* Do not lead dangling dead constants prevent optimization
* Iterate global optimization while we're making progress.
These changes allow us to be more aggressive, handling cases like
GlobalOpt/iterate.llx without a problem (turning it into 'ret int 0').
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optimizations to trigger much more often. This allows the elimination of
several dozen more global variables in Programs/External. Note that we only
do this for non-constant globals: constant globals will already be optimized
out if the accesses to them permit it.
This implements Transforms/GlobalOpt/globalsra.llx
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of one or more 1 bits (may wrap from least significant bit to most
significant bit) as the rlwinm rather than andi., andis., or some longer
instructons sequence.
int andn4(int z) { return z & -4; }
int clearhi(int z) { return z & 0x0000FFFF; }
int clearlo(int z) { return z & 0xFFFF0000; }
int clearmid(int z) { return z & 0x00FFFF00; }
int clearwrap(int z) { return z & 0xFF0000FF; }
_andn4:
rlwinm r3, r3, 0, 0, 29
blr
_clearhi:
rlwinm r3, r3, 0, 16, 31
blr
_clearlo:
rlwinm r3, r3, 0, 0, 15
blr
_clearmid:
rlwinm r3, r3, 0, 8, 23
blr
_clearwrap:
rlwinm r3, r3, 0, 24, 7
blr
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1. Fix an illegal argument to getClassB when deciding whether or not to
sign extend a byte load.
2. Initial addition of isLoad and isStore flags to the instruction .td file
for eventual use in a scheduler.
3. Rewrite of how constants are handled in emitSimpleBinaryOperation so
that we can emit the PowerPC shifted immediate instructions far more
often. This allows us to emit the following code:
int foo(int x) { return x | 0x00F0000; }
_foo:
.LBB_foo_0: ; entry
; IMPLICIT_DEF
oris r3, r3, 15
blr
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loading a 32bit constant into a register whose low halfword is all zeroes.
We now omit the ori after the lis for the following C code:
int bar(int y) { return y * 0x00F0000; }
_bar:
.LBB_bar_0: ; entry
; IMPLICIT_DEF
lis r2, 15
mullw r3, r3, r2
blr
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a map. This caused problems if a later object happened to be allocated at
the free'd object's address.
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exponential behavior (bork!). This patch processes stuff with an
explicit SCC finder, allowing the algorithm to be more clear,
efficient, and also (as a bonus) correct! This gets us back to taking
0.6s to disassemble my horrible .bc file that previously took something
> 30 mins.
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* Instead of handling dead functions specially, just nuke them.
* Be more aggressive about cleaning up after constification, in
particular, handle getelementptr instructions and constantexprs.
* Be a little bit more structured about how we process globals.
*** Delete globals that are only stored to, and never read. These are
clearly not useful, so they should go. This implements deadglobal.llx
This last one triggers quite a few times. In particular, 2208 in the
external tests, 1865 of which are in 252.eon. This shrinks eon from
1995094 to 1732341 bytes of bytecode.
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simplifications of the resultant program to avoid making later passes
do it all.
This allows us to constify globals that just have the same constant that
they are initialized stored into them.
Suprisingly this comes up ALL of the freaking time, dozens of times in
SPEC, 30 times in vortex alone.
For example, on 256.bzip2, it allows us to constify these two globals:
%smallMode = internal global ubyte 0 ; <ubyte*> [#uses=8]
%verbosity = internal global int 0 ; <int*> [#uses=49]
Which (with later optimizations) results in the bytecode file shrinking
from 82286 to 69686 bytes! Lets hear it for IPO :)
For the record, it's nuking lots of "if (verbosity > 2) { do lots of stuff }"
code.
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(PromoteAbstractToConcrete), and to use a set to avoid recomputation.
In particular, this set eliminates the potentially exponential cases
from this little recursive algorithm.
On a particularly nasty testcase, llvm-dis on the .bc file went from 34
minutes (which is when I killed it, it still hadn't finished) to 0.57s.
Remember kids, exponential algorithms are bad.
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t:
mov %EDX, DWORD PTR [%ESP + 4]
mov %ECX, 2
mov %EAX, %EDX
sar %EDX, 31
idiv %ECX
mov %EAX, %EDX
ret
Generate:
t:
mov %ECX, DWORD PTR [%ESP + 4]
*** mov %EAX, %ECX
cdq
and %ECX, 1
xor %ECX, %EDX
sub %ECX, %EDX
*** mov %EAX, %ECX
ret
Note that the two marked moves are redundant, and should be eliminated by the
register allocator, but aren't.
Compare this to GCC, which generates:
t:
mov %eax, DWORD PTR [%esp+4]
mov %edx, %eax
shr %edx, 31
lea %ecx, [%edx+%eax]
and %ecx, -2
sub %eax, %ecx
ret
or ICC 8.0, which generates:
t:
movl 4(%esp), %ecx #3.5
movl $-2147483647, %eax #3.25
imull %ecx #3.25
movl %ecx, %eax #3.25
sarl $31, %eax #3.25
addl %ecx, %edx #3.25
subl %edx, %eax #3.25
addl %eax, %eax #3.25
negl %eax #3.25
subl %eax, %ecx #3.25
movl %ecx, %eax #3.25
ret #3.25
We would be in great shape if not for the moves.
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an instruction if it can be hoisted to a common dominator of the block.
This implements: test/Regression/Transforms/TailDup/MergeTest.ll
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previously temporary NULLCOMP implementation that merely copies the data
verbatim without compression. Also, don't warn if there's no compression
library as that is taken care of during configuration time.
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