code generator. This replaces the
ScalarTargetTransformImpl and VectorTargetTransformImpl classes in
lib/Target with a single pass in lib/CodeGen called
BasicTargetTransformInfo. This class actually provides most of the TTI
functionality, basing it upon the TargetLowering abstraction and other
information in the target independent code generator.
The third step of the conversion adds support to all TargetMachines to
register custom analysis passes. This allows building those passes with
access to TargetLowering or other target-specific classes, and it also
allows each target to customize the set of analysis passes desired in
the pass manager. The baseline LLVMTargetMachine implements this
interface to add the BasicTTI pass to the pass manager, and all of the
tools that want to support target-aware TTI passes call this routine on
whatever target machine they end up with to add the appropriate passes.
The fourth step of the conversion created target-specific TTI analysis
passes for the X86 and ARM backends. These passes contain the custom
logic that was previously in their extensions of the
ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces.
I separated them into their own file, as now all of the interface bits
are private and they just expose a function to create the pass itself.
Then I extended these target machines to set up a custom set of analysis
passes, first adding BasicTTI as a fallback, and then adding their
customized TTI implementations.
The fourth step required logic that was shared between the target
independent layer and the specific targets to move to a different
interface, as they no longer derive from each other. As a consequence,
a helper functions were added to TargetLowering representing the common
logic needed both in the target implementation and the codegen
implementation of the TTI pass. While technically this is the only
change that could have been committed separately, it would have been
a nightmare to extract.
The final step of the conversion was just to delete all the old
boilerplate. This got rid of the ScalarTargetTransformInfo and
VectorTargetTransformInfo classes, all of the support in all of the
targets for producing instances of them, and all of the support in the
tools for manually constructing a pass based around them.
Now that TTI is a relatively normal analysis group, two things become
straightforward. First, we can sink it into lib/Analysis which is a more
natural layer for it to live. Second, clients of this interface can
depend on it *always* being available which will simplify their code and
behavior. These (and other) simplifications will follow in subsequent
commits, this one is clearly big enough.
Finally, I'm very aware that much of the comments and documentation
needs to be updated. As soon as I had this working, and plausibly well
commented, I wanted to get it committed and in front of the build bots.
I'll be doing a few passes over documentation later if it sticks.
Commits to update DragonEgg and Clang will be made presently.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171681 91177308-0d34-0410-b5e6-96231b3b80d8
This pass performs if-conversion on SSA form machine code by
speculatively executing both sides of the branch and using a cmov
instruction to select the result. This can help lower the number of
branch mispredictions on architectures like x86 that don't have
predicable instructions.
The current implementation is very aggressive, and causes regressions on
mosts tests. It needs good heuristics that have yet to be implemented.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159694 91177308-0d34-0410-b5e6-96231b3b80d8
I don't think anyone has been using this functionality for a while, and
it is getting in the way of refactoring now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158876 91177308-0d34-0410-b5e6-96231b3b80d8
OK, not really. We don't want to reintroduce the old rewriter hacks.
This patch extracts virtual register rewriting as a separate pass that
runs after the register allocator. This is possible now that
CodeGen/Passes.cpp can configure the full optimizing register allocator
pipeline.
The rewriter pass uses register assignments in VirtRegMap to rewrite
virtual registers to physical registers, and it inserts kill flags based
on live intervals.
These finalization steps are the same for the optimizing register
allocators: RABasic, RAGreedy, and PBQP.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158244 91177308-0d34-0410-b5e6-96231b3b80d8
Besides adding the new insertPass function, this patch uses it to
enhance the existing -print-machineinstrs so that the MachineInstrs
after a specific pass can be printed.
Patch by Bin Zeng!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157655 91177308-0d34-0410-b5e6-96231b3b80d8
Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150100 91177308-0d34-0410-b5e6-96231b3b80d8
the mailing list. Suggestions for other statistics to collect would be
awesome. =]
Currently these are implemented as a separate pass guarded by a separate
flag. I'm not thrilled by that, but I wanted to be able to collect the
statistics for the old code placement as well as the new in order to
have a point of comparison. I'm planning on folding them into the single
pass if / when there is only one pass of interest.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@143537 91177308-0d34-0410-b5e6-96231b3b80d8
block frequency analyses. This differs substantially from the existing
block-placement pass in LLVM:
1) It operates on the Machine-IR in the CodeGen layer. This exposes much
more (and more precise) information and opportunities. Also, the
results are more stable due to fewer transforms ocurring after the
pass runs.
2) It uses the generalized probability and frequency analyses. These can
model static heuristics, code annotation derived heuristics as well
as eventual profile loading. By basing the optimization on the
analysis interface it can work from any (or a combination) of these
inputs.
3) It uses a more aggressive algorithm, both building chains from tho
bottom up to maximize benefit, and using an SCC-based walk to layout
chains of blocks in a profitable ordering without O(N^2) iterations
which the old pass involves.
The pass is currently gated behind a flag, and not enabled by default
because it still needs to grow some important features. Most notably, it
needs to support loop aligning and careful layout of loop structures
much as done by hand currently in CodePlacementOpt. Once it supports
these, and has sufficient testing and quality tuning, it should replace
both of these passes.
Thanks to Nick Lewycky and Richard Smith for help authoring & debugging
this, and to Jakob, Andy, Eric, Jim, and probably a few others I'm
forgetting for reviewing and answering all my questions. Writing
a backend pass is *sooo* much better now than it used to be. =D
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142641 91177308-0d34-0410-b5e6-96231b3b80d8
This analysis is going to run immediately after LiveIntervals. It will stay
alive during register allocation and keep track of user variables mentioned in
DBG_VALUE instructions.
When the register allocator is moving values between registers and the stack, it
is very hard to keep track of DBG_VALUE instructions. We usually get it wrong.
This analysis maintains a data structure that makes it easy to update DBG_VALUE
instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120385 91177308-0d34-0410-b5e6-96231b3b80d8
must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116820 91177308-0d34-0410-b5e6-96231b3b80d8